Player Matchup

Pele
Pele
LittleoneKa
Pele
Level 28
God Stats
1W - 3L
1,351 SR
Queue Stats
5W - 28L
1,006 Elo+
Party 1
Danzaburou
Danzaburou
The97BestCop_187
Danzaburou
Level 25
God Stats
2W - 9L
1,354 SR
Queue Stats
19W - 59L
1,106 Elo+
Party 1
Ymir
Ymir
Tr4ckSaint_187
Ymir
Level 60
God Stats
2W - 4L
1,258 SR
Queue Stats
19W - 59L
1,106 Elo+
Party 1
Team Averages
Level 38
1,321 SR
1,073 Elo+

VS

Team Averages
Level 70
1,576 SR
1,366 Elo+
Mulan
Mulan
Littl3MissSarah
Mulan
Level 27
God Stats
41W - 47L
1,448 SR
Queue Stats
157W - 183L
1,366 Elo+
Party 2
Zeus
Zeus
ReverseHades567
Zeus
Level 123
God Stats
5W - 1L
1,782 SR
Queue Stats
179W - 177L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
ruizqr
Cliodhna
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
10,671
562
6,406
20,403
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
The97BestCop_187
Danzaburou
15
3 / 4 / 0
11,076
583
9,479
18,539
4,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 5
10,420
548
11,751
24,770
24,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 15
13,095
689
12,334
18,267
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 0 / 4
15,608
821
41,014
11,150
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
ruizqr
Cliodhna
12
0 / 4 / 7
10,400
547
5,177
8,767
3,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
20
20
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
2
9
3
0.39
W
16
0
4
18
L
Danzaburou
The97BestCop_187
Danzaburou
3
4
0
0.75
L
1
7
5
0.5
W
Cliodhna
ruizqr
Cliodhna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
58,525
63,712
Taken
38,184
33,934
Mitigated
25,222
6,965
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,334
493
114
1,471
18,267
17,448
853
5,756
12,129
2,978
20,260
L
6,406
524
0
1,988
20,403
5,582
0
15,009
5,233
0
25,821
W
41,014
2,087
371
4,167
11,150
4,756
787
3,950
7,130
120,376
0
L
Danzaburou
The97BestCop_187
Danzaburou
9,479
3,786
642
2,735
18,539
4,027
455
14,880
3,476
0
48,816
L
11,751
994
388
1,212
24,770
24,325
0
12,629
11,525
28,062
0
W
Cliodhna
ruizqr
Cliodhna
5,177
1,195
0
2,889
8,767
3,018
161
2,889
5,728
0
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
39,103
143
Minions Killed
240
2
Camps Cleared
13
870,280
Distance Traveled
886,680
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,095
689
34
2
1
304,572
8
L
Pele
10,671
562
49
3
0
289,288
0
W
Zeus
15,608
821
166
9
8
358,557
5
L
Danzaburou
11,076
583
64
3
2
297,725
3
L
Ymir
10,420
548
30
2
0
283,267
1
W
Cliodhna
10,400
547
40
2
4
223,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role