Player Matchup

Heimdallr
Heimdallr
SebarusH2
Heimdallr
Level 64
God Stats
0W - 5L
1,695 SR
Queue Stats
7W - 20L
1,285 Elo+
Solo
Serqet
Serqet
Varvara
Serqet
Level 46
God Stats
25W - 38L
1,385 SR
Queue Stats
36W - 51L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Zacened
Kukulkan
Level 109
God Stats
6W - 9L
1,504 SR
Queue Stats
92W - 177L
1,398 Elo+
Solo
Team Averages
Level 73
1,528 SR
1,365 Elo+

VS

Team Averages
Level 94
1,485 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Nice Thorns
Baron Samedi
Level 157
God Stats
3W - 1L
1,828 SR
Queue Stats
149W - 73L
1,719 Elo+
Party 1
Bacchus
Bacchus
Tiasboy1998
Bacchus
Level 120
God Stats
1W - 3L
1,127 SR
Queue Stats
2W - 7L
1,034 Elo+
Solo
Shiva
Shiva
Trenchad
Shiva
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 25L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SebarusH2
Heimdallr
17
2 / 6 / 2
12,504
625
5,549
11,680
5,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Varvara
Serqet
15
2 / 7 / 2
12,130
607
9,234
18,967
10,138
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Zacened
Kukulkan
17
1 / 5 / 3
12,577
629
17,601
13,927
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nice Thorns
Baron Samedi
20
10 / 2 / 8
15,515
776
19,936
19,354
11,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Tiasboy1998
Bacchus
4
0 / 0 / 0
9,206
460
132
288
240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Trenchad
Shiva
20
8 / 3 / 9
14,548
727
16,960
29,604
33,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
18
18
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Nice Thorns
Baron Samedi
10
2
8
7
L
Heimdallr
SebarusH2
Heimdallr
2
6
2
0.5
W
Bacchus
Tiasboy1998
Bacchus
0
0
0
0
W
Shiva
Trenchad
Shiva
8
3
9
4.17
L
Serqet
Varvara
Serqet
2
7
2
0.43
L
Kukulkan
Zacened
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
37,028
44,574
Taken
49,246
21,411
Mitigated
45,328
4,855
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Nice Thorns
Baron Samedi
19,936
1,515
2,778
9,362
19,354
11,981
1,734
8,092
10,494
84,598
0
L
Heimdallr
SebarusH2
Heimdallr
5,549
2,544
0
446
11,680
5,362
1,561
6,407
4,730
0
26,441
W
Bacchus
Tiasboy1998
Bacchus
132
0
0
120
288
240
0
0
288
1,161
0
W
Shiva
Trenchad
Shiva
16,960
3,080
188
2,648
29,604
33,107
571
10,030
18,944
0
54,518
L
Serqet
Varvara
Serqet
9,234
1,840
0
223
18,967
10,138
137
7,371
10,430
0
29,352
L
Kukulkan
Zacened
Kukulkan
17,601
1,511
253
3,933
13,927
5,911
1,057
6,197
6,971
69,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
39,269
198
Minions Killed
183
9
Camps Cleared
7
994,097
Distance Traveled
750,465
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,515
776
130
7
6
338,631
3
L
Heimdallr
12,504
625
49
2
1
335,106
0
W
Bacchus
9,206
460
1
0
0
18,208
0
W
Shiva
14,548
727
52
3
1
393,626
2
L
Serqet
12,130
607
38
2
3
333,116
4
L
Kukulkan
12,577
629
111
6
5
325,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role