Player Matchup

Apollo
Apollo
Silver III
Axelfirforr
Apollo
Silver III
Level 39
God Stats
6W - 11L
1,471 SR
Queue Stats
14W - 18L
1,342 MMR
Solo
Fenrir
Fenrir
Bronze III
GucciPup187
Fenrir
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,407 MMR
Party 1
Geb
Geb
Gold IV
dougiijam
Geb
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 215L
1,299 MMR
Solo
Tiamat
Tiamat
Silver III
fluffymoss
Tiamat
Silver III
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
140W - 145L
1,330 MMR
Solo
King Arthur
King Arthur
Silver II
shayne3003
King Arthur
Silver II
Level 145
God Stats
3W - 6L
1,684 SR
Queue Stats
74W - 75L
1,215 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,531 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,437 SR
1,319 MMR
Thanatos
Thanatos
Gold V
DJA9490
Thanatos
Gold V
Level 147
God Stats
34W - 54L
1,476 SR
Queue Stats
141W - 156L
1,311 MMR
Solo
Ymir
Ymir
Silver I
GHST_TOMATE
Ymir
Silver I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 159L
1,297 MMR
Solo
Freya
Freya
Bronze III
JarBear___22
Freya
Bronze III
Level 59
God Stats
0W - 1L
1,386 SR
Queue Stats
15W - 32L
1,354 MMR
Solo
Merlin
Merlin
Silver II
RealMilky
Merlin
Silver II
Level 106
God Stats
1W - 2L
1,355 SR
Queue Stats
85W - 85L
1,323 MMR
Solo
Fafnir
Fafnir
Gold V
ibby9116
Fafnir
Gold V
Level 140
God Stats
22W - 21L
1,470 SR
Queue Stats
249W - 240L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 3 / 11
13,285
554
8,442
16,174
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
14 / 4 / 4
13,663
569
13,973
18,684
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 15
11,733
489
7,572
20,519
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
fluffymoss
Tiamat
20
6 / 3 / 7
13,796
575
17,027
15,497
12,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
shayne3003
King Arthur
20
6 / 3 / 7
13,496
562
17,477
25,598
27,081
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaTyrThothArachne

VS

Bans
CabrakanShivaChaacLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJA9490
Thanatos
19
6 / 6 / 5
12,199
508
10,592
20,196
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 3
10,283
428
9,201
22,990
26,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 4
9,653
402
8,633
16,995
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
RealMilky
Merlin
19
5 / 4 / 3
12,079
503
18,179
12,957
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
ibby9116
Fafnir
18
3 / 8 / 3
10,976
457
8,443
19,662
19,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
30
Kills
16
16
Deaths
30
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
3
11
3.17
L
Thanatos
DJA9490
Thanatos
6
6
5
1.42
L
2
7
3
0.5
W
Fenrir
14
4
4
4
L
0
5
4
0.4
L
Merlin
RealMilky
Merlin
5
4
3
1.63
W
0
3
15
2.5
W
Tiamat
fluffymoss
Tiamat
6
3
7
3.17
L
Fafnir
ibby9116
Fafnir
3
8
3
0.56
W
King Arthur
shayne3003
King Arthur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,491
Damage
55,048
96,472
Taken
92,800
74,037
Mitigated
65,021
24,593
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,442
4,069
0
4,604
16,174
5,623
5,468
8,564
7,610
0
105,036
L
Thanatos
DJA9490
Thanatos
10,592
2,069
0
17,173
20,196
7,887
588
3,422
16,774
0
79,603
L
9,201
1,560
0
1,228
22,990
26,781
29
9,583
13,407
44,035
0
W
Fenrir
13,973
5,682
0
3,476
18,684
7,652
1,148
6,889
11,795
0
75,213
L
8,633
4,227
0
4,668
16,995
5,794
0
3,297
13,698
65,479
0
L
Merlin
RealMilky
Merlin
18,179
1,754
0
594
12,957
5,005
161
4,960
7,997
97,740
0
W
7,572
891
0
4,064
20,519
20,755
862
13,502
7,017
37,748
0
W
Tiamat
fluffymoss
Tiamat
17,027
2,469
0
4,686
15,497
12,926
1,258
4,675
10,822
111,574
0
L
Fafnir
ibby9116
Fafnir
8,443
1,857
0
4,241
19,662
19,554
13
3,337
16,325
65,022
0
W
King Arthur
shayne3003
King Arthur
17,477
2,375
988
6,775
25,598
27,081
696
13,432
12,166
0
83,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,973
Gold Earned
55,190
574
Minions Killed
542
0
Camps Cleared
0
2,177,066
Distance Traveled
2,087,057
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,285
554
149
6
0
441,840
1
L
Thanatos
12,199
508
109
5
0
474,300
6
L
Ymir
10,283
428
80
3
0
391,629
0
W
Fenrir
13,663
569
86
4
0
448,907
4
L
Freya
9,653
402
95
4
0
431,045
3
L
Merlin
12,079
503
162
7
0
410,531
0
W
Geb
11,733
489
43
2
0
444,843
7
W
Tiamat
13,796
575
171
7
0
428,577
3
L
Fafnir
10,976
457
96
4
0
379,552
1
W
King Arthur
13,496
562
125
5
0
412,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role