Player Matchup

Hachiman
Hachiman
LiLHiroshima
Hachiman
Level 160
God Stats
1W - 1L
1,819 SR
Queue Stats
251W - 84L
1,917 Elo+
Party 1
Ravana
Ravana
LunarSlushie
Ravana
Level 160
God Stats
7W - 1L
1,624 SR
Queue Stats
638W - 278L
1,738 Elo+
Party 1
Bacchus
Bacchus
bobopinguin
Bacchus
Level 154
God Stats
10W - 4L
1,872 SR
Queue Stats
297W - 83L
1,955 Elo+
Party 1
Team Averages
Level 158
1,772 SR
1,870 Elo+

VS

Team Averages
Level 81
1,627 SR
1,738 Elo+
Ah Puch
Ah Puch
LostBOBs
Ah Puch
Level 50
God Stats
5W - 0L
1,850 SR
Queue Stats
111W - 47L
1,781 Elo+
Party 2
Mulan
Mulan
Qincer
Mulan
Level 65
God Stats
1W - 1L
1,315 SR
Queue Stats
142W - 71L
1,722 Elo+
Party 2
Da Ji
Da Ji
Wucherpfennig
Da Ji
Level 129
God Stats
11W - 5L
1,716 SR
Queue Stats
151W - 74L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LiLHiroshima
Hachiman
16
8 / 12 / 5
13,388
744
12,465
26,720
35,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ravana
18
5 / 10 / 9
13,904
772
18,536
17,032
7,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
bobopinguin
Bacchus
16
4 / 13 / 9
12,516
695
19,724
24,419
22,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LostBOBs
Ah Puch
18
9 / 9 / 19
14,508
806
19,324
24,147
8,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Qincer
Mulan
20
11 / 3 / 21
14,809
823
20,880
19,298
21,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 5 / 16
15,480
860
19,985
18,094
13,969
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
17
Kills
35
35
Deaths
17
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
LiLHiroshima
Hachiman
8
12
5
0.88
W
Ah Puch
LostBOBs
Ah Puch
9
9
19
2.06
L
Ravana
5
10
9
0.95
W
Mulan
Qincer
Mulan
11
3
21
7.17
W
15
5
16
4.6
L
Bacchus
bobopinguin
Bacchus
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
60,189
68,171
Taken
61,539
66,332
Mitigated
43,606
4,217
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
LiLHiroshima
Hachiman
12,465
3,693
0
726
26,720
35,883
0
7,599
18,505
1,323
21,247
W
Ah Puch
LostBOBs
Ah Puch
19,324
1,483
0
7,746
24,147
8,075
436
9,160
14,987
57,483
0
L
Ravana
18,536
5,447
0
1,328
17,032
7,604
1,167
5,720
10,955
0
66,530
W
Mulan
Qincer
Mulan
20,880
4,861
0
4,588
19,298
21,562
712
5,870
13,428
0
50,642
W
19,985
6,146
0
2,513
18,094
13,969
1,164
5,968
12,126
0
43,292
L
Bacchus
bobopinguin
Bacchus
19,724
4,009
0
2,163
24,419
22,845
224
6,432
17,338
41,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
44,797
182
Minions Killed
192
9
Camps Cleared
7
822,794
Distance Traveled
919,685
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,388
744
32
2
1
270,058
1
W
Ah Puch
14,508
806
92
5
0
257,928
6
L
Ravana
13,904
772
102
6
4
306,884
3
W
Mulan
14,809
823
61
3
3
326,308
1
W
Da Ji
15,480
860
39
2
4
335,449
2
L
Bacchus
12,516
695
48
3
4
245,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role