Player Matchup

Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hiper_BR
Charybdis
Level 108
God Stats
3W - 6L
1,484 SR
Queue Stats
70W - 63L
1,333 Elo+
Solo
Nemesis
Nemesis
Nigus_Liam
Nemesis
Level 143
God Stats
2W - 1L
1,734 SR
Queue Stats
190W - 191L
1,293 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShadowRheeper
Kumbhakarna
Level 109
God Stats
17W - 13L
1,618 SR
Queue Stats
410W - 439L
1,383 Elo+
Solo
Hel
Hel
isamar21
Hel
Level 134
God Stats
5W - 9L
1,309 SR
Queue Stats
309W - 347L
1,261 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,354 Elo+

VS

Team Averages
Level 62
1,516 SR
1,350 Elo+
Anubis
Anubis
Elturri7
Anubis
Level 69
God Stats
4W - 1L
1,861 SR
Queue Stats
33W - 41L
1,412 Elo+
Party 1
He Bo
He Bo
ExoEsqueletus
He Bo
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 25L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Cuddlez9713
Sun Wukong
Level 59
God Stats
12W - 17L
1,262 SR
Queue Stats
184W - 220L
1,329 Elo+
Solo
Atlas
Atlas
Nubian Cheeks
Atlas
Level 53
God Stats
7W - 8L
1,591 SR
Queue Stats
61W - 72L
1,373 Elo+
Solo
Medusa
Medusa
emmaLaMuerte54_
Medusa
Level 62
God Stats
23W - 25L
1,365 SR
Queue Stats
63W - 75L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 0
6,552
468
3,329
7,360
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
Hiper_BR
Charybdis
10
2 / 7 / 4
6,743
482
4,821
10,807
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Nigus_Liam
Nemesis
10
1 / 5 / 3
6,516
465
4,744
9,446
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ShadowRheeper
Kumbhakarna
9
3 / 5 / 3
6,671
477
4,542
11,833
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 1
5,570
398
3,330
8,676
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elturri7
Anubis
14
12 / 0 / 7
8,900
636
13,362
8,869
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
7 / 3 / 1
8,006
572
5,612
9,256
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mr Cuddlez9713
Sun Wukong
13
1 / 1 / 0
7,333
524
2,317
6,738
2,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 14
7,286
520
5,531
7,308
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 11
7,294
521
7,203
7,879
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
25
25
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Anubis
Elturri7
Anubis
12
0
7
15.5
W
7
3
1
2.5
L
Charybdis
Hiper_BR
Charybdis
2
7
4
0.57
W
Sun Wukong
Mr Cuddlez9713
Sun Wukong
1
1
0
1
L
Nemesis
Nigus_Liam
Nemesis
1
5
3
0.5
W
1
1
14
8
L
Kumbhakarna
ShadowRheeper
Kumbhakarna
3
5
3
0.9
W
4
3
11
3.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
34,025
48,122
Taken
40,050
17,592
Mitigated
18,218
14,670
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,329
993
0
2,152
7,360
3,824
285
1,418
5,942
0
23,565
W
Anubis
Elturri7
Anubis
13,362
1,248
176
5,943
8,869
4,325
398
3,324
5,486
54,083
0
W
5,612
167
0
3,578
9,256
2,760
0
1,056
8,200
44,698
0
L
Charybdis
Hiper_BR
Charybdis
4,821
2,689
0
1,786
10,807
1,951
1,320
4,935
5,872
0
32,671
W
Sun Wukong
Mr Cuddlez9713
Sun Wukong
2,317
839
0
1,570
6,738
2,857
1,474
0
6,399
0
38,117
L
Nemesis
Nigus_Liam
Nemesis
4,744
1,706
0
2,591
9,446
3,171
0
4,084
5,362
0
34,751
W
5,531
2,297
0
930
7,308
5,757
272
1,842
5,466
22,575
0
L
Kumbhakarna
ShadowRheeper
Kumbhakarna
4,542
490
262
2,567
11,833
6,258
0
7,789
4,044
12,438
0
W
7,203
2,502
337
3,268
7,879
2,519
782
1,650
6,229
0
35,688
L
3,330
657
1,867
3,445
8,676
2,388
0
6,279
2,397
18,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
38,819
207
Minions Killed
326
0
Camps Cleared
0
1,310,600
Distance Traveled
1,325,320
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,552
468
47
3
0
271,365
3
W
Anubis
8,900
636
86
6
0
252,185
0
W
He Bo
8,006
572
86
6
0
290,472
3
L
Charybdis
6,743
482
63
5
0
248,812
5
W
Sun Wukong
7,333
524
74
5
0
250,716
0
L
Nemesis
6,516
465
60
4
0
292,205
3
W
Atlas
7,286
520
29
2
0
253,473
0
L
Kumbhakarna
6,671
477
12
1
0
224,387
3
W
Medusa
7,294
521
51
4
0
278,474
1
L
Hel
5,570
398
25
2
0
273,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role