Player Matchup

Sol
Sol
Babadzimbas
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,414 Elo+
Party 1
Medusa
Medusa
BannedForeveer
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,567 Elo+
Solo
Sylvanus
Sylvanus
Dj0pt1c
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,411 Elo+
Solo
Set
Set
Raiton-chan
Set
Level 156
God Stats
5W - 2L
1,413 SR
Queue Stats
322W - 333L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
harci
Hou Yi
Level 144
God Stats
7W - 8L
1,476 SR
Queue Stats
578W - 591L
1,464 Elo+
Party 1
Team Averages
Level 78
1,478 SR
1,454 Elo+

VS

Team Averages
Level 116
1,441 SR
1,527 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HBKane
Artemis
Level 146
God Stats
15W - 3L
1,453 SR
Queue Stats
348W - 234L
1,576 Elo+
Party 2
Thor
Thor
Phillipan
Thor
Level 142
God Stats
8W - 5L
1,224 SR
Queue Stats
472W - 355L
1,588 Elo+
Party 2
Sol
Sol
Zordar
Sol
Level 106
God Stats
10W - 5L
1,616 SR
Queue Stats
243W - 174L
1,620 Elo+
Party 2
Sobek
Sobek
jar-1997
Sobek
Level 44
God Stats
2W - 5L
1,414 SR
Queue Stats
208W - 230L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,485
680
10,692
8,229
2,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 5
9,219
838
16,390
9,896
4,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dj0pt1c
Sylvanus
15
1 / 5 / 6
8,209
746
5,635
16,004
6,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 5
8,109
737
7,087
12,427
6,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
harci
Hou Yi
13
5 / 6 / 2
8,536
776
11,126
9,782
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
8 / 1 / 14
9,962
906
7,090
15,929
16,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
HBKane
Artemis
17
7 / 2 / 16
10,039
913
18,315
11,607
5,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
7 / 3 / 14
9,567
870
10,107
12,413
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
Zordar
Sol
15
3 / 2 / 13
8,986
817
13,963
9,762
3,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
jar-1997
Sobek
13
0 / 2 / 15
8,595
781
4,299
16,465
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
10
Kills
25
25
Deaths
10
24
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
1
14
15
L
0
5
6
0.6
L
3
5
5
1.1
L
Sylvanus
Dj0pt1c
Sylvanus
1
5
6
0.8
W
Artemis
HBKane
Artemis
7
2
16
7.5
W
Thor
7
3
14
4.67
L
1
4
5
0.88
W
Sol
Zordar
Sol
3
2
13
4.75
L
Hou Yi
harci
Hou Yi
5
6
2
1
W
Sobek
jar-1997
Sobek
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,930
Damage
53,774
56,338
Taken
66,176
23,513
Mitigated
48,156
16,301
Healing
32,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,090
335
10,551
5,814
15,929
16,073
522
3,767
12,162
0
14,296
L
10,692
2,492
321
1,421
8,229
2,479
446
2,785
5,360
17,693
0
L
16,390
4,906
238
1,321
9,896
4,139
618
1,971
7,903
0
40,087
L
Sylvanus
Dj0pt1c
Sylvanus
5,635
1,237
3,392
4,928
16,004
6,506
0
6,424
9,492
7,966
0
W
Artemis
HBKane
Artemis
18,315
6,681
1,216
2,061
11,607
5,543
2,555
3,048
8,559
0
40,563
W
Thor
10,107
871
1,588
1,072
12,413
5,615
1,057
2,875
9,538
0
16,674
L
7,087
1,287
614
3,135
12,427
6,831
0
4,447
7,898
0
18,610
W
Sol
Zordar
Sol
13,963
4,674
684
2,689
9,762
3,384
2,372
3,075
6,687
27,852
0
L
Hou Yi
harci
Hou Yi
11,126
3,659
221
710
9,782
3,558
642
2,359
7,423
0
15,362
W
Sobek
jar-1997
Sobek
4,299
424
2,205
4,558
16,465
17,541
440
3,562
12,903
12,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
47,149
104
Minions Killed
132
0
Camps Cleared
0
906,915
Distance Traveled
1,092,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,962
906
21
2
0
249,841
1
L
Sol
7,485
680
13
1
0
173,213
0
L
Medusa
9,219
838
46
4
0
191,837
2
L
Sylvanus
8,209
746
8
1
0
159,908
0
W
Artemis
10,039
913
52
5
0
209,336
0
W
Thor
9,567
870
8
1
0
211,173
0
L
Set
8,109
737
26
2
0
205,204
0
W
Sol
8,986
817
43
4
0
196,406
2
L
Hou Yi
8,536
776
11
1
0
176,753
1
W
Sobek
8,595
781
8
1
0
226,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role