Player Matchup

Hou Yi
Hou Yi
AToTheWizzle
Hou Yi
Level 102
God Stats
9W - 9L
1,461 SR
Queue Stats
26W - 32L
1,408 Elo+
Party 1
Kali
Kali
Ataru14
Kali
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 238L
1,549 Elo+
Party 1
Bellona
Bellona
IDanielSon YG x
Bellona
Level 128
God Stats
9W - 12L
1,659 SR
Queue Stats
346W - 353L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
JeanMachine
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 1
Baba Yaga
Baba Yaga
Thomson201
Baba Yaga
Level 118
God Stats
1W - 2L
1,585 SR
Queue Stats
35W - 53L
1,402 Elo+
Party 1
Team Averages
Level 95
1,541 SR
1,491 Elo+

VS

Team Averages
Level 94
1,516 SR
1,439 Elo+
Serqet
Serqet
AZN Piratte
Serqet
Level 144
God Stats
2W - 5L
1,353 SR
Queue Stats
318W - 296L
1,459 Elo+
Party 2
Poseidon
Poseidon
Dimebagins
Poseidon
Level 40
God Stats
33W - 26L
1,518 SR
Queue Stats
95W - 77L
1,452 Elo+
Party 2
Neith
Neith
TheAmazinKitteh
Neith
Level 99
God Stats
30W - 18L
1,705 SR
Queue Stats
69W - 78L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Wojtek_wreck
Gilgamesh
Level 48
God Stats
2W - 1L
1,545 SR
Queue Stats
184W - 183L
1,422 Elo+
Solo
Artio
Artio
irishbulldog038
Artio
Level 140
God Stats
11W - 7L
1,461 SR
Queue Stats
105W - 99L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 7 / 0
8,686
414
7,308
14,578
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Ataru14
Kali
15
1 / 6 / 3
9,346
445
5,020
16,967
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 2
11,249
536
11,802
15,048
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JeanMachine
Cthulhu
12
0 / 6 / 2
8,072
384
6,925
16,835
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Thomson201
Baba Yaga
14
4 / 7 / 1
9,305
443
4,451
13,458
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
10 / 2 / 7
12,040
573
12,730
14,302
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Dimebagins
Poseidon
19
11 / 3 / 4
12,556
598
16,507
9,821
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 9
10,537
502
9,885
10,769
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Wojtek_wreck
Gilgamesh
17
0 / 3 / 3
10,336
492
3,212
10,014
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
6 / 0 / 9
11,299
538
11,120
19,187
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
10
Kills
29
29
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
7
0
0.29
W
Serqet
10
2
7
6.75
L
Kali
Ataru14
Kali
1
6
3
0.42
W
Poseidon
Dimebagins
Poseidon
11
3
4
4.33
L
3
3
2
1.33
L
Cthulhu
JeanMachine
Cthulhu
0
6
2
0.17
W
2
2
9
3.25
L
Baba Yaga
Thomson201
Baba Yaga
4
7
1
0.64
W
Gilgamesh
Wojtek_wreck
Gilgamesh
0
3
3
0.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
53,454
76,886
Taken
64,093
44,705
Mitigated
46,503
15,078
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,308
3,732
0
2,510
14,578
4,316
546
7,235
7,209
0
58,348
W
Serqet
12,730
2,120
0
7,229
14,302
6,255
1,692
1,456
12,846
0
76,051
L
Kali
Ataru14
Kali
5,020
2,413
0
5,510
16,967
7,307
0
3,729
12,541
0
72,647
W
Poseidon
Dimebagins
Poseidon
16,507
1,789
0
1,786
9,821
3,218
228
2,945
6,876
98,316
0
L
11,802
3,326
0
3,822
15,048
15,015
182
3,782
10,772
0
76,426
L
Cthulhu
JeanMachine
Cthulhu
6,925
1,309
22
1,685
16,835
15,415
0
5,291
11,022
20,622
0
W
9,885
3,936
0
5,561
10,769
4,713
2,740
2,873
7,896
0
80,933
L
Baba Yaga
Thomson201
Baba Yaga
4,451
316
0
1,529
13,458
2,652
1,177
7,590
5,583
45,448
0
W
Gilgamesh
Wojtek_wreck
Gilgamesh
3,212
812
0
2,177
10,014
9,245
1,306
661
9,353
0
44,333
W
11,120
1,105
565
6,840
19,187
23,072
494
5,249
13,938
41,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
56,768
496
Minions Killed
570
0
Camps Cleared
0
1,826,081
Distance Traveled
1,997,222
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,686
414
100
5
0
332,204
3
W
Serqet
12,040
573
114
5
0
461,891
9
L
Kali
9,346
445
106
5
0
389,972
4
W
Poseidon
12,556
598
172
8
0
435,529
5
L
Bellona
11,249
536
161
8
0
401,075
8
L
Cthulhu
8,072
384
42
2
0
341,217
6
W
Neith
10,537
502
141
7
0
344,481
3
L
Baba Yaga
9,305
443
87
4
0
361,613
6
W
Gilgamesh
10,336
492
94
4
0
323,275
4
W
Artio
11,299
538
49
2
0
432,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role