Player Matchup

Morgan Le Fay
Morgan Le Fay
Gammur
Morgan Le Fay
Level 111
God Stats
2W - 1L
1,741 SR
Queue Stats
5W - 10L
1,392 Elo+
Party 1
Charybdis
Charybdis
Moxeila
Charybdis
Level 60
God Stats
5W - 9L
1,453 SR
Queue Stats
5W - 10L
1,392 Elo+
Party 1
King Arthur
King Arthur
SchwarzerTod
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,311 Elo+
Party 1
Team Averages
Level 106
1,565 SR
1,365 Elo+

VS

Team Averages
Level 84
1,609 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DavidCat767
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,483 Elo+
Party 2
Ymir
Ymir
LeonDeBronce
Ymir
Level 65
God Stats
0W - 2L
1,826 SR
Queue Stats
72W - 75L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gammur
Morgan Le Fay
13
7 / 0 / 3
8,867
806
13,619
7,679
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Moxeila
Charybdis
12
2 / 2 / 5
7,734
703
5,995
7,361
2,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SchwarzerTod
King Arthur
13
1 / 2 / 9
7,854
714
9,678
10,612
11,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 2
7,397
672
6,442
9,594
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DavidCat767
Morgan Le Fay
11
0 / 7 / 2
6,917
629
7,556
11,951
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 1
7,329
666
3,814
11,984
8,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Morgan Le Fay
DavidCat767
Morgan Le Fay
0
7
2
0.14
W
Morgan Le Fay
Gammur
Morgan Le Fay
7
0
3
8.5
L
2
1
1
2.5
W
Charybdis
Moxeila
Charybdis
2
2
5
2.25
W
King Arthur
SchwarzerTod
King Arthur
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
17,812
25,652
Taken
33,529
15,519
Mitigated
15,528
3,305
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,442
195
2,827
3,934
9,594
2,954
0
4,422
5,172
26,241
0
L
Morgan Le Fay
DavidCat767
Morgan Le Fay
7,556
299
0
1,060
11,951
4,047
0
3,986
7,965
25,877
0
W
Morgan Le Fay
Gammur
Morgan Le Fay
13,619
1,675
0
1,701
7,679
2,114
844
5,900
1,779
36,664
0
L
3,814
873
0
486
11,984
8,527
0
5,386
6,598
14,085
0
W
Charybdis
Moxeila
Charybdis
5,995
2,402
0
736
7,361
2,094
1,267
5,582
1,779
0
23,868
W
King Arthur
SchwarzerTod
King Arthur
9,678
1,714
0
868
10,612
11,311
96
6,515
4,097
0
17,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
21,643
113
Minions Killed
118
3
Camps Cleared
7
593,861
Distance Traveled
593,766
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,397
672
46
4
2
213,119
5
L
Morgan Le Fay
6,917
629
50
5
5
182,382
1
W
Morgan Le Fay
8,867
806
44
4
2
204,915
6
L
Ymir
7,329
666
22
2
0
198,265
2
W
Charybdis
7,734
703
53
5
1
186,421
6
W
King Arthur
7,854
714
16
1
0
202,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role