Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Akiza12
Izanami
Level 145
God Stats
13W - 4L
1,800 SR
Queue Stats
115W - 79L
1,594 Elo+
Party 3
Atlas
Atlas
SrDiabetes
Atlas
Level 48
God Stats
31W - 18L
1,865 SR
Queue Stats
108W - 73L
1,672 Elo+
Party 3
Camazotz
Camazotz
Zekkari
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 3
Osiris
Osiris
pepejuanalberto
Osiris
Level 115
God Stats
8W - 3L
1,723 SR
Queue Stats
137W - 96L
1,627 Elo+
Party 3
Team Averages
Level 91
1,678 SR
1,579 Elo+

VS

Team Averages
Level 73
1,432 SR
1,447 Elo+
Ra
Ra
BierePression
Ra
Level 77
God Stats
1W - 7L
1,491 SR
Queue Stats
69W - 86L
1,471 Elo+
Party 1
Hercules
Hercules
Exodeurs
Hercules
Level 118
God Stats
0W - 2L
1,455 SR
Queue Stats
92W - 100L
1,448 Elo+
Party 2
Ravana
Ravana
Romsonic974
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,473 Elo+
Party 1
Shiva
Shiva
Sweet-200IQ
Shiva
Level 36
God Stats
3W - 5L
1,437 SR
Queue Stats
130W - 153L
1,391 Elo+
Party 2
Neith
Neith
Thesam974
Neith
Level 69
God Stats
4W - 5L
1,277 SR
Queue Stats
48W - 65L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 4 / 3
8,773
627
4,601
6,194
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Akiza12
Izanami
14
5 / 2 / 6
9,151
654
8,291
8,677
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
13
2 / 1 / 13
8,264
590
7,607
11,869
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Zekkari
Camazotz
15
6 / 2 / 8
9,504
679
9,748
14,487
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
8,882
634
8,686
12,301
12,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
7,097
507
6,553
8,243
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Exodeurs
Hercules
10
2 / 2 / 1
6,642
474
4,590
11,504
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
11
1 / 5 / 4
6,931
495
3,732
10,467
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 6 / 2
6,314
451
7,011
11,416
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Thesam974
Neith
12
3 / 4 / 0
7,473
534
4,978
6,876
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
9
10
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
3
1.63
W
Izanami
Akiza12
Izanami
5
2
6
4
L
3
5
4
1
L
Hercules
Exodeurs
Hercules
2
2
1
1.25
L
Ravana
1
5
4
0.6
W
Atlas
2
1
13
8.5
L
0
6
2
0.17
L
Neith
Thesam974
Neith
3
4
0
0.75
W
Camazotz
Zekkari
Camazotz
6
2
8
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
26,864
53,528
Taken
48,506
31,991
Mitigated
22,273
24,228
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,601
751
0
1,084
6,194
1,785
397
773
5,421
48,421
0
W
Izanami
Akiza12
Izanami
8,291
5,076
0
4,160
8,677
2,637
70
1,721
6,921
0
70,164
L
6,553
324
589
2,263
8,243
2,054
0
2,212
6,031
41,470
0
L
Hercules
Exodeurs
Hercules
4,590
1,311
0
3,294
11,504
6,363
0
3,942
7,562
0
19,473
L
Ravana
3,732
716
0
3,223
10,467
2,889
0
2,393
8,074
0
33,590
W
Atlas
7,607
2,564
312
3,914
11,869
10,318
35
1,140
10,184
19,518
0
L
7,011
1,088
294
2,136
11,416
9,262
0
2,273
9,143
0
29,032
L
Neith
Thesam974
Neith
4,978
2,256
0
1,158
6,876
1,705
0
1,388
5,488
0
37,384
W
Camazotz
Zekkari
Camazotz
9,748
2,780
0
9,247
14,487
4,624
0
2,603
11,884
0
74,266
W
8,686
4,552
0
5,511
12,301
12,627
22
316
11,492
0
56,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,574
Gold Earned
34,457
454
Minions Killed
324
0
Camps Cleared
0
1,513,078
Distance Traveled
1,415,252
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,773
627
98
7
0
285,459
1
W
Izanami
9,151
654
117
8
0
281,959
0
L
Ra
7,097
507
78
6
0
276,226
5
L
Hercules
6,642
474
33
2
0
322,847
2
L
Ravana
6,931
495
71
5
0
283,676
2
W
Atlas
8,264
590
27
2
0
311,085
2
L
Shiva
6,314
451
64
5
0
264,390
2
L
Neith
7,473
534
78
6
0
268,113
3
W
Camazotz
9,504
679
98
7
0
350,343
0
W
Osiris
8,882
634
114
8
0
284,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role