Player Matchup

Ares
Ares
 
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
InertialDuck222
Rama
Level 122
God Stats
2W - 0L
1,772 SR
Queue Stats
108W - 83L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Jluigix
Gilgamesh
Level 128
God Stats
121W - 129L
1,505 SR
Queue Stats
1,058W - 1,067L
1,481 Elo+
Solo
Agni
Agni
Recognizebeatz
Agni
Level 108
God Stats
79W - 50L
1,589 SR
Queue Stats
213W - 184L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sV Temper
Morgan Le Fay
Level 69
God Stats
9W - 4L
1,560 SR
Queue Stats
148W - 124L
1,470 Elo+
Party 1
Team Averages
Level 98
1,585 SR
1,495 Elo+

VS

Team Averages
Level 105
1,475 SR
1,500 Elo+
Bellona
Bellona
DANGERPRENTIS97
Bellona
Level 102
God Stats
4W - 7L
1,444 SR
Queue Stats
177W - 185L
1,479 Elo+
Solo
Tiamat
Tiamat
OpPrimeKing
Tiamat
Level 79
God Stats
2W - 3L
1,304 SR
Queue Stats
367W - 366L
1,511 Elo+
Solo
Cerberus
Cerberus
Pedronh0
Cerberus
Level 157
God Stats
0W - 5L
1,496 SR
Queue Stats
24W - 35L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Vienna19737609
Kukulkan
Level 124
God Stats
642W - 629L
1,480 SR
Queue Stats
1,023W - 1,049L
1,487 Elo+
Solo
Thanatos
Thanatos
iso-pull-up
Thanatos
Level 63
God Stats
4W - 2L
1,653 SR
Queue Stats
13W - 20L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 1 / 16
12,027
1,203
10,684
9,315
10,720
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 15
10,788
1,079
7,249
7,510
2,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Jluigix
Gilgamesh
17
4 / 0 / 12
10,249
1,025
6,020
7,244
7,568
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
9 / 1 / 8
11,114
1,111
13,695
4,146
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
sV Temper
Morgan Le Fay
17
4 / 0 / 14
10,852
1,085
9,727
5,663
1,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

291

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,189
919
3,877
11,798
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
0 / 7 / 3
9,242
924
7,018
10,509
9,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Pedronh0
Cerberus
15
0 / 8 / 3
9,443
944
6,449
15,433
12,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
15
1 / 2 / 1
9,479
948
9,318
5,942
2,067
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iso-pull-up
Thanatos
15
2 / 4 / 0
10,400
1,040
3,682
9,419
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
24
Kills
3
3
Deaths
24
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
16
13
L
0
3
1
0.17
W
2
1
15
9.5
W
Gilgamesh
Jluigix
Gilgamesh
4
0
12
10
L
Tiamat
0
7
3
0.21
L
Cerberus
Pedronh0
Cerberus
0
8
3
0.19
W
9
1
8
13
L
Kukulkan
1
2
1
0.75
L
Thanatos
iso-pull-up
Thanatos
2
4
0
0.5
W
Morgan Le Fay
sV Temper
Morgan Le Fay
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
30,344
33,878
Taken
53,101
24,561
Mitigated
39,700
6,489
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,684
548
0
1,067
9,315
10,720
0
5,736
3,173
27,618
0
L
3,877
749
0
554
11,798
12,770
0
7,517
4,281
725
22,137
W
7,249
6,555
0
1,214
7,510
2,593
0
5,908
1,377
0
27,407
W
Gilgamesh
Jluigix
Gilgamesh
6,020
1,068
0
1,877
7,244
7,568
0
3,944
2,956
0
10,799
L
Tiamat
7,018
405
0
640
10,509
9,128
0
7,072
3,437
17,060
0
L
Cerberus
Pedronh0
Cerberus
6,449
0
0
745
15,433
12,615
0
10,096
5,337
26,010
0
W
13,695
422
0
515
4,146
1,803
0
2,414
1,594
33,253
0
L
Kukulkan
9,318
619
0
0
5,942
2,067
0
3,364
2,578
25,110
0
L
Thanatos
iso-pull-up
Thanatos
3,682
273
0
4,412
9,419
3,120
0
6,057
3,362
0
25,779
W
Morgan Le Fay
sV Temper
Morgan Le Fay
9,727
840
0
1,816
5,663
1,877
0
4,070
1,426
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
47,753
185
Minions Killed
195
7
Camps Cleared
9
997,269
Distance Traveled
916,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,027
1,203
35
4
1
191,247
0
L
Bellona
9,189
919
44
4
0
164,113
1
W
Rama
10,788
1,079
53
5
2
179,674
1
W
Gilgamesh
10,249
1,025
7
1
2
206,621
0
L
Tiamat
9,242
924
25
3
1
180,773
0
L
Cerberus
9,443
944
47
5
0
165,255
1
W
Agni
11,114
1,111
55
6
2
203,531
0
L
Kukulkan
9,479
948
48
5
2
209,515
0
L
Thanatos
10,400
1,040
31
3
6
196,551
0
W
Morgan Le Fay
10,852
1,085
35
4
0
216,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role