Player Matchup

Cerberus
Cerberus
Desvor576
Cerberus
Level 149
God Stats
10W - 13L
1,577 SR
Queue Stats
178W - 183L
1,504 Elo+
Party 1
Chang'e
Chang'e
Shadow_-Keno
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,554 Elo+
Party 1
Neith
Neith
xXJAZHXx
Neith
Level 144
God Stats
2W - 0L
1,789 SR
Queue Stats
6W - 4L
1,607 Elo+
Solo
Team Averages
Level 133
1,622 SR
1,555 Elo+

VS

Team Averages
Level 116
1,587 SR
1,579 Elo+
Kuzenbo
Kuzenbo
Expulsionss
Kuzenbo
Level 107
God Stats
2W - 7L
1,651 SR
Queue Stats
104W - 85L
1,564 Elo+
Party 2
Eset
Eset
KidCodi25
Eset
Level 126
God Stats
19W - 9L
1,689 SR
Queue Stats
188W - 155L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
OshawottSenpai
Danzaburou
Level 116
God Stats
3W - 3L
1,421 SR
Queue Stats
125W - 148L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Desvor576
Cerberus
16
3 / 2 / 10
11,821
739
8,476
17,788
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Shadow_-Keno
Chang'e
16
5 / 2 / 8
11,296
706
10,697
9,731
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xXJAZHXx
Neith
16
6 / 3 / 6
11,977
749
14,950
14,237
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Expulsionss
Kuzenbo
14
2 / 2 / 4
9,641
603
10,237
17,621
22,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
16
4 / 5 / 3
10,972
686
9,796
10,841
6,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
OshawottSenpai
Danzaburou
14
1 / 7 / 5
10,145
634
8,490
12,790
6,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Desvor576
Cerberus
3
2
10
4
L
Kuzenbo
Expulsionss
Kuzenbo
2
2
4
2
L
Eset
4
5
3
1.1
L
Danzaburou
OshawottSenpai
Danzaburou
1
7
5
0.5
W
Chang'e
Shadow_-Keno
Chang'e
5
2
8
4.5
W
Neith
xXJAZHXx
Neith
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
28,523
41,756
Taken
41,252
27,607
Mitigated
35,356
16,887
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Desvor576
Cerberus
8,476
420
0
5,359
17,788
19,030
0
7,013
10,775
34,945
0
L
Kuzenbo
Expulsionss
Kuzenbo
10,237
2,977
0
465
17,621
22,724
28
8,256
9,365
24,409
0
L
Eset
9,796
242
1,165
1,747
10,841
6,010
507
5,139
5,702
37,347
0
L
Danzaburou
OshawottSenpai
Danzaburou
8,490
1,886
0
2,535
12,790
6,622
953
5,997
6,793
0
39,032
W
Chang'e
Shadow_-Keno
Chang'e
10,697
519
3,652
4,622
9,731
3,501
445
5,980
3,751
32,157
0
W
Neith
xXJAZHXx
Neith
14,950
6,425
0
3,254
14,237
5,076
2,216
7,667
6,570
0
74,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
30,758
264
Minions Killed
167
7
Camps Cleared
5
823,803
Distance Traveled
784,405
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,821
739
81
5
3
287,513
0
L
Kuzenbo
9,641
603
15
1
0
279,413
5
L
Eset
10,972
686
77
5
3
249,497
4
L
Danzaburou
10,145
634
75
5
2
255,495
0
W
Chang'e
11,296
706
60
4
3
278,077
1
W
Neith
11,977
749
123
8
1
258,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role