Player Matchup

Merlin
Merlin
Gold V
Luis_el_menda
Merlin
Gold V
Level 156
God Stats
4W - 2L
1,300 SR
Queue Stats
170W - 160L
1,472 MMR
Solo
Geb
Geb
Gold IV
Omari1213
Geb
Gold IV
Level 104
God Stats
9W - 7L
1,602 SR
Queue Stats
144W - 148L
1,464 MMR
Solo
Chaac
Chaac
Gold II
Papa_Baer_93
Chaac
Gold II
Level 160
God Stats
5W - 5L
1,784 SR
Queue Stats
246W - 249L
1,474 MMR
Solo
Medusa
Medusa
Gold IV
Uncle bestya
Medusa
Gold IV
Level 98
God Stats
4W - 4L
1,595 SR
Queue Stats
38W - 43L
1,484 MMR
Solo
Awilix
Awilix
Gold IV
bfc187
Awilix
Gold IV
Level 157
God Stats
54W - 45L
1,643 SR
Queue Stats
162W - 149L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,585 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,490 SR
1,496 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver IV
DiggingPenguin1
Janus
Silver IV
Level 107
God Stats
0W - 2L
1,194 SR
Queue Stats
25W - 28L
1,304 MMR
Party 2
Hercules
Hercules
Gold III
InfiniteRegress-
Hercules
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 250L
1,475 MMR
Solo
Nemesis
Nemesis
Platinum V
SbrellitosWayne9
Nemesis
Platinum V
Level 148
God Stats
19W - 17L
1,643 SR
Queue Stats
684W - 680L
1,521 MMR
Party 1
Ganesha
Ganesha
Gold II
alexfreeman04_
Ganesha
Gold II
Level 104
God Stats
4W - 1L
1,616 SR
Queue Stats
46W - 38L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 3
13,502
614
19,204
9,696
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 0 / 15
11,309
514
9,562
16,607
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 1 / 6
12,941
588
18,072
22,482
21,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
6 / 1 / 6
13,427
610
16,637
13,214
5,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
bfc187
Awilix
20
8 / 3 / 7
13,161
598
16,631
14,194
6,335
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetCliodhnaThothPersephone

VS

Bans
BacchusShivaKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 7 / 2
9,440
429
5,327
19,085
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 8 / 1
10,177
463
6,021
13,664
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 3 / 3
8,716
396
9,635
26,650
22,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 6 / 0
10,895
495
12,510
20,091
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 5
9,234
420
7,388
21,726
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
30
Kills
5
9
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
2
0.14
L
1
8
1
0.19
L
0
3
3
0.5
W
11
4
3
3.13
W
2
0
15
9.5
W
3
1
6
6
L
4
6
0
0.67
W
Medusa
6
1
6
9
L
0
6
5
0.42
W
Awilix
bfc187
Awilix
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,106
Damage
40,881
76,193
Taken
101,216
56,031
Mitigated
58,780
23,980
Healing
25,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,327
1,436
627
4,781
19,085
4,415
0
3,984
15,101
0
76,692
L
6,021
275
0
1,549
13,664
2,741
0
6,568
7,096
71,031
0
L
9,635
3,780
0
12,524
26,650
22,807
0
4,717
21,933
376
51,376
W
19,204
1,594
0
0
9,696
4,506
680
2,131
7,565
95,422
0
W
9,562
788
0
5,215
16,607
17,632
153
5,714
10,893
26,293
0
W
18,072
3,594
0
11,397
22,482
21,697
1,740
2,360
20,122
0
89,411
L
12,510
5,322
0
3,466
20,091
6,978
0
4,043
16,048
0
90,843
W
Medusa
16,637
7,727
0
6,725
13,214
5,861
4,294
894
12,320
0
129,580
L
7,388
702
0
2,171
21,726
21,839
0
9,454
12,272
24,666
0
W
Awilix
bfc187
Awilix
16,631
7,682
0
643
14,194
6,335
859
2,686
11,508
0
121,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,340
Gold Earned
48,462
706
Minions Killed
534
0
Camps Cleared
0
2,214,049
Distance Traveled
2,022,159
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,440
429
149
7
0
375,129
6
L
Janus
10,177
463
143
7
0
388,417
2
L
Hercules
8,716
396
96
4
0
392,784
7
W
Merlin
13,502
614
173
8
0
376,004
4
W
Geb
11,309
514
28
1
0
463,721
7
W
Chaac
12,941
588
162
7
0
435,417
7
L
Nemesis
10,895
495
142
6
0
472,856
0
W
Medusa
13,427
610
184
8
0
448,189
3
L
Ganesha
9,234
420
4
0
0
392,973
6
W
Awilix
13,161
598
159
7
0
490,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role