Player Matchup

Bacchus
Bacchus
BanOdin
Bacchus
Level 145
God Stats
1W - 1L
1,343 SR
Queue Stats
194W - 124L
1,633 Elo+
Party 1
Zeus
Zeus
ConFennn
Zeus
Level 112
God Stats
7W - 2L
1,712 SR
Queue Stats
356W - 219L
1,622 Elo+
Party 1
Bellona
Bellona
FrogInABath
Bellona
Level 107
God Stats
2W - 3L
1,323 SR
Queue Stats
57W - 54L
1,483 Elo+
Party 1
Freya
Freya
IamBigBIRD33
Freya
Level 126
God Stats
0W - 7L
1,217 SR
Queue Stats
352W - 317L
1,562 Elo+
Party 1
Merlin
Merlin
WeaponizeMex
Merlin
Level 136
God Stats
0W - 2L
1,298 SR
Queue Stats
51W - 43L
1,635 Elo+
Party 1
Team Averages
Level 125
1,379 SR
1,587 Elo+

VS

Team Averages
Level 40
1,500 SR
1,586 Elo+
Ullr
Ullr
 
Ullr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FarGoblin8
Set
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,790 Elo+
Solo
Khepri
Khepri
FifthSmiteAcc
Khepri
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 97L
1,501 Elo+
Solo
Ganesha
Ganesha
Stretch54399
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,518 Elo+
Solo
Susano
Susano
dumbpig
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanOdin
Bacchus
16
2 / 3 / 8
9,450
727
7,879
16,234
18,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
14
2 / 7 / 5
8,964
690
9,430
10,309
2,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FrogInABath
Bellona
15
4 / 3 / 7
9,755
750
11,600
14,883
15,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 7 / 7
7,871
605
7,046
13,070
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
8 / 4 / 7
10,754
827
22,081
12,123
4,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 3 / 10
9,765
751
9,500
11,865
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 14
11,032
849
11,571
12,302
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 2 / 10
11,116
855
8,144
15,975
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Stretch54399
Ganesha
15
0 / 4 / 18
9,008
693
10,684
15,210
17,107
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
dumbpig
Susano
18
10 / 3 / 10
11,323
871
19,596
15,226
8,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
16
Kills
24
24
Deaths
16
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
3
10
2.67
L
Bacchus
BanOdin
Bacchus
2
3
8
2
L
Zeus
2
7
5
0.64
W
4
4
14
2.75
W
7
2
10
6
L
Bellona
FrogInABath
Bellona
4
3
7
2.5
L
0
7
7
0.5
W
Ganesha
Stretch54399
Ganesha
0
4
18
2.25
L
Merlin
8
4
7
2.88
W
Susano
dumbpig
Susano
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,036
Damage
59,495
66,619
Taken
70,578
45,934
Mitigated
59,403
15,180
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,500
3,566
532
3,248
11,865
5,561
2,292
7,041
4,698
0
27,536
L
Bacchus
BanOdin
Bacchus
7,879
461
1,594
3,854
16,234
18,289
0
7,500
8,471
11,431
0
L
Zeus
9,430
640
567
496
10,309
2,985
770
1,563
8,602
24,955
0
W
11,571
3,570
1,656
2,700
12,302
7,362
638
9,477
2,757
0
20,352
W
8,144
1,022
1,388
3,860
15,975
21,101
301
11,905
3,956
15,629
0
L
Bellona
FrogInABath
Bellona
11,600
3,630
2,010
2,867
14,883
15,827
191
4,174
10,575
0
15,870
L
7,046
1,832
780
1,260
13,070
4,002
355
3,570
9,414
12,550
0
W
Ganesha
Stretch54399
Ganesha
10,684
927
1,063
933
15,210
17,107
119
9,140
5,946
18,848
0
L
Merlin
22,081
1,490
996
756
12,123
4,831
537
2,021
9,907
44,530
0
W
Susano
dumbpig
Susano
19,596
2,944
860
5,428
15,226
8,272
1,239
8,345
6,785
0
44,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,794
Gold Earned
52,244
124
Minions Killed
130
0
Camps Cleared
0
1,095,773
Distance Traveled
1,201,315
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,765
751
37
3
0
216,993
0
L
Bacchus
9,450
727
10
1
0
247,432
2
L
Zeus
8,964
690
41
3
0
207,605
1
W
Set
11,032
849
22
2
0
250,971
0
W
Khepri
11,116
855
17
1
0
236,468
0
L
Bellona
9,755
750
9
1
0
228,041
2
L
Freya
7,871
605
10
1
0
201,163
0
W
Ganesha
9,008
693
0
0
0
235,372
1
L
Merlin
10,754
827
54
4
0
211,532
2
W
Susano
11,323
871
54
4
0
261,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role