Player Matchup

Hou Yi
Hou Yi
AToTheWizzle
Hou Yi
Level 102
God Stats
9W - 9L
1,397 SR
Queue Stats
26W - 32L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
Ataru14
Sun Wukong
Level 118
God Stats
90W - 75L
1,591 SR
Queue Stats
212W - 238L
1,539 Elo+
Party 1
Bellona
Bellona
IDanielSon YG x
Bellona
Level 128
God Stats
9W - 12L
1,607 SR
Queue Stats
346W - 353L
1,524 Elo+
Party 1
Ganesha
Ganesha
JeanMachine
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
Thomson201
Baba Yaga
Level 118
God Stats
1W - 2L
1,474 SR
Queue Stats
35W - 53L
1,387 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,463 Elo+

VS

Team Averages
Level 49
1,563 SR
1,503 Elo+
Tyr
Tyr
BeebzHasDadJokes
Tyr
Level 37
God Stats
6W - 5L
1,617 SR
Queue Stats
54W - 58L
1,514 Elo+
Solo
Ra
Ra
RETr0_shainish
Ra
Level 106
God Stats
5W - 5L
1,687 SR
Queue Stats
305W - 281L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
Tht_RicanKidd
Baron Samedi
Level 45
God Stats
7W - 2L
1,751 SR
Queue Stats
66W - 100L
1,468 Elo+
Solo
Cupid
Cupid
YeeZyKarma
Cupid
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
278W - 248L
1,531 Elo+
Party 2
Thanatos
Thanatos
vitzie
Thanatos
Level 37
God Stats
1W - 4L
1,260 SR
Queue Stats
81W - 96L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 3
9,318
490
6,756
10,691
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ataru14
Sun Wukong
18
11 / 1 / 6
11,387
599
13,189
14,420
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 3 / 6
10,570
556
14,670
17,586
16,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JeanMachine
Ganesha
13
0 / 3 / 8
8,723
459
4,015
12,798
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Thomson201
Baba Yaga
15
3 / 2 / 8
9,770
514
5,800
8,194
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,406
495
8,567
17,070
21,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 6 / 4
9,165
482
10,294
13,465
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Tht_RicanKidd
Baron Samedi
14
1 / 3 / 3
8,794
463
5,085
11,606
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
16
3 / 2 / 1
9,537
502
8,855
9,832
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
vitzie
Thanatos
14
2 / 5 / 4
8,529
449
4,711
14,710
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
20
Kills
11
11
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
3
2.75
W
Sun Wukong
Ataru14
Sun Wukong
11
1
6
14
L
2
4
3
0.88
W
2
3
6
1.67
W
Ganesha
JeanMachine
Ganesha
0
3
8
1.33
L
3
6
4
0.83
W
Baba Yaga
Thomson201
Baba Yaga
3
2
8
3.5
L
Baron Samedi
Tht_RicanKidd
Baron Samedi
1
3
3
0.83
L
Cupid
3
2
1
1.75
L
Thanatos
vitzie
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
37,512
63,689
Taken
66,683
38,936
Mitigated
41,347
18,162
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,756
3,001
0
3,490
10,691
2,931
997
1,914
8,777
0
53,492
W
Sun Wukong
Ataru14
Sun Wukong
13,189
3,008
0
3,471
14,420
5,982
879
4,529
9,891
0
77,239
L
8,567
1,056
26
5,245
17,070
21,579
1,002
847
16,223
0
61,647
W
14,670
4,753
0
6,274
17,586
16,426
297
3,982
13,604
0
72,062
W
Ganesha
JeanMachine
Ganesha
4,015
400
0
3,101
12,798
10,821
120
3,070
9,728
18,475
0
L
10,294
336
855
4,291
13,465
4,589
525
2,364
11,101
66,760
0
W
Baba Yaga
Thomson201
Baba Yaga
5,800
198
0
1,826
8,194
2,776
1,740
1,884
6,310
48,837
0
L
Baron Samedi
Tht_RicanKidd
Baron Samedi
5,085
646
599
3,786
11,606
7,149
0
2,952
8,654
44,156
0
L
Cupid
8,855
5,015
143
4,659
9,832
3,184
0
2,341
7,491
0
69,211
L
Thanatos
vitzie
Thanatos
4,711
329
0
10,360
14,710
4,846
0
1,311
13,399
0
46,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
45,431
449
Minions Killed
500
0
Camps Cleared
0
1,809,549
Distance Traveled
1,729,368
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,318
490
113
6
0
325,583
4
W
Sun Wukong
11,387
599
100
5
0
432,596
1
L
Tyr
9,406
495
119
6
0
374,811
1
W
Bellona
10,570
556
141
7
0
367,332
7
W
Ganesha
8,723
459
4
0
0
325,470
5
L
Ra
9,165
482
118
6
0
347,726
2
W
Baba Yaga
9,770
514
91
5
0
358,568
2
L
Baron Samedi
8,794
463
57
3
0
324,881
6
L
Cupid
9,537
502
132
7
0
317,281
2
L
Thanatos
8,529
449
74
4
0
364,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role