Player Matchup

Hercules
Hercules
Fallen-Ks
Hercules
Level 160
God Stats
0W - 1L
1,777 SR
Queue Stats
45W - 37L
1,598 Elo+
Solo
Vamana
Vamana
FunKekc
Vamana
Level 123
God Stats
1W - 2L
1,453 SR
Queue Stats
92W - 78L
1,548 Elo+
Solo
Arachne
Arachne
kaniner
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 70L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
s0mez
Jing Wei
Level 67
God Stats
1W - 1L
1,748 SR
Queue Stats
48W - 28L
1,604 Elo+
Party 1
Atlas
Atlas
xXFulherXx
Atlas
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 165L
1,546 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,577 Elo+

VS

Team Averages
Level 137
1,528 SR
1,596 Elo+
Amaterasu
Amaterasu
Cervantes75
Amaterasu
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 55L
1,636 Elo+
Party 2
Sol
Sol
Flambage
Sol
Level 123
God Stats
2W - 1L
1,503 SR
Queue Stats
119W - 51L
1,636 Elo+
Party 2
Chiron
Chiron
SPL1T x SW1FT
Chiron
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
147W - 149L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Wastelander98
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 55L
1,636 Elo+
Party 2
Anubis
Anubis
leopoldus
Anubis
Level 137
God Stats
4W - 0L
1,636 SR
Queue Stats
108W - 44L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fallen-Ks
Hercules
15
4 / 3 / 3
7,732
773
8,212
15,595
15,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
FunKekc
Vamana
12
0 / 7 / 6
6,969
697
8,553
21,613
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
kaniner
Arachne
12
1 / 6 / 4
7,328
733
5,832
13,157
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
s0mez
Jing Wei
13
1 / 5 / 3
7,202
720
8,890
11,469
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
15
2 / 6 / 4
8,616
862
11,621
18,037
20,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cervantes75
Amaterasu
15
4 / 1 / 22
9,713
971
9,182
18,162
16,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 19
9,560
956
22,120
11,226
9,361
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
7 / 1 / 15
9,425
943
15,817
7,673
3,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 22
8,712
871
12,177
7,461
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
leopoldus
Anubis
15
6 / 3 / 17
8,986
899
15,143
10,396
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
8
Kills
27
27
Deaths
8
20
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cervantes75
Amaterasu
4
1
22
15
L
Hercules
Fallen-Ks
Hercules
4
3
3
1.83
W
7
0
19
16.5
L
Vamana
FunKekc
Vamana
0
7
6
0.43
W
7
1
15
14.5
W
3
3
22
4.67
L
Arachne
kaniner
Arachne
1
6
4
0.5
W
Anubis
leopoldus
Anubis
6
3
17
4.83
L
Jing Wei
s0mez
Jing Wei
1
5
3
0.5
L
Atlas
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
74,439
79,871
Taken
54,918
59,659
Mitigated
40,183
22,216
Healing
26,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cervantes75
Amaterasu
9,182
3,110
2,896
7,064
18,162
16,908
955
4,024
13,800
0
11,991
L
Hercules
Fallen-Ks
Hercules
8,212
1,981
435
5,751
15,595
15,137
0
9,736
5,859
0
10,782
W
22,120
8,036
1,727
3,743
11,226
9,361
2,285
3,417
7,778
37,518
0
L
Vamana
FunKekc
Vamana
8,553
3,319
311
6,149
21,613
10,412
0
15,282
6,331
0
16,446
W
15,817
6,143
3,358
2,767
7,673
3,780
1,243
1,552
6,121
0
32,660
W
12,177
4,298
546
357
7,461
3,310
1,227
1,717
5,624
24,533
0
L
Arachne
kaniner
Arachne
5,832
3,121
0
2,003
13,157
9,760
0
7,846
5,311
0
9,046
W
Anubis
leopoldus
Anubis
15,143
481
1,760
2,476
10,396
6,824
746
911
9,279
24,042
0
L
Jing Wei
s0mez
Jing Wei
8,890
4,981
204
2,475
11,469
4,322
0
7,450
4,019
0
22,614
L
Atlas
11,621
3,210
1,668
3,220
18,037
20,028
0
9,126
8,911
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
46,396
85
Minions Killed
148
0
Camps Cleared
0
903,357
Distance Traveled
1,022,627
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,713
971
8
1
0
233,693
5
L
Hercules
7,732
773
6
1
0
199,089
1
W
Sol
9,560
956
50
5
0
214,032
2
L
Vamana
6,969
697
15
2
0
182,849
1
W
Chiron
9,425
943
35
4
0
207,289
3
W
Nu Wa
8,712
871
25
3
0
200,559
0
L
Arachne
7,328
733
15
2
0
187,599
0
W
Anubis
8,986
899
30
3
0
167,054
3
L
Jing Wei
7,202
720
30
3
0
165,986
0
L
Atlas
8,616
862
19
2
0
167,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role