Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IBrokenDreamI
Hades
Level 160
God Stats
27W - 7L
1,865 SR
Queue Stats
343W - 189L
1,639 Elo+
Party 1
Tyr
Tyr
Yurihenrique13
Tyr
Level 153
God Stats
27W - 27L
1,712 SR
Queue Stats
1,036W - 1,164L
1,503 Elo+
Solo
Team Averages
Level 156
1,692 SR
1,547 Elo+

VS

Team Averages
Level 105
1,500 SR
1,378 Elo+
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BucethanosZ
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,453 Elo+
Solo
Neith
Neith
Prím
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
10 / 3 / 8
11,906
794
14,989
17,317
12,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

16
4 / 4 / 10
10,872
725
14,713
17,817
10,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 2 / 9
11,099
740
9,534
14,045
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 9 / 3
9,704
647
5,730
11,973
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
BucethanosZ
Cthulhu
15
2 / 4 / 4
9,655
644
10,844
17,878
22,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Prím
Neith
14
2 / 7 / 7
10,004
667
12,936
13,331
5,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
9
9
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
3
8
4.67
L
Janus
 
Janus
5
9
3
0.72
L
Cthulhu
BucethanosZ
Cthulhu
2
4
4
1
W
4
4
10
2.25
L
Neith
Prím
Neith
2
7
7
0.79
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
29,510
49,179
Taken
43,182
37,759
Mitigated
32,908
15,178
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,989
4,436
0
2,637
17,317
12,885
832
5,551
11,766
0
28,566
L
Janus
 
Janus
5,730
316
0
516
11,973
4,649
0
4,879
6,948
19,998
0
L
Cthulhu
BucethanosZ
Cthulhu
10,844
2,093
63
2,357
17,878
22,262
0
4,870
12,671
34,700
0
W
14,713
1,284
1,317
7,806
17,817
10,633
1,160
6,166
11,651
55,309
0
L
Neith
Prím
Neith
12,936
6,041
0
1,988
13,331
5,997
0
5,460
7,762
0
35,744
W
9,534
1,199
0
3,418
14,045
14,241
0
5,144
8,901
0
30,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
29,363
151
Minions Killed
136
7
Camps Cleared
5
893,056
Distance Traveled
729,732
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,906
794
12
1
1
294,470
2
L
Janus
9,704
647
33
2
3
223,798
2
L
Cthulhu
9,655
644
35
2
0
276,286
4
W
Hades
10,872
725
88
6
3
259,446
1
L
Neith
10,004
667
68
5
2
229,648
0
W
Tyr
11,099
740
51
3
3
339,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role