Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LanDryCaper
Artemis
Level 26
God Stats
2W - 3L
1,600 SR
Queue Stats
24W - 23L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
MonMaitreAbsolu
Jormungandr
Level 81
God Stats
54W - 46L
1,608 SR
Queue Stats
429W - 400L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
superbolonio
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 119L
1,402 Elo+
Party 3
Kuzenbo
Kuzenbo
superkacperix
Kuzenbo
Level 145
God Stats
3W - 3L
1,510 SR
Queue Stats
132W - 166L
1,445 Elo+
Party 3
Team Averages
Level 100
1,543 SR
1,494 Elo+

VS

Team Averages
Level 104
1,512 SR
1,663 Elo+
Mulan
Mulan
Jordplaysgames
Mulan
Level 139
God Stats
3W - 0L
1,298 SR
Queue Stats
18W - 6L
1,759 Elo+
Solo
Chang'e
Chang'e
Maghequ
Chang'e
Level 160
God Stats
8W - 6L
1,696 SR
Queue Stats
124W - 118L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
RipuloivaHemuli
Heimdallr
Level 28
God Stats
2W - 3L
1,617 SR
Queue Stats
67W - 28L
1,691 Elo+
Party 1
He Bo
He Bo
elbbydetubbyyy
He Bo
Level 37
God Stats
1W - 3L
1,213 SR
Queue Stats
46W - 27L
1,605 Elo+
Solo
Raijin
Raijin
kettukehveli
Raijin
Level 155
God Stats
2W - 2L
1,739 SR
Queue Stats
100W - 66L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 4 / 1
8,045
503
7,860
14,841
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
LanDryCaper
Artemis
13
1 / 4 / 1
7,436
465
6,850
11,261
2,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
MonMaitreAbsolu
Jormungandr
14
3 / 3 / 2
8,677
542
10,175
13,072
13,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
superbolonio
Baron Samedi
11
0 / 5 / 2
6,572
411
5,903
8,902
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
12
1 / 5 / 2
7,166
448
5,082
15,005
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,211
513
6,736
12,062
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Maghequ
Chang'e
13
1 / 0 / 9
8,126
508
6,022
12,387
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
RipuloivaHemuli
Heimdallr
15
4 / 2 / 4
9,279
580
11,776
10,431
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 0 / 5
10,147
634
12,938
8,914
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
2 / 5 / 4
8,303
519
10,095
9,890
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
21
21
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
4
1
1.13
W
3
3
4
1.67
L
Artemis
LanDryCaper
Artemis
1
4
1
0.38
W
Chang'e
Maghequ
Chang'e
1
0
9
5.5
L
Jormungandr
MonMaitreAbsolu
Jormungandr
3
3
2
1.33
W
Heimdallr
RipuloivaHemuli
Heimdallr
4
2
4
3
W
11
0
5
13.5
W
Raijin
2
5
4
0.8
L
Baron Samedi
superbolonio
Baron Samedi
0
5
2
0.2
L
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
47,567
63,081
Taken
53,684
37,458
Mitigated
26,270
14,428
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,860
2,686
0
3,005
14,841
5,063
0
6,819
7,949
0
48,289
W
6,736
1,176
0
2,226
12,062
6,079
420
7,458
4,554
73
41,765
L
Artemis
LanDryCaper
Artemis
6,850
2,932
0
3,936
11,261
2,105
112
2,127
9,093
0
49,341
W
Chang'e
Maghequ
Chang'e
6,022
616
2,533
5,903
12,387
10,887
86
5,688
6,547
23,215
0
L
Jormungandr
MonMaitreAbsolu
Jormungandr
10,175
3,593
0
1,750
13,072
13,754
36
4,866
7,762
55,471
0
W
Heimdallr
RipuloivaHemuli
Heimdallr
11,776
5,005
0
3,713
10,431
2,976
81
1,392
8,999
0
75,949
W
12,938
606
0
3,473
8,914
2,573
0
2,038
6,786
65,386
0
W
Raijin
10,095
1,270
0
430
9,890
3,755
174
3,972
5,638
68,349
0
L
Baron Samedi
superbolonio
Baron Samedi
5,903
333
479
2,324
8,902
2,773
0
7,035
1,867
33,334
0
L
Kuzenbo
5,082
1,957
0
2,934
15,005
13,763
14
8,281
6,690
27,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
44,066
394
Minions Killed
502
0
Camps Cleared
0
1,534,871
Distance Traveled
1,484,269
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,045
503
90
6
0
338,715
2
W
Mulan
8,211
513
86
5
0
278,256
7
L
Artemis
7,436
465
85
5
0
293,560
3
W
Chang'e
8,126
508
37
2
0
302,888
2
L
Jormungandr
8,677
542
107
7
0
298,431
0
W
Heimdallr
9,279
580
131
8
0
300,589
6
W
He Bo
10,147
634
108
7
0
336,132
1
W
Raijin
8,303
519
140
9
0
266,404
7
L
Baron Samedi
6,572
411
73
5
0
291,709
0
L
Kuzenbo
7,166
448
39
2
0
312,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role