Player Matchup

Zhong Kui
Zhong Kui
Danomals
Zhong Kui
Level 86
God Stats
6W - 12L
1,249 SR
Queue Stats
154W - 147L
1,582 Elo+
Solo
Izanami
Izanami
Mahler7
Izanami
Level 98
God Stats
13W - 14L
1,216 SR
Queue Stats
74W - 67L
1,474 Elo+
Party 1
Tiamat
Tiamat
PLattypus
Tiamat
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
77W - 71L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rocanellii
Cu Chulainn
Level 87
God Stats
11W - 11L
1,565 SR
Queue Stats
60W - 71L
1,526 Elo+
Solo
Ullr
Ullr
xPhAnToMxSyNx
Ullr
Level 129
God Stats
4W - 3L
1,531 SR
Queue Stats
201W - 202L
1,532 Elo+
Solo
Team Averages
Level 106
1,418 SR
1,515 Elo+

VS

Team Averages
Level 116
1,541 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KlNGLOVE
Zeus
Level 88
God Stats
31W - 33L
1,548 SR
Queue Stats
79W - 84L
1,554 Elo+
Solo
Ganesha
Ganesha
SEBLOP
Ganesha
Level 113
God Stats
10W - 11L
1,660 SR
Queue Stats
215W - 250L
1,522 Elo+
Solo
Ra
Ra
TankDiff
Ra
Level 69
God Stats
5W - 3L
1,695 SR
Queue Stats
211W - 193L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yehiihhi
Tsukuyomi
Level 156
God Stats
1W - 2L
1,300 SR
Queue Stats
77W - 85L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Danomals
Zhong Kui
11
4 / 0 / 2
6,390
1,278
6,187
3,290
2,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mahler7
Izanami
11
0 / 1 / 5
5,694
1,139
2,249
3,661
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PLattypus
Tiamat
11
3 / 0 / 7
6,511
1,302
5,753
4,147
3,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Rocanellii
Cu Chulainn
11
1 / 0 / 6
6,098
1,220
2,530
2,972
2,325
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 5
6,177
1,235
4,546
2,198
655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

398

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 1
5,498
1,100
3,286
4,884
1,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
9
0 / 0 / 0
4,965
993
0
0
0
Ganesha
SEBLOP
Ganesha
11
0 / 1 / 0
6,191
1,238
2,542
8,751
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
5,398
1,080
3,076
6,282
2,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Yehiihhi
Tsukuyomi
11
1 / 1 / 0
6,029
1,206
4,377
5,196
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
10
Kills
1
1
Deaths
10
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Zhong Kui
Danomals
Zhong Kui
4
0
2
5
L
Zeus
0
0
0
0
W
Izanami
Mahler7
Izanami
0
1
5
2.5
W
Tiamat
PLattypus
Tiamat
3
0
7
6.5
W
Cu Chulainn
Rocanellii
Cu Chulainn
1
0
6
4
L
Ganesha
SEBLOP
Ganesha
0
1
0
0
L
0
6
1
0.08
L
Tsukuyomi
Yehiihhi
Tsukuyomi
1
1
0
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
13,281
16,268
Taken
25,113
9,607
Mitigated
12,933
3,505
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,286
1,798
0
0
4,884
1,647
0
2,034
2,850
0
11,029
W
Zhong Kui
Danomals
Zhong Kui
6,187
767
0
1,539
3,290
2,426
0
869
2,322
14,115
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Mahler7
Izanami
2,249
1,446
0
735
3,661
1,022
0
1,057
2,572
0
18,730
W
Tiamat
PLattypus
Tiamat
5,753
247
108
789
4,147
3,179
0
2,512
1,570
9,562
0
W
Cu Chulainn
Rocanellii
Cu Chulainn
2,530
457
0
0
2,972
2,325
0
515
2,275
0
7,425
L
Ganesha
SEBLOP
Ganesha
2,542
258
0
1,070
8,751
6,912
0
4,122
4,629
10,139
0
L
3,076
414
504
137
6,282
2,147
0
2,579
3,703
9,146
0
L
Tsukuyomi
Yehiihhi
Tsukuyomi
4,377
1,075
0
398
5,196
2,227
0
3,205
1,991
0
21,625
W
4,546
2,155
0
334
2,198
655
0
665
1,471
0
13,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
28,081
101
Minions Killed
91
6
Camps Cleared
5
542,483
Distance Traveled
420,282
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,498
1,100
22
4
2
91,545
0
W
Zhong Kui
6,390
1,278
19
4
1
108,592
1
L
Zeus
4,965
993
0
0
0
0
0
W
Izanami
5,694
1,139
36
7
1
92,655
0
W
Tiamat
6,511
1,302
8
2
2
114,400
0
W
Cu Chulainn
6,098
1,220
11
2
0
122,335
0
L
Ganesha
6,191
1,238
1
0
0
119,162
1
L
Ra
5,398
1,080
22
4
1
91,634
1
L
Tsukuyomi
6,029
1,206
46
9
2
117,941
1
W
Ullr
6,177
1,235
27
5
2
104,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role