Player Matchup

Agni
Agni
Biohazardjr145
Agni
Level 37
God Stats
0W - 3L
1,696 SR
Queue Stats
87W - 71L
1,568 Elo+
Solo
Bellona
Bellona
Djpaperplatedx
Bellona
Level 49
God Stats
2W - 5L
1,571 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Záyle
Kumbhakarna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 1
Ravana
Ravana
abreoYos4000
Ravana
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 6L
1,305 Elo+
Party 3
Rama
Rama
gab3412
Rama
Level 109
God Stats
17W - 11L
1,657 SR
Queue Stats
327W - 311L
1,516 Elo+
Party 3
Team Averages
Level 52
1,635 SR
1,457 Elo+

VS

Team Averages
Level 65
1,554 SR
1,513 Elo+
Merlin
Merlin
Boar7Merlin
Merlin
Level 108
God Stats
1W - 1L
1,274 SR
Queue Stats
137W - 135L
1,491 Elo+
Party 2
Thanatos
Thanatos
J3wMon3y
Thanatos
Level 37
God Stats
6W - 1L
1,754 SR
Queue Stats
116W - 46L
1,881 Elo+
Solo
Guan Yu
Guan Yu
JesusWhiteClaw
Guan Yu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 134L
1,468 Elo+
Solo
Heimdallr
Heimdallr
ReyLyger
Heimdallr
Level 25
God Stats
20W - 20L
1,500 SR
Queue Stats
38W - 35L
1,204 Elo+
Party 2
Bastet
Bastet
Swifty1756
Bastet
Level 65
God Stats
3W - 0L
1,743 SR
Queue Stats
294W - 351L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,120
397
10,955
16,263
3,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 4
10,139
441
13,368
19,911
22,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Záyle
Kumbhakarna
13
1 / 4 / 1
8,831
384
5,420
20,183
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
16
4 / 8 / 3
10,706
465
9,514
15,696
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
gab3412
Rama
16
2 / 7 / 2
10,287
447
10,744
16,891
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 3 / 7
12,602
548
8,516
11,903
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
J3wMon3y
Thanatos
20
17 / 1 / 7
15,925
692
35,925
22,754
13,159
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 5
12,148
528
5,926
24,648
19,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ReyLyger
Heimdallr
20
7 / 0 / 13
13,762
598
15,816
10,112
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Swifty1756
Bastet
15
1 / 1 / 16
11,717
509
8,490
22,058
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
10
Kills
30
30
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Merlin
3
3
7
2.17
L
2
4
4
1
W
Thanatos
J3wMon3y
Thanatos
17
1
7
20.5
W
2
5
5
0.9
W
Heimdallr
ReyLyger
Heimdallr
7
0
13
13.5
W
Bastet
Swifty1756
Bastet
1
1
16
9
L
Kumbhakarna
Záyle
Kumbhakarna
1
4
1
0.38
L
Ravana
4
8
3
0.69
L
Rama
gab3412
Rama
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,001
Damage
74,673
88,944
Taken
91,475
53,510
Mitigated
63,823
17,587
Healing
52,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,955
673
0
3,425
16,263
3,855
0
1,138
15,107
59,989
0
W
Merlin
8,516
757
0
1,829
11,903
4,453
2,269
2,904
8,999
84,486
0
L
13,368
4,097
0
4,684
19,911
22,404
1,010
1,752
18,099
0
62,635
W
Thanatos
J3wMon3y
Thanatos
35,925
13,727
0
31,000
22,754
13,159
2,784
6,241
15,969
0
173,480
W
5,926
1,474
2,819
7,170
24,648
19,757
210
4,461
20,187
0
55,416
W
Heimdallr
ReyLyger
Heimdallr
15,816
5,291
0
4,097
10,112
4,092
6,384
2,423
7,689
0
84,119
W
Bastet
Swifty1756
Bastet
8,490
2,022
646
5,317
22,058
22,362
981
5,071
16,987
0
37,894
L
Kumbhakarna
Záyle
Kumbhakarna
5,420
797
57
3,065
20,183
17,915
0
3,338
16,505
24,930
0
L
Ravana
9,514
2,565
0
2,440
15,696
4,638
0
240
15,416
0
73,115
L
Rama
gab3412
Rama
10,744
6,965
0
3,916
16,891
4,698
0
1,982
14,617
0
78,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
66,154
540
Minions Killed
611
0
Camps Cleared
0
2,250,225
Distance Traveled
2,316,601
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,120
397
106
5
0
410,784
5
W
Merlin
12,602
548
144
6
0
423,770
4
L
Bellona
10,139
441
115
5
0
502,530
5
W
Thanatos
15,925
692
194
8
0
557,721
6
W
Guan Yu
12,148
528
103
4
0
438,329
1
W
Heimdallr
13,762
598
131
6
0
429,983
1
W
Bastet
11,717
509
39
2
0
466,798
6
L
Kumbhakarna
8,831
384
34
1
0
459,081
4
L
Ravana
10,706
465
121
5
0
458,726
2
L
Rama
10,287
447
164
7
0
419,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role