Player Matchup

Anubis
Anubis
DiegoKushington
Anubis
Level 124
God Stats
28W - 8L
1,829 SR
Queue Stats
94W - 92L
1,532 Elo+
Solo
Medusa
Medusa
TheKingTyr
Medusa
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
Weed4Dayss
Guan Yu
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 14L
1,575 Elo+
Party 1
Team Averages
Level 80
1,610 SR
1,502 Elo+

VS

Team Averages
Level 97
1,464 SR
1,445 Elo+
Nox
Nox
BabarQC
Nox
Level 145
God Stats
71W - 69L
1,535 SR
Queue Stats
566W - 490L
1,537 Elo+
Party 2
Ymir
Ymir
CyboZz-
Ymir
Level 19
God Stats
3W - 4L
1,357 SR
Queue Stats
6W - 5L
1,172 Elo+
Party 2
Fenrir
Fenrir
MasterAlfa_Qc
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 106L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
11,248
750
10,157
8,100
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
TheKingTyr
Medusa
15
4 / 2 / 10
10,593
706
12,756
9,147
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Weed4Dayss
Guan Yu
18
8 / 1 / 7
11,727
782
12,186
13,955
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
4 / 4 / 1
10,249
683
8,060
9,154
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
CyboZz-
Ymir
11
1 / 5 / 4
9,460
631
3,650
18,144
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 3
8,705
580
8,396
14,876
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
4
4
1
1.13
L
Ymir
CyboZz-
Ymir
1
5
4
0.6
W
4
2
11
4.75
L
0
7
3
0.21
W
Medusa
TheKingTyr
Medusa
4
2
10
4.5
W
Guan Yu
Weed4Dayss
Guan Yu
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
20,106
31,202
Taken
42,174
21,514
Mitigated
27,141
9,106
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,060
1,197
0
1,103
9,154
2,718
84
3,154
5,841
41,718
0
L
Ymir
CyboZz-
Ymir
3,650
978
0
2,300
18,144
15,539
0
3,177
14,512
9,949
0
W
10,157
441
96
2,030
8,100
4,531
169
1,862
5,998
50,453
0
L
8,396
1,180
0
2,510
14,876
8,884
120
3,928
10,626
0
27,318
W
Medusa
TheKingTyr
Medusa
12,756
6,485
0
1,558
9,147
3,587
2,441
4,401
4,590
0
57,602
W
Guan Yu
Weed4Dayss
Guan Yu
12,186
2,269
1,086
4,336
13,955
13,396
466
5,664
7,740
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
28,414
184
Minions Killed
133
12
Camps Cleared
3
840,465
Distance Traveled
733,537
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,249
683
80
5
1
240,031
1
L
Ymir
9,460
631
11
1
0
238,781
2
W
Anubis
11,248
750
70
5
5
249,189
9
L
Fenrir
8,705
580
42
3
2
254,725
4
W
Medusa
10,593
706
85
6
4
280,042
1
W
Guan Yu
11,727
782
29
2
3
311,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role