Player Matchup

Tsukuyomi
Tsukuyomi
DemiLife
Tsukuyomi
Level 58
God Stats
2W - 0L
1,921 SR
Queue Stats
39W - 27L
1,499 Elo+
Party 2
Anubis
Anubis
Fleur De Lisz
Anubis
Level 129
God Stats
6W - 3L
1,453 SR
Queue Stats
53W - 54L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
Led ZeppelinVII
Nu Wa
Level 87
God Stats
2W - 1L
1,300 SR
Queue Stats
125W - 88L
1,537 Elo+
Party 2
Izanami
Izanami
MasterD3cay
Izanami
Level 29
God Stats
14W - 15L
1,137 SR
Queue Stats
102W - 88L
1,577 Elo+
Party 2
King Arthur
King Arthur
Saint Yeets
King Arthur
Level 86
God Stats
15W - 8L
1,314 SR
Queue Stats
146W - 128L
1,483 Elo+
Party 2
Team Averages
Level 78
1,425 SR
1,496 Elo+

VS

Team Averages
Level 44
1,594 SR
1,479 Elo+
Cthulhu
Cthulhu
FizFoo
Cthulhu
Level 29
God Stats
3W - 3L
1,799 SR
Queue Stats
29W - 35L
1,470 Elo+
Party 1
Ra
Ra
HOLLOWofCHAOS
Ra
Level 49
God Stats
9W - 15L
1,879 SR
Queue Stats
151W - 169L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
KrazedCream
Baron Samedi
Level 59
God Stats
22W - 20L
1,534 SR
Queue Stats
294W - 351L
1,421 Elo+
Solo
Thor
Thor
Nandixus
Thor
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
x CeeJay 9o8
Sun Wukong
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemiLife
Tsukuyomi
19
10 / 3 / 20
14,188
1,290
20,262
9,486
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 1 / 13
14,103
1,282
16,487
6,985
3,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 0 / 22
11,196
1,018
11,719
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MasterD3cay
Izanami
19
8 / 1 / 18
12,604
1,146
23,916
10,480
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Saint Yeets
King Arthur
19
8 / 1 / 16
12,406
1,128
17,109
15,883
9,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FizFoo
Cthulhu
16
3 / 7 / 3
11,346
1,031
13,727
27,644
20,787
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 5 / 1
10,067
915
3,693
10,825
5,811
Baron Samedi
KrazedCream
Baron Samedi
16
1 / 8 / 4
10,810
983
5,041
16,049
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
0 / 12 / 2
9,861
896
5,928
20,098
5,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
x CeeJay 9o8
Sun Wukong
16
2 / 4 / 3
11,095
1,009
8,113
23,782
24,376
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
19
36
Kills
6
6
Deaths
36
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DemiLife
Tsukuyomi
10
3
20
6.67
L
Cthulhu
FizFoo
Cthulhu
3
7
3
0.64
W
10
1
13
16.5
L
0
5
1
0.1
L
Baron Samedi
KrazedCream
Baron Samedi
1
8
4
0.38
W
0
0
22
11
W
Izanami
MasterD3cay
Izanami
8
1
18
17
L
Thor
0
12
2
0.08
W
King Arthur
Saint Yeets
King Arthur
8
1
16
16
L
Sun Wukong
x CeeJay 9o8
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,493
Damage
36,502
42,834
Taken
98,398
21,404
Mitigated
62,780
15,006
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DemiLife
Tsukuyomi
20,262
5,837
0
3,723
9,486
4,267
0
5,509
3,977
0
37,851
L
Cthulhu
FizFoo
Cthulhu
13,727
1,428
238
0
27,644
20,787
0
6,885
20,759
41,531
0
W
16,487
248
0
3,874
6,985
3,715
0
3,899
3,086
55,333
0
L
3,693
176
375
1,347
10,825
5,811
0
3,061
7,764
20,737
0
L
Baron Samedi
KrazedCream
Baron Samedi
5,041
428
1,538
2,141
16,049
6,381
0
5,575
10,474
25,020
0
W
11,719
2,367
0
0
0
0
0
0
0
17,806
0
W
Izanami
MasterD3cay
Izanami
23,916
14,381
0
3,288
10,480
4,152
0
6,776
3,704
0
38,957
L
Thor
5,928
1,808
0
0
20,098
5,425
0
5,483
14,615
0
12,394
W
King Arthur
Saint Yeets
King Arthur
17,109
1,955
166
3,955
15,883
9,270
0
6,277
9,606
0
37,078
L
Sun Wukong
x CeeJay 9o8
Sun Wukong
8,113
1,657
0
992
23,782
24,376
0
7,202
16,580
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,497
Gold Earned
53,179
231
Minions Killed
183
12
Camps Cleared
2
1,107,295
Distance Traveled
878,321
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,188
1,290
33
3
5
233,660
1
L
Cthulhu
11,346
1,031
55
5
0
180,668
0
W
Anubis
14,103
1,282
100
9
2
194,430
0
L
Ra
10,067
915
36
3
1
169,049
1
L
Baron Samedi
10,810
983
37
3
0
151,548
0
W
Nu Wa
11,196
1,018
8
1
1
220,231
1
W
Izanami
12,604
1,146
38
3
2
209,233
0
L
Thor
9,861
896
11
1
0
189,814
1
W
King Arthur
12,406
1,128
52
5
2
249,741
0
L
Sun Wukong
11,095
1,009
44
4
1
187,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role