Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum II
FIMOSÃO
Eset
Platinum II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,940 MMR
Solo
Izanami
Izanami
Platinum II
HuevoDerech0
Izanami
Platinum II
Level 128
God Stats
2W - 2L
1,752 SR
Queue Stats
234W - 209L
1,891 MMR
Solo
Scylla
Scylla
Platinum II
Negroider
Scylla
Platinum II
Level 65
God Stats
4W - 5L
1,557 SR
Queue Stats
191W - 212L
1,917 MMR
Party 1
Mercury
Mercury
Platinum I
αsuηα
Mercury
Platinum I
Level 106
God Stats
12W - 13L
1,702 SR
Queue Stats
101W - 99L
1,969 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,602 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,514 SR
1,594 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
 
Skadi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum III
 
Ah Puch
Platinum III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
Popodromo
Odin
Gold I
Level 156
God Stats
39W - 25L
1,569 SR
Queue Stats
274W - 282L
1,665 MMR
Solo
Ganesha
Ganesha
Platinum I
Unholywood
Ganesha
Platinum I
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 218L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 2
4,400
550
1,726
5,388
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
4
0 / 0 / 0
3,459
432
96
1,152
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HuevoDerech0
Izanami
7
0 / 2 / 0
4,406
551
2,454
5,769
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Negroider
Scylla
7
3 / 2 / 0
4,448
556
1,541
3,725
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
αsuηα
Mercury
9
2 / 1 / 3
5,421
678
3,451
5,901
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiBastetCliodhna

VS

Bans
ShivaThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 1 / 0
5,538
692
4,637
4,526
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
 
Skadi
9
1 / 0 / 2
4,966
621
5,309
4,562
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
 
Ah Puch
8
0 / 2 / 1
4,612
577
2,913
4,347
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
8
0 / 2 / 0
4,655
582
1,816
4,339
1,368
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Unholywood
Ganesha
8
0 / 0 / 4
4,830
604
1,085
3,221
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
5
5
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
2
1
W
Thor
 
Thor
4
1
0
4
W
Skadi
 
Skadi
1
0
2
2
W
Ah Puch
 
Ah Puch
0
2
1
0.25
L
Eset
0
0
0
0
L
Izanami
HuevoDerech0
Izanami
0
2
0
0
L
Scylla
Negroider
Scylla
3
2
0
1.5
W
Odin
0
2
0
0
W
Ganesha
Unholywood
Ganesha
0
0
4
2
L
Mercury
αsuηα
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
15,760
21,935
Taken
20,995
5,733
Mitigated
6,083
4,289
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,726
329
0
1,743
5,388
2,148
0
1,374
3,923
10,921
0
W
Thor
 
Thor
4,637
1,398
0
2,804
4,526
1,342
0
543
3,983
0
30,092
W
Skadi
 
Skadi
5,309
2,607
0
1,971
4,562
889
393
602
3,960
0
32,920
W
Ah Puch
 
Ah Puch
2,913
128
0
1,592
4,347
1,229
0
1,834
2,513
24,827
0
L
Eset
96
43
0
546
1,152
189
0
0
1,152
6,025
0
L
Izanami
HuevoDerech0
Izanami
2,454
2,182
0
1,270
5,769
1,080
0
463
5,306
0
27,407
L
Scylla
Negroider
Scylla
1,541
412
0
230
3,725
812
0
1,666
1,851
17,160
0
W
Odin
1,816
602
0
200
4,339
1,368
0
0
4,339
0
17,827
W
Ganesha
Unholywood
Ganesha
1,085
197
0
1,781
3,221
1,255
0
384
2,837
10,783
0
L
Mercury
αsuηα
Mercury
3,451
1,439
0
500
5,901
1,504
0
178
5,705
0
26,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
24,601
196
Minions Killed
247
0
Camps Cleared
0
752,552
Distance Traveled
873,958
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,400
550
19
2
0
172,549
1
W
Thor
5,538
692
68
9
0
184,185
2
W
Skadi
4,966
621
74
9
0
184,612
4
W
Ah Puch
4,612
577
53
7
0
161,425
3
L
Eset
3,459
432
11
1
0
70,007
1
L
Izanami
4,406
551
61
8
0
156,161
1
L
Scylla
4,448
556
46
6
0
149,793
6
W
Odin
4,655
582
47
6
0
178,820
3
W
Ganesha
4,830
604
5
1
0
164,916
0
L
Mercury
5,421
678
59
7
0
204,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role