Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
XavierRivero
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 148L
1,455 Elo+
Solo
Ravana
Ravana
abreoYos4000
Ravana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 3
Izanami
Izanami
gab3412
Izanami
Level 109
God Stats
6W - 6L
1,524 SR
Queue Stats
327W - 311L
1,506 Elo+
Party 3
Odin
Odin
tris3407
Odin
Level 35
God Stats
2W - 1L
1,895 SR
Queue Stats
39W - 48L
1,340 Elo+
Party 1
Team Averages
Level 89
1,584 SR
1,388 Elo+

VS

Team Averages
Level 75
1,552 SR
1,513 Elo+
Bellona
Bellona
Boar7Merlin
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 135L
1,504 Elo+
Party 2
Izanami
Izanami
FootAttack
Izanami
Level 129
God Stats
7W - 2L
1,636 SR
Queue Stats
82W - 89L
1,521 Elo+
Solo
Sylvanus
Sylvanus
ReyLyger
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Swifty1756
Ao Kuang
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 351L
1,533 Elo+
Party 2
Scylla
Scylla
atazega
Scylla
Level 48
God Stats
60W - 53L
1,626 SR
Queue Stats
167W - 158L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 0 / 17
10,002
526
10,366
13,551
16,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
XavierRivero
Chang'e
18
9 / 2 / 10
11,257
592
11,680
13,270
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
17
5 / 2 / 9
10,631
560
9,849
7,347
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
gab3412
Izanami
17
8 / 4 / 7
10,831
570
15,919
15,677
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
3 / 3 / 9
9,774
514
8,561
13,482
11,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boar7Merlin
Bellona
15
2 / 4 / 4
9,670
509
9,214
14,763
13,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
FootAttack
Izanami
16
3 / 5 / 1
10,208
537
10,904
13,595
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ReyLyger
Sylvanus
12
0 / 9 / 2
7,757
408
6,488
19,386
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Swifty1756
Ao Kuang
15
2 / 6 / 0
8,852
466
6,931
17,175
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
atazega
Scylla
15
3 / 6 / 1
9,528
501
8,119
11,179
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
30
Kills
10
11
Deaths
30
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
17
13.5
L
Bellona
Boar7Merlin
Bellona
2
4
4
1
L
Izanami
FootAttack
Izanami
3
5
1
0.7
L
Sylvanus
ReyLyger
Sylvanus
0
9
2
0.11
L
Ao Kuang
Swifty1756
Ao Kuang
2
6
0
0.33
W
Chang'e
XavierRivero
Chang'e
9
2
10
7
W
Ravana
5
2
9
4.75
L
Scylla
atazega
Scylla
3
6
1
0.58
W
Izanami
gab3412
Izanami
8
4
7
2.88
W
Odin
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,375
Damage
41,656
63,327
Taken
76,098
38,921
Mitigated
39,340
22,519
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,366
1,379
104
2,950
13,551
16,090
344
3,953
9,598
24,926
5,858
L
Bellona
Boar7Merlin
Bellona
9,214
2,479
9
2,011
14,763
13,855
257
3,111
11,652
0
60,089
L
Izanami
FootAttack
Izanami
10,904
6,347
0
4,464
13,595
3,928
1,029
4,238
9,357
0
93,571
L
Sylvanus
ReyLyger
Sylvanus
6,488
1,439
949
2,869
19,386
13,587
0
7,201
12,185
16,072
0
L
Ao Kuang
Swifty1756
Ao Kuang
6,931
1,919
0
7,278
17,175
4,911
980
3,691
13,484
55,578
0
W
Chang'e
XavierRivero
Chang'e
11,680
913
3,035
6,466
13,270
4,140
1,149
5,835
7,435
72,436
0
W
Ravana
9,849
2,508
0
2,226
7,347
3,600
687
3,407
3,940
0
73,954
L
Scylla
atazega
Scylla
8,119
452
0
540
11,179
3,059
0
3,453
7,726
64,750
0
W
Izanami
gab3412
Izanami
15,919
10,472
0
4,464
15,677
4,050
0
3,168
12,509
0
87,450
W
Odin
8,561
1,784
0
3,274
13,482
11,041
446
5,175
8,307
499
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,495
Gold Earned
46,015
510
Minions Killed
555
0
Camps Cleared
0
1,872,956
Distance Traveled
1,679,787
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,002
526
46
2
0
376,024
2
L
Bellona
9,670
509
137
7
0
373,724
1
L
Izanami
10,208
537
178
9
0
318,548
4
L
Sylvanus
7,757
408
16
1
0
327,878
3
L
Ao Kuang
8,852
466
104
5
0
372,054
6
W
Chang'e
11,257
592
129
7
0
365,778
6
W
Ravana
10,631
560
113
6
0
436,901
6
L
Scylla
9,528
501
120
6
0
287,583
5
W
Izanami
10,831
570
140
7
0
321,245
5
W
Odin
9,774
514
82
4
0
373,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role