Player Matchup

Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Jamesod2001
Ra
Diamond I
Level 160
God Stats
3W - 8L
1,797 SR
Queue Stats
330W - 303L
2,525 MMR
Solo
Amaterasu
Amaterasu
Masters
Noctros
Amaterasu
Masters
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 93L
2,438 MMR
Party 2
Athena
Athena
Diamond III
WatchinPaintDry
Athena
Diamond III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 461L
2,337 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,559 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,644 SR
2,131 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
POS1TiV ViBE
Sobek
Masters
Level 160
God Stats
6W - 3L
1,553 SR
Queue Stats
131W - 76L
2,818 MMR
Party 1
King Arthur
King Arthur
Platinum I
Revolution895
King Arthur
Platinum I
Level 146
God Stats
35W - 34L
1,599 SR
Queue Stats
378W - 371L
2,005 MMR
Solo
Hachiman
Hachiman
Masters
TSFxSHIN4RUI 00
Hachiman
Masters
Level 129
God Stats
15W - 10L
1,779 SR
Queue Stats
421W - 409L
2,395 MMR
Solo
Discordia
Discordia
Platinum II
Trunke716
Discordia
Platinum II
Level 149
God Stats
2W - 0L
1,789 SR
Queue Stats
35W - 30L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
2 / 0 / 0
3,891
778
2,168
2,546
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
 
Hou Yi
5
0 / 2 / 0
3,339
668
1,952
3,222
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 0
3,784
757
287
1,662
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Noctros
Amaterasu
7
0 / 0 / 2
3,540
708
1,215
3,105
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 2 / 0
2,869
574
546
3,126
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ShivaJanusBastetGeb

VS

Bans
AtlasCliodhnaNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 0 / 0
4,113
823
971
2,754
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 4
3,632
726
1,387
3,350
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Revolution895
King Arthur
6
0 / 2 / 0
3,683
737
1,892
2,815
993
Hachiman
6
1 / 0 / 3
3,490
698
2,043
2,164
389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
Trunke716
Discordia
6
0 / 0 / 0
3,516
703
566
877
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Fenrir
 
Fenrir
3
0
0
3
L
0
0
0
0
L
Amaterasu
Noctros
Amaterasu
0
0
2
1
W
0
0
4
2
W
King Arthur
Revolution895
King Arthur
0
2
0
0
W
Hachiman
1
0
3
2.5
W
Discordia
Trunke716
Discordia
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,168
Damage
6,859
13,661
Taken
11,960
3,691
Mitigated
3,824
5,346
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,168
395
0
1,459
2,546
489
0
415
2,131
14,199
0
L
Hou Yi
 
Hou Yi
1,952
934
0
1,059
3,222
599
0
840
2,382
0
16,067
W
Fenrir
 
Fenrir
971
733
0
1,880
2,754
805
0
590
2,164
0
16,043
L
287
131
161
615
1,662
452
0
291
1,371
22,274
0
L
Amaterasu
Noctros
Amaterasu
1,215
271
0
1,394
3,105
1,298
0
0
3,105
0
11,215
W
1,387
241
0
2,099
3,350
1,445
0
1,054
2,296
6,903
0
W
King Arthur
Revolution895
King Arthur
1,892
307
0
383
2,815
993
0
608
2,207
0
17,295
W
Hachiman
2,043
1,046
0
1,264
2,164
389
0
488
1,676
0
15,513
W
Discordia
Trunke716
Discordia
566
38
0
378
877
192
0
261
616
17,669
0
L
546
100
0
658
3,126
853
0
407
2,719
3,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,423
Gold Earned
18,434
138
Minions Killed
157
0
Camps Cleared
0
494,401
Distance Traveled
533,603
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,891
778
33
7
0
114,430
2
L
Hou Yi
3,339
668
36
7
0
89,165
1
W
Fenrir
4,113
823
42
8
0
121,676
0
L
Ra
3,784
757
44
9
0
104,017
0
L
Amaterasu
3,540
708
20
4
0
113,129
2
W
Sobek
3,632
726
15
3
0
111,189
2
W
King Arthur
3,683
737
37
7
0
106,604
1
W
Hachiman
3,490
698
25
5
0
95,561
2
W
Discordia
3,516
703
38
8
0
98,573
1
L
Athena
2,869
574
5
1
0
73,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role