Player Matchup

Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Yahkuuzi
Baron Samedi
Level 31
God Stats
0W - 2L
1,243 SR
Queue Stats
4W - 8L
964 Elo+
Party 1
Cthulhu
Cthulhu
muafoo
Cthulhu
Level 28
God Stats
1W - 5L
1,135 SR
Queue Stats
4W - 11L
996 Elo+
Party 1
Team Averages
Level 42
1,292 SR
1,153 Elo+

VS

Team Averages
Level 85
1,600 SR
1,492 Elo+
Discordia
Discordia
Danny_Banned
Discordia
Level 107
God Stats
1W - 0L
1,861 SR
Queue Stats
16W - 11L
1,552 Elo+
Party 2
Charybdis
Charybdis
Harrovint
Charybdis
Level 40
God Stats
1W - 3L
1,340 SR
Queue Stats
24W - 33L
1,364 Elo+
Solo
Horus
Horus
LewisBanned
Horus
Level 109
God Stats
1W - 2L
1,599 SR
Queue Stats
26W - 24L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 6 / 0
8,224
685
4,771
9,278
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Yahkuuzi
Baron Samedi
12
0 / 8 / 4
7,865
655
4,717
11,431
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
muafoo
Cthulhu
12
1 / 2 / 2
7,542
629
8,768
11,373
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danny_Banned
Discordia
15
5 / 2 / 8
9,479
790
16,279
5,706
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Harrovint
Charybdis
13
4 / 1 / 8
8,799
733
4,884
7,226
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 9
9,481
790
6,717
11,691
9,407
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
0
0.5
W
Discordia
Danny_Banned
Discordia
5
2
8
4.5
W
Charybdis
Harrovint
Charybdis
4
1
8
8
W
7
1
9
11.5
L
Baron Samedi
Yahkuuzi
Baron Samedi
0
8
4
0.25
L
Cthulhu
muafoo
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
27,880
32,082
Taken
24,623
15,211
Mitigated
13,771
4,296
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,771
306
0
399
9,278
2,407
0
3,781
5,497
0
15,417
W
Discordia
Danny_Banned
Discordia
16,279
598
0
250
5,706
1,935
614
2,912
2,619
47,803
0
W
Charybdis
Harrovint
Charybdis
4,884
2,324
509
1,090
7,226
2,429
122
4,247
2,813
0
20,107
W
6,717
1,583
1,423
2,142
11,691
9,407
116
5,775
5,514
0
20,625
L
Baron Samedi
Yahkuuzi
Baron Samedi
4,717
575
504
1,640
11,431
4,326
135
7,066
4,365
26,402
0
L
Cthulhu
muafoo
Cthulhu
8,768
24
158
1,595
11,373
8,478
0
5,432
5,941
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
27,759
96
Minions Killed
145
1
Camps Cleared
7
588,689
Distance Traveled
628,542
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,224
685
22
2
1
192,596
6
W
Discordia
9,479
790
71
6
4
221,122
1
W
Charybdis
8,799
733
46
4
1
183,454
3
W
Horus
9,481
790
28
2
2
223,966
5
L
Baron Samedi
7,865
655
51
4
0
183,923
0
L
Cthulhu
7,542
629
23
2
0
212,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role