Player Matchup

Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MICHELnakmuay
Scylla
Level 95
God Stats
5W - 5L
1,391 SR
Queue Stats
233W - 252L
1,428 Elo+
Solo
Izanami
Izanami
Tranziferos
Izanami
Level 104
God Stats
10W - 4L
1,409 SR
Queue Stats
58W - 80L
1,362 Elo+
Party 1
Fenrir
Fenrir
pedrabarbosa
Fenrir
Level 149
God Stats
22W - 33L
1,455 SR
Queue Stats
309W - 333L
1,494 Elo+
Solo
Team Averages
Level 122
1,451 SR
1,457 Elo+

VS

Team Averages
Level 81
1,625 SR
1,433 Elo+
Neith
Neith
Gerpredator408
Neith
Level 85
God Stats
3W - 0L
1,850 SR
Queue Stats
293W - 278L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
VitorCN03
Gilgamesh
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 428L
1,353 Elo+
Solo
Loki
Loki
WixerGamer
Loki
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 66L
1,383 Elo+
Solo
Artio
Artio
junior_brr
Artio
Level 89
God Stats
4W - 3L
1,524 SR
Queue Stats
142W - 138L
1,444 Elo+
Solo
Janus
Janus
vetake
Janus
Level 82
God Stats
2W - 0L
1,752 SR
Queue Stats
76W - 68L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 5 / 3
8,445
528
7,967
13,392
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
 
Thanatos
5
1 / 2 / 0
5,422
339
517
2,410
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 2
7,544
472
7,036
7,905
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tranziferos
Izanami
14
1 / 1 / 1
8,425
527
4,956
7,235
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
7 / 3 / 1
9,674
605
7,891
13,129
9,215
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,757
422
2,125
5,038
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
VitorCN03
Gilgamesh
13
1 / 5 / 3
7,874
492
4,945
9,518
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 3
8,748
547
7,294
12,780
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
12
0 / 2 / 4
7,547
472
5,375
14,867
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
vetake
Janus
16
5 / 1 / 2
9,691
606
7,360
7,322
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
13
Kills
12
13
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
3
1.1
L
Thanatos
 
Thanatos
1
2
0
0.5
W
1
3
2
0.67
L
0
2
2
0.5
L
Izanami
Tranziferos
Izanami
1
1
1
1.5
W
Gilgamesh
VitorCN03
Gilgamesh
1
5
3
0.5
W
5
3
3
2.17
W
Artio
0
2
4
1
L
Fenrir
7
3
1
2.5
W
Janus
vetake
Janus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
27,099
44,071
Taken
49,525
25,053
Mitigated
28,579
10,945
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,967
1,251
300
2,189
13,392
11,101
0
5,430
7,770
0
21,427
L
Thanatos
 
Thanatos
517
117
0
1,363
2,410
549
11
338
2,072
0
4,704
W
2,125
686
0
1,579
5,038
1,542
0
0
5,038
0
25,628
L
7,036
94
0
1,461
7,905
2,079
0
2,282
5,623
47,445
0
L
Izanami
Tranziferos
Izanami
4,956
3,167
0
3,368
7,235
2,109
4,327
905
6,330
0
69,659
W
Gilgamesh
VitorCN03
Gilgamesh
4,945
2,227
0
2,098
9,518
7,113
111
1,071
8,447
0
36,661
W
7,294
2,082
0
4,079
12,780
3,921
85
2,341
10,439
0
56,764
W
Artio
5,375
652
711
6,241
14,867
13,671
27
1,771
13,096
26,738
0
L
Fenrir
7,891
2,158
0
2,264
13,129
9,215
836
3,780
9,100
0
52,266
W
Janus
vetake
Janus
7,360
720
0
1,614
7,322
2,332
182
1,853
5,469
76,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
40,617
378
Minions Killed
396
0
Camps Cleared
0
1,262,456
Distance Traveled
1,461,272
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,445
528
19
1
0
302,075
7
L
Thanatos
5,422
339
18
1
0
79,547
1
W
Neith
6,757
422
55
3
0
189,497
0
L
Scylla
7,544
472
87
5
0
275,965
4
L
Izanami
8,425
527
147
9
0
294,053
1
W
Gilgamesh
7,874
492
76
5
0
287,433
3
W
Loki
8,748
547
90
6
0
342,505
2
W
Artio
7,547
472
36
2
0
330,216
9
L
Fenrir
9,674
605
107
7
0
310,816
0
W
Janus
9,691
606
139
9
0
311,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role