Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BL4CK_TH13F
Bacchus
Level 49
God Stats
0W - 4L
1,254 SR
Queue Stats
171W - 176L
1,379 Elo+
Party 1
Tyr
Tyr
THCPulgar
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Victorpa_12
Arachne
Level 90
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 277L
1,505 Elo+
Party 1
Tiamat
Tiamat
zPsycho_Cake
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 125L
1,431 Elo+
Party 1
Team Averages
Level 73
1,451 SR
1,463 Elo+

VS

Team Averages
Level 72
1,567 SR
1,468 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Belyandor
Hades
Level 71
God Stats
7W - 3L
1,516 SR
Queue Stats
83W - 93L
1,494 Elo+
Solo
Odin
Odin
Levi SP93
Odin
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 297L
1,421 Elo+
Solo
Geb
Geb
xXFIREXx2925
Geb
Level 29
God Stats
3W - 0L
1,820 SR
Queue Stats
59W - 58L
1,440 Elo+
Party 2
Izanami
Izanami
zSun4703
Izanami
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 138L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 5 / 0
6,737
561
4,748
9,588
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
BL4CK_TH13F
Bacchus
8
0 / 6 / 0
5,138
428
3,433
10,261
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 1 / 0
4,014
335
127
1,440
347
Arachne
Victorpa_12
Arachne
11
3 / 0 / 2
6,826
569
5,052
7,766
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
10
1 / 4 / 3
6,295
525
4,186
6,932
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 6
7,197
600
6,178
8,157
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
Belyandor
Hades
11
2 / 1 / 3
6,813
568
1,967
4,839
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
12
2 / 0 / 3
7,102
592
3,162
6,034
3,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 7
6,329
527
3,215
7,864
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
zSun4703
Izanami
10
6 / 2 / 3
6,919
577
6,354
5,703
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
16
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
0
0.4
W
Shiva
 
Shiva
4
1
6
7
L
Bacchus
BL4CK_TH13F
Bacchus
0
6
0
0
W
Hades
Belyandor
Hades
2
1
3
3.5
W
Odin
2
0
3
3.5
L
0
1
0
0
L
Arachne
Victorpa_12
Arachne
3
0
2
4
W
2
2
7
2.75
L
Tiamat
1
4
3
0.63
W
Izanami
zSun4703
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
20,876
35,987
Taken
32,597
15,171
Mitigated
13,702
9,575
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,748
2,103
163
3,531
9,588
2,597
0
761
8,827
0
41,823
W
Shiva
 
Shiva
6,178
1,319
179
3,218
8,157
3,281
0
2,948
5,063
0
38,692
L
Bacchus
BL4CK_TH13F
Bacchus
3,433
572
75
692
10,261
6,639
0
1,722
8,539
17,137
0
W
Hades
Belyandor
Hades
1,967
288
315
1,635
4,839
1,543
367
1,150
3,583
32,109
5,050
W
Odin
3,162
1,360
0
450
6,034
3,233
0
306
5,712
0
33,259
L
127
127
0
471
1,440
347
0
0
1,440
0
2,009
L
Arachne
Victorpa_12
Arachne
5,052
3,289
0
2,464
7,766
2,285
0
657
7,109
0
41,232
W
3,215
652
0
1,596
7,864
4,351
135
1,617
6,141
9,749
0
L
Tiamat
4,186
308
0
2,179
6,932
3,303
0
1,901
5,031
35,526
0
W
Izanami
zSun4703
Izanami
6,354
3,939
0
1,534
5,703
1,294
0
1,224
4,479
0
37,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
34,360
258
Minions Killed
325
0
Camps Cleared
0
1,003,928
Distance Traveled
1,162,724
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,737
561
75
6
0
183,491
0
W
Shiva
7,197
600
82
7
0
259,057
2
L
Bacchus
5,138
428
25
2
0
241,767
0
W
Hades
6,813
568
75
6
0
243,663
5
W
Odin
7,102
592
79
7
0
210,885
5
L
Tyr
4,014
335
6
1
0
38,715
0
L
Arachne
6,826
569
80
7
0
307,579
3
W
Geb
6,329
527
10
1
0
234,278
0
L
Tiamat
6,295
525
72
6
0
232,376
1
W
Izanami
6,919
577
79
7
0
214,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role