Player Matchup

Apollo
Apollo
Akistra
Apollo
Level 107
God Stats
0W - 1L
1,744 SR
Queue Stats
20W - 15L
1,612 Elo+
Party 1
Mercury
Mercury
Ikaro_4kYT
Mercury
Level 60
God Stats
2W - 2L
1,717 SR
Queue Stats
93W - 100L
1,452 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Saphir noir
Kumbhakarna
Level 66
God Stats
2W - 2L
1,686 SR
Queue Stats
86W - 90L
1,454 Elo+
Solo
Chaac
Chaac
Warlord Luke
Chaac
Level 86
God Stats
1W - 1L
1,594 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
rubeenpaeez
Nu Wa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 93L
1,451 Elo+
Party 3
Team Averages
Level 76
1,648 SR
1,526 Elo+

VS

Team Averages
Level 107
1,606 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ariel_2469
Ymir
Level 65
God Stats
15W - 11L
1,724 SR
Queue Stats
170W - 194L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
B1glYet1
Gilgamesh
Level 149
God Stats
22W - 8L
1,764 SR
Queue Stats
539W - 563L
1,490 Elo+
Party 2
He Bo
He Bo
Guti1497
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 72L
1,469 Elo+
Solo
Agni
Agni
snesdanx
Agni
Level 109
God Stats
18W - 13L
1,539 SR
Queue Stats
166W - 167L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akistra
Apollo
16
8 / 7 / 1
9,782
543
12,264
15,667
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Ikaro_4kYT
Mercury
16
4 / 4 / 3
9,495
528
6,061
13,634
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Saphir noir
Kumbhakarna
11
1 / 5 / 5
7,561
420
4,904
18,273
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 0
8,126
451
8,044
16,291
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
0 / 4 / 4
8,514
473
8,281
11,125
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 5 / 7
10,363
576
15,725
10,532
2,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 10
9,475
526
5,574
13,636
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
B1glYet1
Gilgamesh
15
7 / 3 / 4
9,477
527
10,622
14,903
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Guti1497
He Bo
17
7 / 3 / 5
10,221
568
11,446
10,718
8,125
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
16
2 / 2 / 8
9,789
544
13,227
8,178
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
14
Kills
26
27
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
5
7
2.1
L
Apollo
Akistra
Apollo
8
7
1
1.21
W
3
2
10
4
W
Gilgamesh
B1glYet1
Gilgamesh
7
3
4
3
W
He Bo
Guti1497
He Bo
7
3
5
3.17
L
Mercury
Ikaro_4kYT
Mercury
4
4
3
1.38
L
Kumbhakarna
Saphir noir
Kumbhakarna
1
5
5
0.7
L
1
7
0
0.14
L
0
4
4
0.5
W
Agni
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,554
Damage
56,594
74,990
Taken
57,967
35,214
Mitigated
30,758
18,446
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,725
9,831
0
3,713
10,532
2,668
460
3,067
7,465
0
75,710
L
Apollo
Akistra
Apollo
12,264
7,228
0
4,697
15,667
3,932
1,544
3,830
11,837
0
69,502
W
5,574
1,650
422
4,392
13,636
10,639
203
2,935
10,701
26,387
0
W
Gilgamesh
B1glYet1
Gilgamesh
10,622
1,811
0
4,272
14,903
7,005
0
3,498
11,370
0
60,299
W
He Bo
Guti1497
He Bo
11,446
946
0
3,915
10,718
8,125
388
1,203
8,851
56,432
0
L
Mercury
Ikaro_4kYT
Mercury
6,061
2,644
0
827
13,634
4,299
0
4,718
8,916
0
50,766
L
Kumbhakarna
Saphir noir
Kumbhakarna
4,904
587
0
4,674
18,273
12,139
0
6,727
11,546
16,593
0
L
8,044
2,222
0
5,447
16,291
11,707
0
9,786
6,505
0
41,192
L
8,281
1,220
0
2,801
11,125
3,137
19
5,186
5,939
57,190
0
W
Agni
13,227
818
0
1,765
8,178
2,321
0
2,482
5,696
77,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
49,325
391
Minions Killed
484
0
Camps Cleared
0
1,601,975
Distance Traveled
1,665,208
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,363
576
123
7
0
304,661
5
L
Apollo
9,782
543
113
6
0
309,320
0
W
Ymir
9,475
526
30
2
0
320,729
1
W
Gilgamesh
9,477
527
87
5
0
395,359
4
W
He Bo
10,221
568
110
6
0
286,095
7
L
Mercury
9,495
528
84
5
0
365,997
0
L
Kumbhakarna
7,561
420
15
1
0
308,976
3
L
Chaac
8,126
451
67
4
0
307,374
1
L
Nu Wa
8,514
473
112
6
0
310,308
3
W
Agni
9,789
544
134
7
0
358,364
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role