Player Matchup

Rama
Rama
ArcticSteve
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 156L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
NShadei
Heimdallr
Level 27
God Stats
34W - 12L
1,810 SR
Queue Stats
119W - 33L
1,824 Elo+
Party 3
Sylvanus
Sylvanus
jazzman5000
Sylvanus
Level 125
God Stats
23W - 18L
1,438 SR
Queue Stats
92W - 112L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
oneoneseventh
Gilgamesh
Level 65
God Stats
6W - 1L
2,078 SR
Queue Stats
122W - 26L
1,899 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wqNN
Morgan Le Fay
Level 155
God Stats
10W - 3L
1,824 SR
Queue Stats
194W - 71L
1,826 Elo+
Party 3
Team Averages
Level 100
1,730 SR
1,699 Elo+

VS

Team Averages
Level 76
1,505 SR
1,534 Elo+
Nu Wa
Nu Wa
Akvokrom
Nu Wa
Level 31
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 5L
1,312 Elo+
Solo
Atlas
Atlas
Dorrellius
Atlas
Level 122
God Stats
2W - 3L
1,575 SR
Queue Stats
37W - 20L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JackDennn98
Tsukuyomi
Level 101
God Stats
1W - 2L
1,668 SR
Queue Stats
75W - 54L
1,458 Elo+
Party 1
Izanami
Izanami
PtaZeTa
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,783 Elo+
Party 4
Erlang Shen
Erlang Shen
vorrachin
Erlang Shen
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,304
573
1,967
6,790
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NShadei
Heimdallr
13
9 / 1 / 2
7,633
694
13,519
7,416
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
jazzman5000
Sylvanus
10
2 / 0 / 4
5,822
529
3,155
7,584
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
oneoneseventh
Gilgamesh
11
4 / 3 / 6
6,706
610
7,197
9,038
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
wqNN
Morgan Le Fay
10
4 / 4 / 2
6,558
596
5,034
5,719
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akvokrom
Nu Wa
9
2 / 5 / 3
5,868
533
5,677
6,340
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
9
3 / 1 / 0
5,913
538
5,186
7,337
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
JackDennn98
Tsukuyomi
9
2 / 6 / 3
5,609
510
6,713
10,188
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
PtaZeTa
Izanami
10
0 / 2 / 3
5,915
538
3,311
5,734
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
vorrachin
Erlang Shen
9
3 / 7 / 1
5,435
494
3,821
10,643
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
21
Kills
10
10
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Akvokrom
Nu Wa
2
5
3
0.7
W
2
2
0
1
L
Atlas
3
1
0
3
L
Tsukuyomi
JackDennn98
Tsukuyomi
2
6
3
0.58
W
Heimdallr
NShadei
Heimdallr
9
1
2
10
L
Izanami
PtaZeTa
Izanami
0
2
3
0.75
W
Sylvanus
jazzman5000
Sylvanus
2
0
4
4
W
Gilgamesh
oneoneseventh
Gilgamesh
4
3
6
2.33
L
Erlang Shen
vorrachin
Erlang Shen
3
7
1
0.5
W
Morgan Le Fay
wqNN
Morgan Le Fay
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
24,708
36,547
Taken
40,242
13,861
Mitigated
16,043
12,734
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Akvokrom
Nu Wa
5,677
781
0
501
6,340
1,548
0
1,836
4,504
19,279
0
W
1,967
1,592
0
1,833
6,790
1,683
192
1,546
5,244
0
35,887
L
Atlas
5,186
2,601
0
966
7,337
4,855
0
2,494
4,843
15,268
0
L
Tsukuyomi
JackDennn98
Tsukuyomi
6,713
1,889
0
3,143
10,188
2,791
0
2,036
8,149
0
30,406
W
Heimdallr
NShadei
Heimdallr
13,519
7,417
0
3,975
7,416
2,605
304
1,347
6,069
0
47,393
L
Izanami
PtaZeTa
Izanami
3,311
1,889
0
1,727
5,734
1,523
1,096
869
4,865
0
42,300
W
Sylvanus
jazzman5000
Sylvanus
3,155
1,120
1,213
2,353
7,584
3,714
0
2,879
4,705
14,112
3,629
W
Gilgamesh
oneoneseventh
Gilgamesh
7,197
2,928
0
3,075
9,038
3,939
0
2,507
6,531
0
34,996
L
Erlang Shen
vorrachin
Erlang Shen
3,821
2,267
0
1,723
10,643
5,326
0
531
10,112
0
15,611
W
Morgan Le Fay
wqNN
Morgan Le Fay
5,034
246
0
285
5,719
1,920
0
2,584
3,135
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
28,740
323
Minions Killed
221
0
Camps Cleared
0
1,090,144
Distance Traveled
1,125,320
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,868
533
41
4
0
210,890
5
W
Rama
6,304
573
74
7
0
215,995
0
L
Atlas
5,913
538
14
1
0
215,283
1
L
Tsukuyomi
5,609
510
48
4
0
248,955
0
W
Heimdallr
7,633
694
83
8
0
200,919
1
L
Izanami
5,915
538
94
9
0
201,365
4
W
Sylvanus
5,822
529
43
4
0
211,241
1
W
Gilgamesh
6,706
610
60
5
0
245,315
3
L
Erlang Shen
5,435
494
24
2
0
248,827
1
W
Morgan Le Fay
6,558
596
63
6
0
216,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role