Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DerPTindaHood
Ymir
Level 65
God Stats
5W - 0L
1,518 SR
Queue Stats
33W - 37L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
Laethron
Amaterasu
Level 29
God Stats
9W - 7L
1,411 SR
Queue Stats
30W - 48L
1,300 Elo+
Party 3
Xbalanque
Xbalanque
SomeKindaWarrior
Xbalanque
Level 40
God Stats
1W - 3L
1,195 SR
Queue Stats
25W - 32L
1,323 Elo+
Party 1
Zhong Kui
Zhong Kui
Tobogo
Zhong Kui
Level 65
God Stats
5W - 5L
1,099 SR
Queue Stats
12W - 12L
1,285 Elo+
Party 1
Team Averages
Level 60
1,345 SR
1,358 Elo+

VS

Team Averages
Level 34
1,523 SR
1,443 Elo+
Ymir
Ymir
GranKe77
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Kevkop
Vulcan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 84L
1,414 Elo+
Party 4
Cerberus
Cerberus
Rotolis
Cerberus
Level 47
God Stats
4W - 5L
1,617 SR
Queue Stats
48W - 55L
1,410 Elo+
Solo
Guan Yu
Guan Yu
SryBinFett
Guan Yu
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
419W - 449L
1,390 Elo+
Party 4
Charybdis
Charybdis
eltiomario99
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 1
4,518
645
1,458
4,132
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 2
4,339
620
3,397
4,772
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Laethron
Amaterasu
7
2 / 0 / 1
4,572
653
2,249
3,659
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
7
2 / 1 / 1
4,399
628
3,388
2,988
712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Tobogo
Zhong Kui
8
4 / 1 / 1
4,729
676
3,169
3,593
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 3
4,173
596
1,059
4,988
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Kevkop
Vulcan
7
0 / 2 / 0
4,096
585
1,828
2,684
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Rotolis
Cerberus
2
0 / 0 / 0
3,115
445
225
452
107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SryBinFett
Guan Yu
6
0 / 2 / 0
4,028
575
2,664
5,083
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
eltiomario99
Charybdis
7
3 / 2 / 0
4,318
617
3,146
3,694
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
1
0.5
W
1
1
2
2
L
Ymir
0
3
3
0.5
L
Vulcan
Kevkop
Vulcan
0
2
0
0
W
Amaterasu
Laethron
Amaterasu
2
0
1
2.5
L
Cerberus
Rotolis
Cerberus
0
0
0
0
W
Xbalanque
2
1
1
2.5
L
Guan Yu
SryBinFett
Guan Yu
0
2
0
0
W
Zhong Kui
Tobogo
Zhong Kui
4
1
1
4.5
L
Charybdis
eltiomario99
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,661
Damage
8,922
19,144
Taken
16,901
7,401
Mitigated
7,354
8,524
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,458
596
0
2,491
4,132
1,127
0
301
3,831
0
23,435
W
3,397
1,144
86
1,690
4,772
2,103
0
848
3,924
13,394
0
L
Ymir
1,059
378
0
544
4,988
2,380
0
2,542
2,446
5,175
0
L
Vulcan
Kevkop
Vulcan
1,828
653
0
681
2,684
778
66
1,482
1,202
16,934
0
W
Amaterasu
Laethron
Amaterasu
2,249
1,541
0
2,009
3,659
1,382
0
183
3,476
0
13,192
L
Cerberus
Rotolis
Cerberus
225
0
0
108
452
107
0
0
452
2,559
0
W
Xbalanque
3,388
1,613
149
1,324
2,988
712
0
300
2,688
0
20,505
L
Guan Yu
SryBinFett
Guan Yu
2,664
736
30
550
5,083
3,201
0
1,047
4,036
0
12,045
W
Zhong Kui
Tobogo
Zhong Kui
3,169
361
0
775
3,593
2,077
0
1,480
2,113
15,357
0
L
Charybdis
eltiomario99
Charybdis
3,146
2,015
0
1,544
3,694
888
0
1,495
2,199
0
13,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,557
Gold Earned
19,730
179
Minions Killed
92
0
Camps Cleared
0
682,565
Distance Traveled
555,604
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,518
645
57
8
0
159,402
2
W
Ymir
4,339
620
22
3
0
119,952
0
L
Ymir
4,173
596
6
1
0
131,573
0
L
Vulcan
4,096
585
33
5
0
134,387
1
W
Amaterasu
4,572
653
23
3
0
131,318
1
L
Cerberus
3,115
445
7
1
0
34,307
1
W
Xbalanque
4,399
628
40
6
0
131,493
2
L
Guan Yu
4,028
575
25
4
0
149,021
0
W
Zhong Kui
4,729
676
37
5
0
140,400
0
L
Charybdis
4,318
617
21
3
0
106,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role