Player Matchup

Janus
Janus
BaliGangster
Janus
Level 143
God Stats
10W - 7L
1,698 SR
Queue Stats
504W - 634L
1,388 Elo+
Party 2
Charybdis
Charybdis
Rv_Faxx
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,493 Elo+
Solo
Kali
Kali
TheWhiteFang0993
Kali
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 213L
1,393 Elo+
Party 2
Cerberus
Cerberus
XXmasacreX78
Cerberus
Level 79
God Stats
14W - 8L
1,958 SR
Queue Stats
448W - 453L
1,479 Elo+
Solo
Athena
Athena
killermill123
Athena
Level 125
God Stats
1W - 8L
1,689 SR
Queue Stats
351W - 435L
1,438 Elo+
Party 2
Team Averages
Level 98
1,669 SR
1,438 Elo+

VS

Team Averages
Level 58
1,558 SR
1,714 Elo+
Agni
Agni
EDGE-3737
Agni
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
578W - 578L
1,418 Elo+
Solo
Cupid
Cupid
IiIiIiIiIiliI
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 12L
1,686 Elo+
Party 1
Fenrir
Fenrir
KxS_BlazeEmHigh
Fenrir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 50L
1,766 Elo+
Party 1
Bellona
Bellona
KxS_Noah_Skibba
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,982 Elo+
Party 1
Shiva
Shiva
NightcoreFTW
Shiva
Level 86
God Stats
13W - 5L
1,792 SR
Queue Stats
202W - 112L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,622
479
9,759
10,988
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Rv_Faxx
Charybdis
14
4 / 6 / 3
8,360
464
6,514
15,506
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 0
7,438
413
2,590
15,527
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
XXmasacreX78
Cerberus
15
1 / 2 / 3
9,145
508
7,097
15,304
16,049
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 5 / 5
9,026
501
8,849
19,863
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
5 / 2 / 9
10,469
582
15,107
8,096
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 7
11,308
628
16,962
12,912
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 3 / 2
9,878
549
6,474
14,107
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 0 / 9
11,021
612
12,451
14,896
16,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 5 / 13
9,393
522
12,020
16,639
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
25
25
Deaths
12
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Agni
5
2
9
4.75
W
7
2
7
5.25
W
8
3
2
3
W
2
0
9
6.5
W
3
5
13
1.9
L
Charybdis
Rv_Faxx
Charybdis
4
6
3
0.92
L
1
6
0
0.17
L
Cerberus
XXmasacreX78
Cerberus
1
2
3
1.25
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
63,014
77,188
Taken
66,650
43,397
Mitigated
48,125
15,746
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,759
294
0
1,140
10,988
2,985
255
4,175
6,553
56,495
0
W
Agni
15,107
678
224
1,788
8,096
2,599
1,102
3,977
4,119
80,425
0
W
16,962
10,364
245
7,095
12,912
4,393
361
4,593
8,319
0
91,802
W
6,474
2,086
0
6,304
14,107
7,971
736
6,016
8,091
0
57,549
W
12,451
5,364
0
5,574
14,896
16,001
1,073
5,321
9,575
162
86,533
W
12,020
1,867
766
3,502
16,639
17,161
165
5,798
10,841
7,848
30,346
L
Charybdis
Rv_Faxx
Charybdis
6,514
2,255
0
3,452
15,506
3,208
0
3,068
12,311
0
46,321
L
2,590
981
0
1,365
15,527
5,528
0
1,444
13,947
0
39,815
L
Cerberus
XXmasacreX78
Cerberus
7,097
329
0
6,000
15,304
16,049
0
3,487
11,708
57,487
0
L
8,849
1,717
0
3,789
19,863
15,627
268
4,534
15,072
21,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
52,069
450
Minions Killed
613
0
Camps Cleared
0
1,791,227
Distance Traveled
1,849,818
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,622
479
112
6
0
340,249
8
W
Agni
10,469
582
150
8
0
344,982
4
W
Cupid
11,308
628
148
8
0
360,495
4
W
Fenrir
9,878
549
102
6
0
391,915
3
W
Bellona
11,021
612
168
9
0
390,692
4
W
Shiva
9,393
522
45
3
0
361,734
1
L
Charybdis
8,360
464
79
4
0
327,233
0
L
Kali
7,438
413
69
4
0
395,817
4
L
Cerberus
9,145
508
161
9
0
362,063
4
L
Athena
9,026
501
29
2
0
365,865
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role