Player Matchup

Chaac
Chaac
Silver III
Aim-_4_-Pain
Chaac
Silver III
Level 82
God Stats
2W - 1L
1,695 SR
Queue Stats
67W - 86L
1,034 MMR
Party 1
Fafnir
Fafnir
Silver IV
CrazyHarun1221
Fafnir
Silver IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 57L
987 MMR
Party 1
Izanami
Izanami
Silver I
DemaaZz
Izanami
Silver I
Level 112
God Stats
4W - 3L
1,542 SR
Queue Stats
85W - 97L
1,048 MMR
Solo
Fenrir
Fenrir
Silver III
mqs74
Fenrir
Silver III
Level 95
God Stats
19W - 27L
1,427 SR
Queue Stats
75W - 82L
1,019 MMR
Solo
Nu Wa
Nu Wa
Bronze I
oO-Demacia-Oo
Nu Wa
Bronze I
Level 82
God Stats
9W - 15L
1,459 SR
Queue Stats
28W - 62L
461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,525 SR
910 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,460 SR
899 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver V
DATISJASKO
Heimdallr
Silver V
Level 59
God Stats
3W - 1L
1,553 SR
Queue Stats
55W - 92L
544 MMR
Party 3
Ares
Ares
Silver I
Fire Purple Hz
Ares
Silver I
Level 153
God Stats
5W - 4L
1,439 SR
Queue Stats
139W - 153L
1,081 MMR
Party 2
Bellona
Bellona
Gold V
residen15
Bellona
Gold V
Level 157
God Stats
2W - 1L
1,324 SR
Queue Stats
64W - 69L
1,081 MMR
Solo
Cliodhna
Cliodhna
Bronze II
xTheDestructxr
Cliodhna
Bronze II
Level 68
God Stats
8W - 10L
1,483 SR
Queue Stats
104W - 135L
290 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,820
536
2,139
7,900
3,183
Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 1 / 0
3,391
377
0
2,582
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DemaaZz
Izanami
9
0 / 1 / 2
4,759
529
1,243
3,368
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mqs74
Fenrir
8
3 / 1 / 0
4,772
530
3,883
6,491
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,985
443
1,300
3,796
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneMedusaAtlas

VS

Bans
BastetShivaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 0 / 1
5,829
648
2,457
3,381
1,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DATISJASKO
Heimdallr
9
1 / 1 / 0
5,143
571
1,891
3,986
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 2
5,041
560
815
5,849
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
residen15
Bellona
10
2 / 0 / 0
6,287
699
4,447
6,084
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
9
2 / 0 / 1
5,233
581
3,219
4,056
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
1
2.5
L
0
3
0
0
L
0
1
0
0
W
Heimdallr
DATISJASKO
Heimdallr
1
1
0
1
L
Izanami
DemaaZz
Izanami
0
1
2
1
W
0
2
2
0.5
L
Fenrir
mqs74
Fenrir
3
1
0
3
L
0
2
0
0
W
Bellona
residen15
Bellona
2
0
0
2
W
Cliodhna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
12,829
24,137
Taken
23,356
8,045
Mitigated
10,980
5,332
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,457
194
0
2,365
3,381
1,366
530
613
2,768
31,983
0
L
2,139
720
0
2,286
7,900
3,183
295
0
7,900
0
25,486
L
0
0
0
154
2,582
1,343
0
318
2,264
3,478
0
W
Heimdallr
DATISJASKO
Heimdallr
1,891
562
0
1,368
3,986
1,169
927
343
3,643
0
25,786
L
Izanami
DemaaZz
Izanami
1,243
560
0
1,422
3,368
846
0
177
3,191
0
22,087
W
815
58
253
1,553
5,849
2,765
0
157
5,692
9,146
0
L
Fenrir
mqs74
Fenrir
3,883
1,046
0
445
6,491
1,833
0
1,813
4,678
0
21,234
L
1,300
847
114
911
3,796
840
0
964
2,832
12,603
0
W
Bellona
residen15
Bellona
4,447
1,580
0
2,532
6,084
4,692
0
88
5,996
0
32,880
W
Cliodhna
3,219
388
0
925
4,056
988
0
99
3,957
0
27,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
27,533
179
Minions Killed
281
0
Camps Cleared
0
720,809
Distance Traveled
941,723
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,829
648
63
7
0
173,915
2
L
Chaac
4,820
536
64
7
0
160,200
0
L
Fafnir
3,391
377
7
1
0
132,803
0
W
Heimdallr
5,143
571
59
7
0
171,032
0
L
Izanami
4,759
529
49
5
0
118,739
1
W
Ares
5,041
560
16
2
0
192,104
0
L
Fenrir
4,772
530
35
4
0
201,492
0
L
Nu Wa
3,985
443
24
3
0
107,575
1
W
Bellona
6,287
699
83
9
0
189,445
2
W
Cliodhna
5,233
581
60
7
0
215,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role