Player Matchup

Rama
Rama
PINCHO-06
Rama
Level 75
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 21L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheDarxmarx
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,539 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 2
Vamana
Vamana
VChanakya
Vamana
Level 89
God Stats
4W - 1L
1,694 SR
Queue Stats
141W - 168L
1,410 Elo+
Solo
Hera
Hera
adriancitomaki
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2
Da Ji
Da Ji
danfusal
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 69
1,591 SR
1,410 Elo+

VS

Team Averages
Level 77
1,450 SR
1,413 Elo+
Hercules
Hercules
BonneAwesome
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,348 Elo+
Party 1
Vamana
Vamana
DiamondDub
Vamana
Level 106
God Stats
5W - 4L
1,513 SR
Queue Stats
292W - 324L
1,419 Elo+
Solo
Chronos
Chronos
Essq
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,334 Elo+
Party 1
Mulan
Mulan
iiBarbasPT
Mulan
Level 43
God Stats
2W - 1L
1,444 SR
Queue Stats
36W - 40L
1,436 Elo+
Solo
Athena
Athena
noahhaessus
Athena
Level 104
God Stats
3W - 2L
1,294 SR
Queue Stats
195W - 188L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 5 / 4
10,365
740
17,806
14,550
7,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
TheDarxmarx
Morgan Le Fay
17
6 / 6 / 6
10,785
770
31,334
15,913
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
VChanakya
Vamana
16
0 / 5 / 8
9,720
694
7,622
18,662
15,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 3
9,425
673
9,423
13,410
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
danfusal
Da Ji
16
5 / 8 / 5
10,541
753
10,728
14,948
7,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BonneAwesome
Hercules
19
12 / 2 / 13
12,155
868
13,983
16,453
24,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
DiamondDub
Vamana
18
5 / 3 / 18
10,985
785
12,373
20,087
21,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Essq
Chronos
18
7 / 4 / 19
11,354
811
15,690
16,422
10,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
7 / 4 / 19
11,190
799
20,048
20,131
23,231
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
1 / 4 / 19
10,392
742
6,637
26,441
30,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
17
Kills
32
32
Deaths
17
26
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hercules
BonneAwesome
Hercules
12
2
13
9.25
W
Vamana
DiamondDub
Vamana
5
3
18
4.67
W
Chronos
Essq
Chronos
7
4
19
4.13
L
Rama
4
5
4
1.2
L
Morgan Le Fay
TheDarxmarx
Morgan Le Fay
6
6
6
1.5
L
Vamana
VChanakya
Vamana
0
5
8
0.8
L
2
8
3
0.44
L
Da Ji
danfusal
Da Ji
5
8
5
0.94
W
Mulan
7
4
19
4.13
W
Athena
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,913
Damage
68,731
77,483
Taken
99,534
44,915
Mitigated
109,308
17,242
Healing
37,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BonneAwesome
Hercules
13,983
3,301
583
6,518
16,453
24,054
724
6,373
10,080
0
21,115
W
Vamana
DiamondDub
Vamana
12,373
3,598
3,135
7,581
20,087
21,521
1,542
8,941
11,146
10,779
19,896
W
Chronos
Essq
Chronos
15,690
4,753
1,043
3,601
16,422
10,295
2,054
6,468
9,954
38,296
0
L
Rama
17,806
9,518
448
3,135
14,550
7,440
478
4,219
9,918
0
34,391
L
Morgan Le Fay
TheDarxmarx
Morgan Le Fay
31,334
2,545
1,976
4,025
15,913
7,971
318
6,809
8,751
45,163
0
L
Vamana
VChanakya
Vamana
7,622
1,265
353
4,662
18,662
15,977
0
6,022
12,229
0
15,929
L
9,423
2,489
313
1,518
13,410
5,872
36
4,638
8,440
18,235
0
L
Da Ji
danfusal
Da Ji
10,728
2,708
378
434
14,948
7,655
523
3,748
10,709
0
15,909
W
Mulan
20,048
2,205
2,448
2,594
20,131
23,231
535
8,690
11,441
0
30,120
W
Athena
6,637
614
2,543
7,445
26,441
30,207
286
10,285
16,156
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
56,076
109
Minions Killed
126
0
Camps Cleared
0
1,139,230
Distance Traveled
1,452,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,155
868
12
1
0
305,460
0
W
Vamana
10,985
785
50
4
0
295,204
0
W
Chronos
11,354
811
37
3
0
273,550
1
L
Rama
10,365
740
54
4
0
211,417
0
L
Morgan Le Fay
10,785
770
11
1
0
258,847
0
L
Vamana
9,720
694
14
1
0
243,746
0
L
Hera
9,425
673
20
1
0
206,486
0
L
Da Ji
10,541
753
10
1
0
218,734
0
W
Mulan
11,190
799
17
1
0
271,281
0
W
Athena
10,392
742
10
1
0
307,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role