Player Matchup

Neith
Neith
NITRO NUGGET197
Neith
Level 74
God Stats
5W - 7L
1,529 SR
Queue Stats
372W - 425L
1,387 Elo+
Party 1
Chaac
Chaac
OTGxBLAZZIN
Chaac
Level 60
God Stats
27W - 33L
1,261 SR
Queue Stats
209W - 227L
1,385 Elo+
Party 1
Ares
Ares
TacoScorpion
Ares
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 84L
1,356 Elo+
Solo
Hades
Hades
TheBamboozler11
Hades
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 82L
1,125 Elo+
Solo
Kali
Kali
Ultramm3857
Kali
Level 28
God Stats
4W - 1L
1,768 SR
Queue Stats
145W - 168L
1,487 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,348 Elo+

VS

Team Averages
Level 68
1,549 SR
1,306 Elo+
Neith
Neith
BySugnapf
Neith
Level 39
God Stats
1W - 2L
1,745 SR
Queue Stats
34W - 65L
1,369 Elo+
Solo
Fenrir
Fenrir
GhostRunner242
Fenrir
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
217W - 226L
1,173 Elo+
Solo
Bacchus
Bacchus
RellShotEm
Bacchus
Level 104
God Stats
4W - 11L
1,500 SR
Queue Stats
173W - 168L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
costadelsol5
Gilgamesh
Level 44
God Stats
3W - 12L
1,500 SR
Queue Stats
69W - 124L
1,232 Elo+
Solo
Nu Wa
Nu Wa
mochimahou
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
8,747
547
9,527
8,076
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 4
9,706
607
10,959
14,539
14,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 12
8,054
503
6,827
14,744
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 9
9,412
588
5,291
7,336
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 10
8,808
551
8,378
10,213
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BySugnapf
Neith
11
0 / 6 / 0
6,572
411
5,110
11,278
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
6,760
423
4,972
11,897
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
RellShotEm
Bacchus
10
1 / 4 / 0
6,455
403
4,914
13,137
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
costadelsol5
Gilgamesh
12
1 / 6 / 0
7,498
469
4,568
14,749
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
11
1 / 7 / 3
7,100
444
10,598
9,845
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
26
Kills
4
4
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
BySugnapf
Neith
0
6
0
0
L
1
4
1
0.38
W
6
0
9
10.5
W
7
2
4
4.5
L
Bacchus
RellShotEm
Bacchus
1
4
0
0.25
W
2
1
12
8
W
4
0
9
8.5
W
7
1
10
12
L
Gilgamesh
costadelsol5
Gilgamesh
1
6
0
0.17
L
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
30,162
54,908
Taken
60,906
37,084
Mitigated
37,250
19,888
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BySugnapf
Neith
5,110
1,804
0
2,406
11,278
4,065
0
3,679
7,599
0
45,985
L
4,972
1,148
0
4,024
11,897
4,070
962
1,030
10,867
0
31,684
W
9,527
3,602
0
3,596
8,076
3,187
1,322
4,075
4,001
0
57,135
W
10,959
3,762
0
5,591
14,539
14,362
2,099
857
13,213
0
53,279
L
Bacchus
RellShotEm
Bacchus
4,914
441
212
3,597
13,137
11,952
34
3,963
9,174
20,192
0
W
6,827
540
0
3,407
14,744
12,140
240
3,588
11,156
19,804
0
W
5,291
55
352
3,688
7,336
3,178
235
3,255
4,081
60,182
0
W
8,378
3,836
0
3,254
10,213
4,217
1,102
3,737
6,452
0
29,281
L
Gilgamesh
costadelsol5
Gilgamesh
4,568
1,685
0
2,519
14,749
14,441
678
0
14,749
0
38,329
L
Nu Wa
10,598
1,905
0
135
9,845
2,722
104
3,446
6,399
37,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
34,385
389
Minions Killed
314
0
Camps Cleared
0
1,660,998
Distance Traveled
1,368,702
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,572
411
83
5
0
267,264
4
L
Fenrir
6,760
423
61
4
0
277,381
5
W
Neith
8,747
547
90
6
0
298,211
0
W
Chaac
9,706
607
112
7
0
326,264
1
L
Bacchus
6,455
403
31
2
0
300,450
0
W
Ares
8,054
503
18
1
0
339,171
3
W
Hades
9,412
588
129
8
0
329,744
8
W
Kali
8,808
551
40
3
0
367,608
0
L
Gilgamesh
7,498
469
88
6
0
265,747
0
L
Nu Wa
7,100
444
51
3
0
257,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role