Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Niffiia
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,366 Elo+
Party 1
Serqet
Serqet
Ragnarok3533
Serqet
Level 59
God Stats
2W - 1L
1,732 SR
Queue Stats
139W - 130L
1,432 Elo+
Solo
Bastet
Bastet
x_TheAnswer_x
Bastet
Level 102
God Stats
4W - 5L
1,334 SR
Queue Stats
440W - 486L
1,397 Elo+
Solo
Team Averages
Level 60
1,513 SR
1,439 Elo+

VS

Team Averages
Level 64
1,539 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RampagingRobot
Zhong Kui
Level 109
God Stats
4W - 2L
1,709 SR
Queue Stats
236W - 201L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Ziggyyyyy
Kukulkan
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 177L
1,551 Elo+
Party 2
Ares
Ares
slepiPutnik
Ares
Level 28
God Stats
4W - 3L
1,489 SR
Queue Stats
107W - 112L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 7 / 5
10,247
854
8,907
18,711
27,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
 
Thoth
16
2 / 6 / 6
9,046
754
8,240
10,126
4,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Niffiia
Izanami
13
1 / 8 / 6
8,328
694
8,684
11,039
3,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
14
1 / 6 / 3
8,636
720
5,335
9,996
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 6 / 5
8,571
714
9,357
11,425
4,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 2 / 20
9,740
812
10,349
9,156
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
1 / 3 / 8
7,706
642
1,234
4,062
2,873
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
RampagingRobot
Zhong Kui
19
13 / 3 / 13
11,541
962
12,363
12,716
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Ziggyyyyy
Kukulkan
19
8 / 1 / 20
11,391
949
20,561
7,712
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 3 / 22
11,309
942
7,367
20,529
20,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
11
Kills
31
33
Deaths
12
25
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
7
5
1.07
L
Thoth
 
Thoth
2
6
6
0.83
W
Anhur
 
Anhur
3
2
20
6.5
W
Cthulhu
 
Cthulhu
1
3
8
1.67
L
Izanami
Niffiia
Izanami
1
8
6
0.5
L
Serqet
1
6
3
0.42
W
Zhong Kui
RampagingRobot
Zhong Kui
13
3
13
6.5
W
Kukulkan
Ziggyyyyy
Kukulkan
8
1
20
18
W
6
3
22
5.67
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
51,874
61,297
Taken
54,175
45,700
Mitigated
39,018
11,686
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,907
1,539
239
813
18,711
27,338
364
10,684
8,027
14,873
0
L
Thoth
 
Thoth
8,240
1,869
442
1,683
10,126
4,124
829
8,581
1,545
28,537
0
W
Anhur
 
Anhur
10,349
5,716
2,897
3,342
9,156
3,371
1,142
3,199
5,890
0
18,121
W
Cthulhu
 
Cthulhu
1,234
0
823
268
4,062
2,873
264
2,105
1,869
3,275
0
L
Izanami
Niffiia
Izanami
8,684
5,181
318
359
11,039
3,869
405
8,484
2,555
0
18,484
L
Serqet
5,335
1,369
680
2,141
9,996
5,851
0
6,643
3,353
0
10,415
W
Zhong Kui
RampagingRobot
Zhong Kui
12,363
695
463
2,846
12,716
8,263
1,212
3,138
9,103
25,565
0
W
Kukulkan
Ziggyyyyy
Kukulkan
20,561
1,495
1,611
2,358
7,712
3,862
1,539
1,864
5,812
49,335
0
W
7,367
394
827
6,683
20,529
20,649
494
6,841
12,950
14,648
0
L
9,357
1,089
1,737
3,274
11,425
4,518
356
7,133
4,292
0
13,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
51,687
105
Minions Killed
131
0
Camps Cleared
0
985,270
Distance Traveled
1,040,208
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,247
854
15
1
0
176,007
0
L
Thoth
9,046
754
44
4
0
184,946
1
W
Anhur
9,740
812
18
2
0
249,892
0
W
Cthulhu
7,706
642
11
1
0
71,858
1
L
Izanami
8,328
694
19
2
0
176,937
0
L
Serqet
8,636
720
20
2
0
225,673
1
W
Zhong Kui
11,541
962
30
3
0
230,811
0
W
Kukulkan
11,391
949
63
5
0
258,753
2
W
Ares
11,309
942
9
1
0
228,894
0
L
Bastet
8,571
714
7
1
0
221,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role