Player Matchup

Neith
Neith
AyeSerious
Neith
Level 27
God Stats
155W - 91L
1,659 SR
Queue Stats
179W - 114L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
Inchinatimerda
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,684 Elo+
Solo
Hercules
Hercules
Mxrioni
Hercules
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 91L
1,608 Elo+
Party 1
Team Averages
Level 66
1,553 SR
1,626 Elo+

VS

Team Averages
Level 75
1,500 SR
1,427 Elo+
Janus
Janus
MarshmallUwU
Janus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,600 Elo+
Solo
Bellona
Bellona
Reptilein
Bellona
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,340 Elo+
Party 2
Cthulhu
Cthulhu
volyirazum
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 2 / 7
12,015
707
14,329
11,078
4,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 12
11,469
675
9,461
11,453
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mxrioni
Hercules
17
9 / 0 / 8
12,547
738
16,849
24,413
22,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
11,416
672
15,413
9,227
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Reptilein
Bellona
14
0 / 6 / 4
9,414
554
6,707
17,529
13,499
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
volyirazum
Cthulhu
14
1 / 7 / 2
9,719
572
10,484
20,435
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
7
4.75
W
2
3
12
2.67
L
4
4
1
1.13
W
Hercules
Mxrioni
Hercules
9
0
8
13
L
Bellona
Reptilein
Bellona
0
6
4
0.33
L
Cthulhu
volyirazum
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
32,604
46,944
Taken
47,191
30,806
Mitigated
33,531
23,369
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,329
8,281
0
5,113
11,078
4,231
1,626
6,455
4,490
0
57,230
W
9,461
462
0
2,000
11,453
3,583
596
7,725
3,570
36,572
0
L
15,413
263
0
0
9,227
3,397
0
2,947
6,172
60,275
0
W
Hercules
Mxrioni
Hercules
16,849
5,943
589
15,667
24,413
22,992
501
10,873
12,884
288
38,371
L
Bellona
Reptilein
Bellona
6,707
909
0
1,100
17,529
13,499
0
2,954
14,255
0
14,450
L
Cthulhu
volyirazum
Cthulhu
10,484
318
734
3,795
20,435
16,635
0
3,997
15,911
25,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
30,549
179
Minions Killed
160
9
Camps Cleared
5
858,330
Distance Traveled
920,546
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,015
707
92
5
3
277,719
2
W
Ah Puch
11,469
675
61
4
3
272,591
0
L
Janus
11,416
672
100
6
1
309,667
2
W
Hercules
12,547
738
26
2
3
308,020
6
L
Bellona
9,414
554
19
1
3
298,481
2
L
Cthulhu
9,719
572
41
2
1
312,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role