Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Imperial10
Shiva
Level 109
God Stats
21W - 18L
1,551 SR
Queue Stats
435W - 422L
1,584 Elo+
Party 2
Vulcan
Vulcan
NorwegianChad
Vulcan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,381 Elo+
Party 2
Hachiman
Hachiman
SneedsMidAndFeed
Hachiman
Level 160
God Stats
13W - 10L
1,798 SR
Queue Stats
223W - 218L
1,622 Elo+
Solo
Ymir
Ymir
hasvar
Ymir
Level 160
God Stats
2W - 1L
1,455 SR
Queue Stats
135W - 129L
1,544 Elo+
Solo
Team Averages
Level 127
1,561 SR
1,526 Elo+

VS

Team Averages
Level 130
1,407 SR
1,552 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aneurin
Bellona
Level 103
God Stats
6W - 6L
1,380 SR
Queue Stats
126W - 101L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Pichu25
Hou Yi
Level 118
God Stats
3W - 5L
1,482 SR
Queue Stats
142W - 152L
1,569 Elo+
Solo
Bastet
Bastet
PierrotLeBarjot
Bastet
Level 156
God Stats
4W - 7L
1,173 SR
Queue Stats
381W - 392L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 1
4,061
812
3,008
2,918
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
5
0 / 0 / 1
3,390
678
1,359
3,507
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 1 / 0
3,685
737
616
1,620
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 1
3,127
625
2,297
2,491
452
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
hasvar
Ymir
7
1 / 0 / 2
4,202
840
1,981
2,638
1,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 1
3,483
697
1,662
3,787
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
 
Tiamat
1
0 / 0 / 0
1,011
202
0
0
0
Bellona
Aneurin
Bellona
5
0 / 3 / 0
3,322
664
1,639
4,180
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Pichu25
Hou Yi
6
1 / 0 / 1
3,666
733
2,513
3,079
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
3,492
698
840
2,888
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Tiamat
 
Tiamat
0
0
0
0
L
Bellona
Aneurin
Bellona
0
3
0
0
W
Shiva
0
0
1
0.5
W
0
1
0
0
L
Hou Yi
Pichu25
Hou Yi
1
0
1
1.5
L
1
0
0
1
W
0
1
1
0.5
W
Ymir
hasvar
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
6,654
13,174
Taken
13,934
4,724
Mitigated
6,532
6,904
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,008
1,982
0
1,527
2,918
1,010
0
214
2,704
0
18,499
L
Sylvanus
 
Sylvanus
1,662
728
448
1,758
3,787
2,876
24
0
3,787
8,271
0
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Aneurin
Bellona
1,639
798
0
490
4,180
2,195
0
1,981
2,199
0
12,815
W
Shiva
1,359
282
473
1,703
3,507
1,065
0
682
2,825
0
7,688
W
616
435
0
450
1,620
407
23
0
1,620
16,018
0
L
Hou Yi
Pichu25
Hou Yi
2,513
740
0
1,502
3,079
670
0
375
2,704
0
18,485
L
840
194
0
844
2,888
791
0
241
2,647
0
12,488
W
2,297
1,278
0
1,133
2,491
452
0
766
1,725
0
12,953
W
Ymir
hasvar
Ymir
1,981
962
0
1,618
2,638
1,790
0
0
2,638
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,465
Gold Earned
14,974
163
Minions Killed
112
0
Camps Cleared
0
566,189
Distance Traveled
423,342
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,061
812
45
9
0
123,803
0
L
Sylvanus
3,483
697
12
2
0
92,188
0
L
Tiamat
1,011
202
0
0
0
0
0
L
Bellona
3,322
664
37
7
0
106,545
0
W
Shiva
3,390
678
11
2
0
126,711
0
W
Vulcan
3,685
737
33
7
0
112,105
1
L
Hou Yi
3,666
733
32
6
0
102,043
1
L
Bastet
3,492
698
31
6
0
122,566
1
W
Hachiman
3,127
625
25
5
0
99,894
2
W
Ymir
4,202
840
49
10
0
103,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role