Player Matchup

Hou Yi
Hou Yi
BigJagerbombs
Hou Yi
Level 87
God Stats
129W - 120L
1,538 SR
Queue Stats
359W - 356L
1,478 Elo+
Solo
Merlin
Merlin
FearedYakuza
Merlin
Level 122
God Stats
1W - 1L
1,329 SR
Queue Stats
20W - 19L
1,522 Elo+
Party 1
Ymir
Ymir
MADhouse5625
Ymir
Level 153
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 10L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
PapaBear3240
Gilgamesh
Level 149
God Stats
4W - 7L
1,492 SR
Queue Stats
75W - 83L
1,495 Elo+
Party 1
Ullr
Ullr
Vulcury
Ullr
Level 85
God Stats
3W - 4L
1,446 SR
Queue Stats
77W - 61L
1,494 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,483 Elo+

VS

Team Averages
Level 118
1,543 SR
1,516 Elo+
Loki
Loki
LILXSHRMIP
Loki
Level 128
God Stats
2W - 0L
1,842 SR
Queue Stats
85W - 80L
1,591 Elo+
Party 2
Horus
Horus
PriserBudweiser
Horus
Level 128
God Stats
5W - 4L
1,229 SR
Queue Stats
240W - 201L
1,519 Elo+
Party 2
Izanami
Izanami
WastefulMinds
Izanami
Level 55
God Stats
3W - 0L
1,611 SR
Queue Stats
15W - 12L
1,551 Elo+
Solo
Khepri
Khepri
theBWK
Khepri
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 168L
1,423 Elo+
Solo
Agni
Agni
theguncallstome
Agni
Level 156
God Stats
63W - 59L
1,535 SR
Queue Stats
157W - 167L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,310
716
6,461
13,895
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
1 / 5 / 2
9,307
716
10,757
9,207
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 3
8,896
684
6,565
18,037
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
PapaBear3240
Gilgamesh
14
2 / 4 / 1
8,865
682
9,557
17,091
13,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Vulcury
Ullr
16
1 / 5 / 2
9,381
722
6,774
10,691
3,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 15
11,196
861
15,872
12,729
5,317
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 1 / 9
10,321
794
13,154
11,215
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
16
4 / 1 / 11
9,800
754
10,856
9,346
3,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
theBWK
Khepri
16
2 / 0 / 11
10,310
793
4,655
8,588
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 1 / 10
9,965
767
14,181
11,736
3,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
24
24
Deaths
6
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Merlin
1
5
2
0.4
W
7
3
15
4.83
L
0
6
3
0.25
L
Gilgamesh
PapaBear3240
Gilgamesh
2
4
1
0.63
W
8
1
9
12.5
L
Ullr
Vulcury
Ullr
1
5
2
0.4
W
Izanami
4
1
11
9.5
W
Khepri
theBWK
Khepri
2
0
11
7.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,114
Damage
58,718
68,921
Taken
53,614
42,303
Mitigated
35,301
4,061
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,461
2,953
0
1,768
13,895
4,350
480
3,203
10,491
0
28,690
L
Merlin
10,757
324
0
15
9,207
3,126
0
1,958
7,034
37,743
0
W
15,872
5,781
0
1,150
12,729
5,317
375
3,023
9,706
0
45,777
L
6,565
1,115
231
858
18,037
17,331
32
3,677
13,888
25,236
0
L
Gilgamesh
PapaBear3240
Gilgamesh
9,557
1,523
140
856
17,091
13,805
0
4,615
11,991
380
26,517
W
13,154
6,610
3,842
5,972
11,215
11,353
358
3,723
7,492
0
22,532
L
Ullr
Vulcury
Ullr
6,774
2,868
0
193
10,691
3,691
0
5,269
5,297
0
33,138
W
Izanami
10,856
7,205
0
2,874
9,346
3,261
1,312
3,913
5,433
0
39,944
W
Khepri
theBWK
Khepri
4,655
309
385
3,003
8,588
11,606
240
3,504
5,084
19,909
0
W
14,181
512
493
6,755
11,736
3,764
248
3,224
8,512
43,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
51,592
255
Minions Killed
246
0
Camps Cleared
0
1,234,962
Distance Traveled
1,364,382
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,310
716
40
3
0
240,173
3
L
Merlin
9,307
716
71
5
0
240,069
3
W
Loki
11,196
861
68
5
0
294,393
2
L
Ymir
8,896
684
43
3
0
242,176
1
L
Gilgamesh
8,865
682
35
3
0
282,197
2
W
Horus
10,321
794
20
2
0
274,874
0
L
Ullr
9,381
722
66
5
0
230,347
1
W
Izanami
9,800
754
63
5
0
246,397
2
W
Khepri
10,310
793
36
3
0
270,003
0
W
Agni
9,965
767
59
5
0
278,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role