Player Matchup

Baron Samedi
Baron Samedi
PickleDickle99
Baron Samedi
Level 80
God Stats
27W - 15L
1,702 SR
Queue Stats
131W - 167L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
TAPEWORM691217
Danzaburou
Level 27
God Stats
29W - 26L
1,542 SR
Queue Stats
167W - 230L
1,347 Elo+
Party 2
Kali
Kali
zaxby123
Kali
Level 46
God Stats
27W - 36L
1,463 SR
Queue Stats
42W - 52L
1,380 Elo+
Solo
Team Averages
Level 51
1,569 SR
1,380 Elo+

VS

Team Averages
Level 53
1,678 SR
1,519 Elo+
Kukulkan
Kukulkan
RainOfZombies
Kukulkan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 2L
1,605 Elo+
Party 1
Arachne
Arachne
SimplyInnovate
Arachne
Level 36
God Stats
16W - 5L
1,832 SR
Queue Stats
21W - 10L
1,648 Elo+
Party 1
Khepri
Khepri
centric-secret0
Khepri
Level 97
God Stats
1W - 2L
1,702 SR
Queue Stats
101W - 140L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PickleDickle99
Baron Samedi
20
11 / 5 / 11
15,330
807
27,119
23,508
10,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TAPEWORM691217
Danzaburou
16
3 / 8 / 12
13,007
685
10,437
17,611
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
19
9 / 4 / 11
15,506
816
18,425
17,030
8,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RainOfZombies
Kukulkan
20
10 / 7 / 5
14,815
780
17,666
18,481
8,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 9 / 7
13,182
694
20,144
23,329
13,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 15
13,164
693
6,710
22,965
26,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
23
Kills
17
17
Deaths
23
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
PickleDickle99
Baron Samedi
11
5
11
3.3
L
Kukulkan
RainOfZombies
Kukulkan
10
7
5
1.79
L
7
9
7
1.17
W
Danzaburou
TAPEWORM691217
Danzaburou
3
8
12
1.13
L
0
7
15
1.07
W
Kali
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
44,520
58,149
Taken
64,775
25,721
Mitigated
48,700
19,992
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
PickleDickle99
Baron Samedi
27,119
2,735
1,845
9,468
23,508
10,526
991
10,136
13,372
78,327
0
L
Kukulkan
RainOfZombies
Kukulkan
17,666
2,959
330
4,738
18,481
8,458
0
12,014
6,467
72,400
0
L
20,144
15,538
0
5,829
23,329
13,417
0
8,121
15,208
0
46,915
W
Danzaburou
TAPEWORM691217
Danzaburou
10,437
4,020
511
3,436
17,611
6,468
1,011
6,838
10,773
0
39,840
L
6,710
735
0
714
22,965
26,825
188
7,857
15,108
39,734
0
W
Kali
18,425
10,122
0
4,732
17,030
8,727
489
8,148
8,882
0
33,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
41,161
230
Minions Killed
188
9
Camps Cleared
9
960,237
Distance Traveled
861,004
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,330
807
121
6
5
299,874
2
L
Kukulkan
14,815
780
96
5
1
270,772
0
L
Arachne
13,182
694
41
2
4
314,952
1
W
Danzaburou
13,007
685
79
4
1
304,300
1
L
Khepri
13,164
693
51
3
4
275,280
2
W
Kali
15,506
816
30
2
3
356,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role