Player Matchup

Tsukuyomi
Tsukuyomi
Born2BeBad86
Tsukuyomi
Level 100
God Stats
4W - 2L
1,809 SR
Queue Stats
77W - 66L
1,297 Elo+
Solo
Hera
Hera
Darth Francis84
Hera
Level 81
God Stats
7W - 9L
1,500 SR
Queue Stats
206W - 240L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fool144
Kumbhakarna
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Khepri
Khepri
GoldenBanBoy
Khepri
Level 126
God Stats
2W - 0L
1,685 SR
Queue Stats
96W - 86L
1,757 Elo+
Party 1
Loki
Loki
GoldenCaelum
Loki
Level 160
God Stats
105W - 50L
1,681 SR
Queue Stats
471W - 356L
1,606 Elo+
Party 1
Team Averages
Level 114
1,635 SR
1,518 Elo+

VS

Team Averages
Level 94
1,446 SR
1,506 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cat MD3434
Izanami
Level 84
God Stats
0W - 2L
1,211 SR
Queue Stats
136W - 146L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JetComb9
Morgan Le Fay
Level 89
God Stats
36W - 31L
1,500 SR
Queue Stats
430W - 460L
1,547 Elo+
Solo
King Arthur
King Arthur
Knight_blade137
King Arthur
Level 90
God Stats
70W - 81L
1,519 SR
Queue Stats
440W - 443L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Born2BeBad86
Tsukuyomi
17
2 / 2 / 17
11,365
1,033
13,488
9,132
4,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 0 / 13
11,453
1,041
8,080
2,912
1,138
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Fool144
Kumbhakarna
18
4 / 0 / 14
12,294
1,118
2,762
9,361
10,726
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
17
2 / 3 / 13
11,825
1,075
4,840
15,750
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
19 / 1 / 5
14,484
1,317
29,181
10,775
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

291

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 5 / 6
10,504
955
8,140
13,411
4,155
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
 
Da Ji
14
0 / 3 / 0
9,040
822
1,009
3,151
920
Mace

Mace

+10
Physical Power

Izanami
Cat MD3434
Izanami
16
5 / 10 / 0
11,866
1,079
13,835
16,517
4,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
JetComb9
Morgan Le Fay
14
0 / 2 / 0
9,294
845
1,634
2,789
885
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Knight_blade137
King Arthur
16
1 / 9 / 3
10,443
949
11,827
25,119
29,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
29
Kills
6
6
Deaths
29
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
6
0.6
L
Da Ji
 
Da Ji
0
3
0
0
W
Tsukuyomi
Born2BeBad86
Tsukuyomi
2
2
17
5.25
L
Izanami
Cat MD3434
Izanami
5
10
0
0.5
W
2
0
13
8.5
W
Kumbhakarna
Fool144
Kumbhakarna
4
0
14
11
W
Khepri
2
3
13
2.83
W
19
1
5
21.5
L
Morgan Le Fay
JetComb9
Morgan Le Fay
0
2
0
0
L
King Arthur
Knight_blade137
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
36,445
47,930
Taken
60,987
33,985
Mitigated
40,336
2,293
Healing
1,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,140
1,564
0
736
13,411
4,155
0
3,204
10,207
19,478
0
L
Da Ji
 
Da Ji
1,009
143
0
0
3,151
920
0
1,112
2,039
0
2,398
W
Tsukuyomi
Born2BeBad86
Tsukuyomi
13,488
2,504
0
174
9,132
4,400
0
2,570
6,480
0
28,742
L
Izanami
Cat MD3434
Izanami
13,835
7,728
0
468
16,517
4,404
0
4,078
12,439
0
51,380
W
8,080
2,158
0
524
2,912
1,138
0
616
2,256
37,894
0
W
Kumbhakarna
Fool144
Kumbhakarna
2,762
470
0
0
9,361
10,726
0
1,939
7,276
23,236
0
W
Khepri
4,840
460
0
1,595
15,750
12,814
0
1,950
8,402
8,004
0
W
29,181
9,803
0
0
10,775
4,907
0
2,110
8,522
0
51,588
L
Morgan Le Fay
JetComb9
Morgan Le Fay
1,634
247
0
17
2,789
885
0
1,290
1,499
9,534
0
L
King Arthur
Knight_blade137
King Arthur
11,827
2,547
0
161
25,119
29,972
0
5,998
19,121
0
27,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,421
Gold Earned
51,147
206
Minions Killed
157
7
Camps Cleared
3
1,033,372
Distance Traveled
657,437
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,504
955
27
2
0
173,219
1
L
Da Ji
9,040
822
0
0
0
46,592
0
W
Tsukuyomi
11,365
1,033
44
4
0
207,929
0
L
Izanami
11,866
1,079
85
8
0
174,385
0
W
Hera
11,453
1,041
68
6
4
176,052
0
W
Kumbhakarna
12,294
1,118
29
3
1
235,649
0
W
Khepri
11,825
1,075
7
1
0
197,201
0
W
Loki
14,484
1,317
58
5
2
216,541
3
L
Morgan Le Fay
9,294
845
18
2
3
74,102
1
L
King Arthur
10,443
949
27
2
0
189,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role