Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Niiko75
Neith
Level 89
God Stats
96W - 108L
1,430 SR
Queue Stats
167W - 229L
1,431 Elo+
Solo
Atlas
Atlas
zolp
Atlas
Level 103
God Stats
1W - 1L
1,834 SR
Queue Stats
6W - 6L
1,445 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,459 Elo+

VS

Team Averages
Level 64
1,592 SR
1,425 Elo+
Baron Samedi
Baron Samedi
McLovin808
Baron Samedi
Level 115
God Stats
3W - 3L
1,633 SR
Queue Stats
12W - 13L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
Tkabsolute
Hou Yi
Level 27
God Stats
2W - 1L
1,643 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
Vina_licious
Guan Yu
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 6 / 5
8,149
741
12,176
8,666
3,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Niiko75
Neith
13
3 / 5 / 6
8,597
782
9,545
10,016
3,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
zolp
Atlas
12
4 / 8 / 4
8,807
801
6,689
13,459
8,590
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McLovin808
Baron Samedi
13
8 / 5 / 8
9,434
858
10,352
12,276
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Tkabsolute
Hou Yi
14
8 / 2 / 10
10,199
927
16,519
11,283
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Vina_licious
Guan Yu
12
3 / 2 / 11
8,696
791
2,013
12,665
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
19
19
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
5
0.75
W
Baron Samedi
McLovin808
Baron Samedi
8
5
8
2.4
L
Neith
Niiko75
Neith
3
5
6
1.2
W
Hou Yi
Tkabsolute
Hou Yi
8
2
10
6.5
W
Guan Yu
Vina_licious
Guan Yu
3
2
11
4.25
L
Atlas
zolp
Atlas
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
28,884
32,141
Taken
36,224
15,770
Mitigated
20,602
4,680
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,176
737
228
791
8,666
3,183
0
1,964
6,702
37,053
0
W
Baron Samedi
McLovin808
Baron Samedi
10,352
773
1,800
3,520
12,276
5,622
766
6,359
5,716
31,653
0
L
Neith
Niiko75
Neith
9,545
2,282
0
1,878
10,016
3,997
960
3,601
6,415
0
30,445
W
Hou Yi
Tkabsolute
Hou Yi
16,519
8,740
0
1,747
11,283
3,929
564
5,621
5,469
0
26,308
W
Guan Yu
Vina_licious
Guan Yu
2,013
230
2,547
4,420
12,665
11,051
0
6,240
6,174
0
6,050
L
Atlas
zolp
Atlas
6,689
1,275
0
1,783
13,459
8,590
0
5,075
8,384
14,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
28,329
129
Minions Killed
92
8
Camps Cleared
2
573,310
Distance Traveled
596,899
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,149
741
57
5
5
198,001
2
W
Baron Samedi
9,434
858
45
4
0
173,845
0
L
Neith
8,597
782
58
5
2
188,500
1
W
Hou Yi
10,199
927
36
3
1
189,998
0
W
Guan Yu
8,696
791
11
1
1
233,056
1
L
Atlas
8,807
801
14
1
1
186,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role