Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
On Wallah
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
d1sturb4nc3
Chaac
Level 103
God Stats
2W - 2L
1,328 SR
Queue Stats
128W - 132L
1,530 Elo+
Solo
Kukulkan
Kukulkan
talmiz
Kukulkan
Level 18
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 8L
1,469 Elo+
Solo
Neith
Neith
ειβα
Neith
Level 41
God Stats
2W - 3L
1,381 SR
Queue Stats
12W - 31L
1,308 Elo+
Solo
Team Averages
Level 62
1,404 SR
1,462 Elo+

VS

Team Averages
Level 74
1,574 SR
1,453 Elo+
Pele
Pele
Felicar
Pele
Level 85
God Stats
23W - 29L
1,476 SR
Queue Stats
463W - 462L
1,524 Elo+
Solo
Nike
Nike
HappyRed50
Nike
Level 68
God Stats
4W - 3L
1,703 SR
Queue Stats
268W - 255L
1,428 Elo+
Solo
Neith
Neith
TigerShark6412
Neith
Level 22
God Stats
32W - 28L
1,420 SR
Queue Stats
56W - 68L
1,332 Elo+
Solo
Cabrakan
Cabrakan
WarmerSnake
Cabrakan
Level 48
God Stats
7W - 3L
1,539 SR
Queue Stats
83W - 62L
1,530 Elo+
Solo
Freya
Freya
vonte-_-flossy
Freya
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
137W - 132L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 4 / 8
9,688
745
13,715
10,142
5,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
On Wallah
Nemesis
13
1 / 9 / 2
8,572
659
2,914
11,363
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 4 / 3
10,419
801
10,895
19,617
24,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
talmiz
Kukulkan
18
3 / 10 / 5
10,435
803
11,769
14,206
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
ειβα
Neith
16
3 / 6 / 4
9,370
721
5,697
12,411
4,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Felicar
Pele
19
9 / 2 / 12
11,427
879
15,513
15,569
6,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 3 / 10
10,354
796
9,724
15,986
17,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 12
9,829
756
8,591
10,971
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
WarmerSnake
Cabrakan
17
4 / 3 / 13
10,282
791
7,264
10,876
12,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
12 / 5 / 10
11,634
895
18,307
13,978
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
14
Kills
33
33
Deaths
15
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
8
1.25
W
Pele
Felicar
Pele
9
2
12
7.5
W
6
3
10
3.67
L
Nemesis
On Wallah
Nemesis
1
9
2
0.22
W
2
2
12
4
W
Cabrakan
WarmerSnake
Cabrakan
4
3
13
3.5
L
6
4
3
1.88
L
Kukulkan
talmiz
Kukulkan
3
10
5
0.55
W
12
5
10
3.4
L
Neith
ειβα
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,990
Damage
59,399
67,739
Taken
67,380
45,848
Mitigated
49,370
9,982
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,715
1,039
0
567
10,142
5,137
744
3,002
7,007
43,572
0
W
Pele
Felicar
Pele
15,513
2,941
0
5,968
15,569
6,864
911
6,380
9,189
0
45,327
W
9,724
1,816
0
1,132
15,986
17,352
737
4,737
11,249
0
29,482
L
Nemesis
On Wallah
Nemesis
2,914
1,231
97
429
11,363
4,154
60
3,986
7,317
0
3,487
W
8,591
4,523
0
3,544
10,971
4,597
3,058
6,047
4,924
0
32,173
W
Cabrakan
WarmerSnake
Cabrakan
7,264
1,143
0
156
10,876
12,947
94
2,877
7,999
20,943
0
L
10,895
1,959
0
4,659
19,617
24,630
170
8,172
11,087
304
23,154
L
Kukulkan
talmiz
Kukulkan
11,769
313
0
1,814
14,206
7,604
0
5,636
8,418
49,427
0
W
18,307
6,102
0
3,494
13,978
7,610
1,064
5,693
8,285
46,141
3,272
L
Neith
ειβα
Neith
5,697
687
207
2,209
12,411
4,323
111
3,169
9,120
0
12,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
53,526
201
Minions Killed
249
0
Camps Cleared
0
1,194,450
Distance Traveled
1,246,079
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,688
745
55
4
0
246,524
3
W
Pele
11,427
879
53
4
0
290,694
0
W
Nike
10,354
796
56
4
0
266,346
1
L
Nemesis
8,572
659
1
0
0
193,951
2
W
Neith
9,829
756
49
4
0
237,528
4
W
Cabrakan
10,282
791
28
2
0
210,561
0
L
Chaac
10,419
801
28
2
0
278,836
3
L
Kukulkan
10,435
803
88
7
0
239,344
0
W
Freya
11,634
895
63
5
0
240,950
0
L
Neith
9,370
721
29
2
0
235,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role