Player Matchup

Ravana
Ravana
EL HOMBRE SHH
Ravana
Level 126
God Stats
17W - 23L
1,320 SR
Queue Stats
579W - 573L
1,510 Elo+
Party 1
Chaac
Chaac
IIl Madibro lII
Chaac
Level 135
God Stats
66W - 48L
1,623 SR
Queue Stats
351W - 369L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
KarmaKameli
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,559 Elo+
Party 1
Thoth
Thoth
PesuS1eni
Thoth
Level 117
God Stats
3W - 2L
1,178 SR
Queue Stats
164W - 155L
1,503 Elo+
Party 1
Kumbhakarna
Kumbhakarna
its Positivee
Kumbhakarna
Level 152
God Stats
4W - 1L
1,695 SR
Queue Stats
258W - 216L
1,553 Elo+
Party 1
Team Averages
Level 137
1,463 SR
1,533 Elo+

VS

Team Averages
Level 82
1,499 SR
1,456 Elo+
Ra
Ra
RaiDenKing012
Ra
Level 129
God Stats
7W - 5L
1,259 SR
Queue Stats
313W - 360L
1,469 Elo+
Party 2
Anubis
Anubis
ReaperOfBabayaga
Anubis
Level 55
God Stats
1W - 1L
1,679 SR
Queue Stats
193W - 213L
1,473 Elo+
Solo
Hel
Hel
TERPI_LE_REQUIN_
Hel
Level 47
God Stats
3W - 9L
1,182 SR
Queue Stats
120W - 115L
1,468 Elo+
Party 3
Cupid
Cupid
josko91
Cupid
Level 60
God Stats
7W - 3L
1,650 SR
Queue Stats
75W - 70L
1,489 Elo+
Party 3
Kali
Kali
peskyto215bcn
Kali
Level 117
God Stats
3W - 6L
1,724 SR
Queue Stats
220W - 294L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
11,766
560
10,883
10,357
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 1
10,672
508
6,965
12,595
13,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
KarmaKameli
Jing Wei
18
4 / 2 / 7
10,955
522
22,169
20,274
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
PesuS1eni
Thoth
18
8 / 2 / 6
11,589
552
13,940
10,568
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
its Positivee
Kumbhakarna
16
6 / 1 / 10
10,829
516
11,370
25,111
28,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,692
462
9,071
14,012
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 1
10,051
479
4,408
18,286
8,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 3
8,117
387
11,448
15,938
11,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
josko91
Cupid
14
3 / 2 / 1
8,878
423
16,505
19,120
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 7 / 1
7,670
365
4,105
16,502
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
8
9
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
0
2
1
0.25
W
Jing Wei
KarmaKameli
Jing Wei
4
2
7
3.75
W
Thoth
PesuS1eni
Thoth
8
2
6
5.5
L
2
5
0
0.4
L
2
4
1
0.63
L
1
5
3
0.5
W
Kumbhakarna
its Positivee
Kumbhakarna
6
1
10
11
L
Cupid
josko91
Cupid
3
2
1
1.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,327
Damage
45,537
78,905
Taken
83,858
58,927
Mitigated
37,697
24,043
Healing
39,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,883
1,694
0
5,074
10,357
5,465
456
2,025
8,188
0
100,095
W
6,965
1,255
0
5,233
12,595
13,613
1,719
3,011
9,584
0
64,710
W
Jing Wei
KarmaKameli
Jing Wei
22,169
17,600
0
10,748
20,274
6,978
1,929
7,281
12,411
0
92,377
W
Thoth
PesuS1eni
Thoth
13,940
223
0
696
10,568
3,961
339
4,913
5,581
79,214
0
L
9,071
651
1,375
5,267
14,012
5,601
0
6,425
7,314
67,242
0
L
4,408
601
0
9,102
18,286
8,376
504
3,055
15,171
62,383
0
L
11,448
881
6,667
8,012
15,938
11,197
0
5,266
10,578
37,620
0
W
Kumbhakarna
its Positivee
Kumbhakarna
11,370
1,445
0
2,292
25,111
28,910
0
6,499
18,214
29,136
0
L
Cupid
josko91
Cupid
16,505
9,805
371
4,385
19,120
6,911
576
5,456
13,494
0
52,805
L
4,105
2,194
0
4,132
16,502
5,612
0
4,347
11,991
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
44,408
613
Minions Killed
480
0
Camps Cleared
0
2,010,090
Distance Traveled
1,749,101
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,766
560
154
7
0
428,361
1
W
Chaac
10,672
508
143
7
0
350,921
0
W
Jing Wei
10,955
522
131
6
0
392,418
2
W
Thoth
11,589
552
158
8
0
383,927
4
L
Ra
9,692
462
137
7
0
381,052
2
L
Anubis
10,051
479
143
7
0
280,010
4
L
Hel
8,117
387
49
2
0
374,836
2
W
Kumbhakarna
10,829
516
27
1
0
454,463
5
L
Cupid
8,878
423
91
4
0
366,651
1
L
Kali
7,670
365
60
3
0
346,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role