Player Matchup

Athena
Athena
Bronze III
AlexisBra13
Athena
Bronze III
Level 69
God Stats
0W - 2L
1,603 SR
Queue Stats
0W - 6L
1,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
DiaboAteu
Tsukuyomi
Silver II
Level 160
God Stats
1W - 2L
1,530 SR
Queue Stats
156W - 173L
1,027 MMR
Solo
Achilles
Achilles
Gold V
LordDeadly
Achilles
Gold V
Level 153
God Stats
1W - 5L
1,149 SR
Queue Stats
76W - 80L
1,641 MMR
Party 1
Freya
Freya
Gold V
ToneMito
Freya
Gold V
Level 124
God Stats
4W - 6L
1,610 SR
Queue Stats
113W - 114L
1,691 MMR
Party 1
Izanami
Izanami
Gold III
Zangao01
Izanami
Gold III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 97L
1,496 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,478 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,575 SR
1,463 MMR
Skadi
Skadi
Diamond I
 
Skadi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Flamito
Geb
Silver I
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 66L
1,453 MMR
Solo
Merlin
Merlin
Silver I
acu4diem
Merlin
Silver I
Level 154
God Stats
1W - 1L
1,834 SR
Queue Stats
22W - 12L
1,632 MMR
Solo
Fenrir
Fenrir
Silver II
xAcuzado
Fenrir
Silver II
Level 148
God Stats
9W - 7L
1,543 SR
Queue Stats
121W - 119L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 3 / 3
6,108
470
3,624
11,406
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
DiaboAteu
Tsukuyomi
12
5 / 6 / 0
7,365
567
6,732
11,926
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
LordDeadly
Achilles
13
2 / 3 / 1
7,526
579
9,040
12,578
9,595
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
ToneMito
Freya
10
2 / 5 / 2
6,369
490
5,573
10,053
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Zangao01
Izanami
11
0 / 6 / 0
6,419
494
4,097
10,731
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetLokiCliodhnaShiva

VS

Bans
GilgameshApolloAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
11 / 0 / 4
9,540
734
13,435
8,015
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
 
Mulan
13
5 / 4 / 0
8,498
654
8,032
13,539
9,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Geb
11
0 / 2 / 11
7,143
549
3,580
12,327
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
acu4diem
Merlin
14
4 / 2 / 2
8,058
620
9,568
4,886
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xAcuzado
Fenrir
12
3 / 2 / 5
7,499
577
4,377
8,464
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
23
23
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
0
4
13
W
Mulan
 
Mulan
5
4
0
1.25
L
Athena
0
3
3
0.5
L
Tsukuyomi
DiaboAteu
Tsukuyomi
5
6
0
0.83
W
Geb
0
2
11
2.75
L
Achilles
LordDeadly
Achilles
2
3
1
0.83
L
Freya
ToneMito
Freya
2
5
2
0.6
L
Izanami
Zangao01
Izanami
0
6
0
0
W
Merlin
acu4diem
Merlin
4
2
2
2.5
W
Fenrir
xAcuzado
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
38,992
56,694
Taken
47,231
25,544
Mitigated
24,576
11,541
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,435
7,086
0
2,543
8,015
2,107
2,036
1,120
6,895
0
62,828
W
Mulan
 
Mulan
8,032
1,155
0
2,983
13,539
9,161
0
1,742
11,797
0
43,785
L
Athena
3,624
1,148
0
1,263
11,406
6,830
0
3,384
7,904
15,113
0
L
Tsukuyomi
DiaboAteu
Tsukuyomi
6,732
1,942
0
2,422
11,926
3,737
0
3,192
8,583
0
42,692
W
Geb
3,580
542
455
4,083
12,327
8,657
0
4,402
7,925
15,133
0
L
Achilles
LordDeadly
Achilles
9,040
2,488
0
3,082
12,578
9,595
328
916
11,642
5,901
40,276
L
Freya
ToneMito
Freya
5,573
2,493
0
2,995
10,053
2,891
22
4,459
5,388
30,106
0
L
Izanami
Zangao01
Izanami
4,097
2,573
0
1,779
10,731
2,491
0
666
10,029
0
48,477
W
Merlin
acu4diem
Merlin
9,568
688
0
721
4,886
1,682
86
1,425
3,461
60,345
0
W
Fenrir
xAcuzado
Fenrir
4,377
878
0
3,389
8,464
2,969
0
1,511
6,953
0
35,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
40,738
338
Minions Killed
386
0
Camps Cleared
0
1,274,173
Distance Traveled
1,330,592
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,540
734
102
8
0
269,760
7
W
Mulan
8,498
654
91
7
0
242,453
2
L
Athena
6,108
470
24
2
0
290,511
6
L
Tsukuyomi
7,365
567
74
6
0
273,695
1
W
Geb
7,143
549
18
1
0
293,577
7
L
Achilles
7,526
579
96
7
0
250,519
3
L
Freya
6,369
490
58
4
0
245,321
0
L
Izanami
6,419
494
86
7
0
214,127
6
W
Merlin
8,058
620
110
8
0
260,930
5
W
Fenrir
7,499
577
65
5
0
263,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role