Player Matchup

Hercules
Hercules
Nico__426
Hercules
Level 16
God Stats
0W - 4L
1,277 SR
Queue Stats
3W - 15L
1,031 Elo+
Party 2
Bastet
Bastet
Wolfang185
Bastet
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 120L
1,385 Elo+
Solo
Poseidon
Poseidon
xXILoveKurumiXx
Poseidon
Level 32
God Stats
1W - 6L
1,500 SR
Queue Stats
6W - 21L
1,031 Elo+
Party 2
Team Averages
Level 48
1,426 SR
1,149 Elo+

VS

Team Averages
Level 133
1,621 SR
1,521 Elo+
Nike
Nike
A Great Baggi
Nike
Level 143
God Stats
10W - 10L
1,606 SR
Queue Stats
196W - 180L
1,629 Elo+
Party 1
Ullr
Ullr
HellishFiend476
Ullr
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
237W - 243L
1,568 Elo+
Party 1
Hades
Hades
theSKEEGZ
Hades
Level 149
God Stats
8W - 8L
1,756 SR
Queue Stats
603W - 776L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nico__426
Hercules
13
0 / 2 / 3
8,010
616
4,344
12,173
12,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Wolfang185
Bastet
13
3 / 7 / 2
9,841
757
7,633
13,686
3,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
13
2 / 11 / 1
9,176
706
4,451
10,838
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 13
9,784
753
9,470
11,279
11,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 11
9,959
766
11,470
8,434
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
theSKEEGZ
Hades
15
8 / 2 / 12
10,482
806
9,012
8,463
3,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
20
20
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
6
1
11
11.5
L
Hercules
Nico__426
Hercules
0
2
3
0.75
L
Bastet
Wolfang185
Bastet
3
7
2
0.57
W
Hades
theSKEEGZ
Hades
8
2
12
7
L
Poseidon
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
29,952
36,697
Taken
28,176
18,641
Mitigated
18,578
5,511
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,470
1,195
288
1,176
11,279
11,121
514
2,199
8,866
127
36,686
W
11,470
5,548
0
1,531
8,434
3,498
1,089
1,747
6,491
0
34,139
L
Hercules
Nico__426
Hercules
4,344
212
0
3,442
12,173
12,570
50
3,459
8,714
0
17,173
L
Bastet
Wolfang185
Bastet
7,633
1,275
72
1,636
13,686
3,617
529
3,509
10,177
0
20,150
W
Hades
theSKEEGZ
Hades
9,012
1,026
579
2,862
8,463
3,959
458
1,363
6,960
24,732
0
L
Poseidon
4,451
655
60
301
10,838
2,454
537
2,166
8,672
23,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
30,225
87
Minions Killed
145
4
Camps Cleared
7
627,523
Distance Traveled
678,062
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,784
753
40
3
4
229,453
2
W
Ullr
9,959
766
66
5
2
231,463
2
L
Hercules
8,010
616
23
2
1
226,650
0
L
Bastet
9,841
757
31
2
2
214,525
3
W
Hades
10,482
806
39
3
1
217,146
1
L
Poseidon
9,176
706
33
3
1
186,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role