Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FENIXCRUJIENTE
Tyr
Level 156
God Stats
8W - 6L
1,970 SR
Queue Stats
106W - 116L
1,730 Elo+
Solo
Hun Batz
Hun Batz
Guardian1vs9
Hun Batz
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 58L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TXVXTpiotr
Ah Muzen Cab
Level 79
God Stats
30W - 19L
1,685 SR
Queue Stats
120W - 129L
1,595 Elo+
Solo
Anubis
Anubis
ThePilouze
Anubis
Level 84
God Stats
4W - 2L
1,711 SR
Queue Stats
128W - 114L
1,554 Elo+
Party 1
Team Averages
Level 116
1,673 SR
1,604 Elo+

VS

Team Averages
Level 112
1,568 SR
1,588 Elo+
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ByTrace93
Khepri
Level 124
God Stats
3W - 2L
1,528 SR
Queue Stats
295W - 279L
1,647 Elo+
Party 2
Ravana
Ravana
vikito11111
Ravana
Level 149
God Stats
3W - 0L
1,810 SR
Queue Stats
42W - 34L
1,602 Elo+
Solo
Xing Tian
Xing Tian
xXWiduXx
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,537 Elo+
Party 2
Skadi
Skadi
ереВаныч
Skadi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 2
6,159
411
4,129
10,940
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
7,005
467
5,647
9,612
4,603
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Guardian1vs9
Hun Batz
14
1 / 3 / 1
7,951
530
7,432
11,284
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
TXVXTpiotr
Ah Muzen Cab
14
2 / 6 / 1
8,083
539
7,358
12,769
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ThePilouze
Anubis
11
2 / 6 / 0
6,813
454
6,310
11,372
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 1 / 7
8,429
562
9,839
10,372
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
ByTrace93
Khepri
11
1 / 2 / 8
7,067
471
4,771
10,494
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
15
9 / 2 / 4
8,906
594
9,348
10,852
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xing Tian
xXWiduXx
Xing Tian
14
0 / 0 / 3
7,985
532
3,829
10,648
6,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 4
7,740
516
10,526
5,469
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
19
19
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Tiamat
 
Tiamat
5
1
7
8.5
W
Khepri
ByTrace93
Khepri
1
2
8
2.5
L
0
2
0
0
L
Hun Batz
Guardian1vs9
Hun Batz
1
3
1
0.5
L
Ah Muzen Cab
TXVXTpiotr
Ah Muzen Cab
2
6
1
0.42
L
Anubis
ThePilouze
Anubis
2
6
0
0.33
W
Ravana
9
2
4
5.5
W
Xing Tian
xXWiduXx
Xing Tian
0
0
3
1.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
38,313
55,977
Taken
47,835
24,200
Mitigated
27,212
19,452
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,129
1,236
1,346
3,515
10,940
7,525
210
2,772
8,102
20,694
6,847
W
Tiamat
 
Tiamat
9,839
1,128
0
1,804
10,372
5,249
40
1,322
9,050
39,876
0
W
Khepri
ByTrace93
Khepri
4,771
472
459
2,901
10,494
9,854
0
3,265
7,229
20,897
3,038
L
5,647
1,091
0
3,858
9,612
4,603
0
3,173
6,403
0
37,964
L
Hun Batz
Guardian1vs9
Hun Batz
7,432
2,099
0
3,707
11,284
3,765
0
4,305
6,811
0
52,408
L
Ah Muzen Cab
TXVXTpiotr
Ah Muzen Cab
7,358
2,455
0
3,567
12,769
3,608
525
5,017
7,424
0
59,063
L
Anubis
ThePilouze
Anubis
6,310
372
0
3,459
11,372
4,699
329
2,155
9,202
36,398
0
W
Ravana
9,348
3,286
0
2,450
10,852
4,484
940
1,814
9,038
0
58,536
W
Xing Tian
xXWiduXx
Xing Tian
3,829
223
0
4,870
10,648
6,359
160
0
10,648
44,499
0
W
10,526
4,556
0
2,690
5,469
1,266
808
3,470
1,999
0
47,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
40,127
396
Minions Killed
418
0
Camps Cleared
0
1,322,972
Distance Traveled
1,425,929
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,159
411
50
3
0
264,443
2
W
Tiamat
8,429
562
94
6
0
309,862
6
W
Khepri
7,067
471
32
2
0
280,313
6
L
Tyr
7,005
467
95
6
0
236,617
0
L
Hun Batz
7,951
530
100
7
0
302,677
1
L
Ah Muzen Cab
8,083
539
94
6
0
286,727
7
L
Anubis
6,813
454
57
4
0
232,508
1
W
Ravana
8,906
594
105
7
0
291,932
4
W
Xing Tian
7,985
532
93
6
0
253,772
3
W
Skadi
7,740
516
94
6
0
290,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role