Player Matchup

Bacchus
Bacchus
DomEstico99
Bacchus
Level 60
God Stats
9W - 12L
1,415 SR
Queue Stats
247W - 285L
1,349 Elo+
Party 2
Apollo
Apollo
Fibroga
Apollo
Level 8
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 2
Nike
Nike
GlycerinDawn
Nike
Level 66
God Stats
4W - 2L
1,555 SR
Queue Stats
253W - 258L
1,405 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Saladinoo
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 302L
1,444 Elo+
Party 3
Awilix
Awilix
gagemann
Awilix
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 102L
1,473 Elo+
Solo
Team Averages
Level 53
1,456 SR
1,411 Elo+

VS

Team Averages
Level 61
1,763 SR
1,679 Elo+
Bellona
Bellona
IiIiIiIiIiliI
Bellona
Level 16
God Stats
3W - 0L
1,861 SR
Queue Stats
31W - 12L
1,668 Elo+
Party 1
Cerberus
Cerberus
KxS_BlazeEmHigh
Cerberus
Level 35
God Stats
5W - 0L
1,961 SR
Queue Stats
206W - 50L
1,757 Elo+
Party 1
Artemis
Artemis
KxS_Noah_Skibba
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 3L
1,964 Elo+
Party 1
Hel
Hel
Murghdaught
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 86L
1,325 Elo+
Solo
Thanatos
Thanatos
XRIOT-Chesty
Thanatos
Level 109
God Stats
3W - 2L
1,994 SR
Queue Stats
157W - 108L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DomEstico99
Bacchus
6
0 / 2 / 0
4,324
432
2,767
6,976
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Fibroga
Apollo
6
0 / 9 / 0
3,991
399
1,946
8,647
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,616
462
2,950
6,426
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Saladinoo
Morgan Le Fay
8
0 / 2 / 0
4,978
498
2,078
5,096
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
gagemann
Awilix
7
0 / 5 / 0
4,536
454
2,164
6,810
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
6 / 0 / 0
6,844
684
6,281
6,424
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
10
2 / 0 / 8
6,515
652
4,944
5,732
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
10 / 0 / 2
7,526
753
8,794
4,357
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 1
6,779
678
3,643
3,696
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XRIOT-Chesty
Thanatos
10
0 / 1 / 2
5,953
595
1,586
8,209
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
21
21
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DomEstico99
Bacchus
0
2
0
0
L
Apollo
Fibroga
Apollo
0
9
0
0
L
0
3
0
0
W
Bellona
6
0
0
6
W
Cerberus
2
0
8
6
W
10
0
2
11
W
3
1
1
3.5
L
Morgan Le Fay
Saladinoo
Morgan Le Fay
0
2
0
0
W
Thanatos
XRIOT-Chesty
Thanatos
0
1
2
1
L
Awilix
gagemann
Awilix
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,905
Damage
25,248
33,955
Taken
28,418
11,213
Mitigated
15,709
5,565
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DomEstico99
Bacchus
2,767
103
0
526
6,976
3,705
0
2,287
4,689
11,208
0
L
Apollo
Fibroga
Apollo
1,946
765
0
723
8,647
1,281
0
1,922
6,725
0
9,860
L
2,950
681
0
1,892
6,426
3,377
0
295
6,131
0
19,368
W
Bellona
6,281
2,692
0
3,668
6,424
5,924
481
0
6,042
0
34,305
W
Cerberus
4,944
607
0
1,845
5,732
4,546
56
1,192
4,540
14,692
0
W
8,794
5,724
0
1,520
4,357
1,455
1,660
1,513
2,844
0
50,203
W
3,643
238
663
1,632
3,696
1,210
67
1,339
2,326
39,604
0
L
Morgan Le Fay
Saladinoo
Morgan Le Fay
2,078
0
0
942
5,096
1,170
0
2,499
2,597
26,971
0
W
Thanatos
XRIOT-Chesty
Thanatos
1,586
268
0
8,193
8,209
2,574
0
801
7,408
0
33,373
L
Awilix
gagemann
Awilix
2,164
657
0
1,482
6,810
1,680
0
1,584
5,226
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
33,617
175
Minions Killed
378
0
Camps Cleared
0
907,008
Distance Traveled
991,951
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,324
432
8
1
0
201,767
0
L
Apollo
3,991
399
22
2
0
168,679
1
L
Nike
4,616
462
43
4
0
170,664
1
W
Bellona
6,844
684
77
8
0
213,645
5
W
Cerberus
6,515
652
34
3
0
198,150
1
W
Artemis
7,526
753
89
9
0
178,148
1
W
Hel
6,779
678
92
9
0
192,398
1
L
Morgan Le Fay
4,978
498
51
5
0
165,244
2
W
Thanatos
5,953
595
86
9
0
209,610
1
L
Awilix
4,536
454
51
5
0
200,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role