Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
jinrou2310
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 240L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
satorin04
Ah Muzen Cab
Level 104
God Stats
2W - 0L
2,010 SR
Queue Stats
41W - 11L
1,749 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,545 Elo+

VS

Team Averages
Level 100
1,510 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Emperorecean
Odin
Level 100
God Stats
1W - 2L
1,505 SR
Queue Stats
306W - 318L
1,462 Elo+
Solo
Cernunnos
Cernunnos
LowLife22
Cernunnos
Level 89
God Stats
22W - 33L
1,474 SR
Queue Stats
272W - 271L
1,564 Elo+
Solo
Susano
Susano
hibo722
Susano
Level 146
God Stats
11W - 7L
1,574 SR
Queue Stats
400W - 331L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
masqueranium
Baron Samedi
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 289L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 0 / 2
9,231
615
11,886
9,324
8,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
 
Loki
15
5 / 1 / 1
8,553
570
4,524
9,158
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
14
3 / 3 / 4
8,522
568
7,136
9,685
10,338
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
jinrou2310
Discordia
14
2 / 5 / 3
8,312
554
4,735
7,380
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
satorin04
Ah Muzen Cab
17
6 / 0 / 1
9,929
662
8,069
9,287
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 3 / 4
7,191
479
6,420
13,235
8,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 5 / 0
6,641
443
2,645
14,688
7,157
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
LowLife22
Cernunnos
12
0 / 5 / 1
7,140
476
3,266
9,574
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
hibo722
Susano
14
5 / 2 / 3
8,259
551
8,615
8,345
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
masqueranium
Baron Samedi
13
2 / 4 / 4
7,803
520
5,116
8,994
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
19
Kills
9
9
Deaths
19
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
W
Loki
 
Loki
5
1
1
5.5
W
Bacchus
 
Bacchus
3
3
4
1.67
L
Jormungandr
 
Jormungandr
2
3
4
1.33
L
0
5
0
0
L
Cernunnos
LowLife22
Cernunnos
0
5
1
0.1
L
Susano
hibo722
Susano
5
2
3
3.25
W
Discordia
jinrou2310
Discordia
2
5
3
0.7
L
Baron Samedi
masqueranium
Baron Samedi
2
4
4
1
W
Ah Muzen Cab
satorin04
Ah Muzen Cab
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
26,062
44,834
Taken
54,836
27,150
Mitigated
24,390
14,598
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,886
1,534
0
6,046
9,324
8,570
256
897
8,427
63,344
0
W
Loki
 
Loki
4,524
953
0
760
9,158
3,018
0
1,582
7,458
0
55,465
W
Bacchus
 
Bacchus
7,136
1,211
1,476
1,860
9,685
10,338
0
3,294
6,256
35,443
3,278
L
Jormungandr
 
Jormungandr
6,420
3,136
0
2,068
13,235
8,280
0
4,837
8,398
36,408
0
L
2,645
792
0
1,645
14,688
7,157
0
10,164
4,524
0
34,621
L
Cernunnos
LowLife22
Cernunnos
3,266
1,791
0
2,226
9,574
2,752
0
1,416
8,158
0
45,227
L
Susano
hibo722
Susano
8,615
1,537
0
3,940
8,345
2,773
0
792
7,553
0
55,152
W
Discordia
jinrou2310
Discordia
4,735
457
0
553
7,380
1,996
0
2,600
4,519
51,478
0
L
Baron Samedi
masqueranium
Baron Samedi
5,116
318
61
2,248
8,994
3,428
102
5,931
3,063
39,655
0
W
Ah Muzen Cab
satorin04
Ah Muzen Cab
8,069
4,059
0
3,903
9,287
3,228
528
2,649
6,638
0
81,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
37,034
536
Minions Killed
452
0
Camps Cleared
0
1,562,802
Distance Traveled
1,441,323
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,231
615
128
9
0
267,094
5
W
Loki
8,553
570
99
7
0
373,280
7
W
Bacchus
8,522
568
53
4
0
294,717
7
L
Jormungandr
7,191
479
65
4
0
295,844
9
L
Odin
6,641
443
83
6
0
240,975
2
L
Cernunnos
7,140
476
112
7
0
271,797
4
L
Susano
8,259
551
108
7
0
353,069
7
W
Discordia
8,312
554
104
7
0
289,391
6
L
Baron Samedi
7,803
520
84
6
0
279,638
4
W
Ah Muzen Cab
9,929
662
152
10
0
338,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role