Player Matchup

Charybdis
Charybdis
Heleim
Charybdis
Level 102
God Stats
4W - 12L
1,479 SR
Queue Stats
28W - 34L
1,455 Elo+
Solo
Zeus
Zeus
ImKavabunga
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Hercules
Hercules
JohnDSylvester
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,416 Elo+

VS

Team Averages
Level 104
1,497 SR
1,354 Elo+
Ullr
Ullr
Grinam
Ullr
Level 115
God Stats
5W - 6L
1,473 SR
Queue Stats
18W - 26L
1,337 Elo+
Party 2
Ymir
Ymir
Meganteol
Ymir
Level 55
God Stats
40W - 38L
1,584 SR
Queue Stats
408W - 457L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Svidnoslava
Baron Samedi
Level 141
God Stats
2W - 5L
1,432 SR
Queue Stats
29W - 40L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Heleim
Charybdis
14
2 / 5 / 3
10,574
661
6,513
10,372
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 4
10,529
658
12,600
9,148
3,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
3 / 5 / 4
10,246
640
12,364
19,367
10,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Grinam
Ullr
16
3 / 0 / 10
11,335
708
11,544
10,549
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
7 / 4 / 5
12,393
775
9,950
20,241
21,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Svidnoslava
Baron Samedi
15
6 / 4 / 7
11,297
706
11,282
10,628
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
16
16
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
Grinam
Ullr
3
0
10
8
L
Charybdis
Heleim
Charybdis
2
5
3
0.7
L
3
6
4
0.83
L
Hercules
3
5
4
1
W
Ymir
7
4
5
2.38
W
Baron Samedi
Svidnoslava
Baron Samedi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
32,776
38,887
Taken
41,418
17,728
Mitigated
31,867
5,337
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Grinam
Ullr
11,544
5,040
0
2,135
10,549
4,416
1,493
5,395
5,053
0
43,556
L
Charybdis
Heleim
Charybdis
6,513
4,364
0
1,017
10,372
3,931
0
5,717
4,476
0
35,305
L
12,600
922
0
250
9,148
3,537
0
4,961
4,075
39,135
0
L
Hercules
12,364
3,868
0
4,070
19,367
10,260
0
11,060
7,873
0
22,761
W
Ymir
9,950
1,670
0
4,264
20,241
21,910
321
4,926
14,860
28,359
0
W
Baron Samedi
Svidnoslava
Baron Samedi
11,282
722
1,512
1,854
10,628
5,541
817
3,032
7,316
41,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
35,025
154
Minions Killed
172
6
Camps Cleared
7
752,093
Distance Traveled
783,072
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,335
708
76
5
6
283,549
0
L
Charybdis
10,574
661
70
4
1
214,725
5
L
Zeus
10,529
658
57
4
1
249,495
2
L
Hercules
10,246
640
27
2
4
287,873
4
W
Ymir
12,393
775
37
2
1
260,519
5
W
Baron Samedi
11,297
706
59
4
0
239,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role