Player Matchup

Neith
Neith
Silver I
HerbDerderfrerd
Neith
Silver I
Level 155
God Stats
13W - 8L
1,721 SR
Queue Stats
224W - 215L
1,224 MMR
Solo
Thoth
Thoth
Silver II
Lewaniko
Thoth
Silver II
Level 84
God Stats
2W - 1L
1,737 SR
Queue Stats
22W - 26L
1,165 MMR
Party 1
Geb
Geb
Silver I
PandaRage
Geb
Silver I
Level 158
God Stats
47W - 30L
1,561 SR
Queue Stats
210W - 220L
1,168 MMR
Solo
Arachne
Arachne
Silver I
SmiteGurl
Arachne
Silver I
Level 159
God Stats
65W - 60L
1,543 SR
Queue Stats
316W - 324L
1,279 MMR
Party 1
Achilles
Achilles
Silver I
Yaminoka
Achilles
Silver I
Level 75
God Stats
15W - 21L
1,582 SR
Queue Stats
30W - 45L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,629 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,570 SR
1,380 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
Razch
Thanatos
Silver I
Level 141
God Stats
1W - 1L
1,693 SR
Queue Stats
22W - 19L
1,455 MMR
Party 2
Ymir
Ymir
Silver I
akokos
Ymir
Silver I
Level 77
God Stats
102W - 82L
1,658 SR
Queue Stats
397W - 405L
1,167 MMR
Solo
Zeus
Zeus
Silver II
gettouchedmate
Zeus
Silver II
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 11
17,510
649
13,882
9,290
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Lewaniko
Thoth
20
10 / 4 / 6
16,015
593
20,612
12,945
5,085
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 1 / 11
14,047
520
6,534
21,712
30,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
SmiteGurl
Arachne
20
5 / 4 / 5
15,539
576
12,584
27,922
13,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Yaminoka
Achilles
20
7 / 2 / 5
15,047
557
20,887
24,119
40,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniAo KuangShiva

VS

Bans
SylvanusBastetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
1 / 3 / 1
13,994
518
8,025
15,101
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
 
Chaac
20
1 / 6 / 2
13,237
490
11,473
30,713
27,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Razch
Thanatos
15
3 / 9 / 2
10,801
400
8,468
17,666
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
akokos
Ymir
17
1 / 5 / 5
11,552
428
5,868
21,321
24,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 5 / 4
13,330
494
17,985
17,490
13,205
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
27
Kills
10
11
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Chaac
 
Chaac
1
6
2
0.33
W
3
0
11
8.5
W
Thoth
Lewaniko
Thoth
10
4
6
3.25
W
2
1
11
7.5
L
Thanatos
Razch
Thanatos
3
9
2
0.44
W
Arachne
SmiteGurl
Arachne
5
4
5
1.88
W
Achilles
Yaminoka
Achilles
7
2
5
4.75
L
Ymir
akokos
Ymir
1
5
5
0.7
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,499
Damage
51,819
95,988
Taken
102,291
94,662
Mitigated
77,291
35,792
Healing
32,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,025
5,250
0
6,635
15,101
4,154
340
4,819
10,282
0
131,117
L
Chaac
 
Chaac
11,473
1,835
0
12,292
30,713
27,619
0
5,946
24,767
0
98,611
W
13,882
4,497
0
5,530
9,290
4,825
10,030
1,458
7,832
0
169,940
W
Thoth
Lewaniko
Thoth
20,612
458
0
2,014
12,945
5,085
1,324
4,283
8,662
89,692
0
W
6,534
671
0
5,096
21,712
30,893
1,177
6,190
15,522
29,909
0
L
Thanatos
Razch
Thanatos
8,468
2,046
0
10,032
17,666
7,549
0
3,744
13,922
0
70,205
W
Arachne
SmiteGurl
Arachne
12,584
9,385
0
13,899
27,922
13,457
5,232
7,428
20,494
0
156,940
W
Achilles
Yaminoka
Achilles
20,887
8,902
0
9,253
24,119
40,402
1,500
6,231
17,888
0
78,868
L
Ymir
akokos
Ymir
5,868
709
0
1,993
21,321
24,764
0
6,079
15,242
36,598
5,676
L
17,985
2,075
0
1,376
17,490
13,205
0
6,888
10,602
126,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,158
Gold Earned
62,914
762
Minions Killed
775
0
Camps Cleared
0
2,583,342
Distance Traveled
2,322,639
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,994
518
246
9
0
487,329
5
L
Chaac
13,237
490
180
7
0
533,825
11
W
Neith
17,510
649
267
10
0
507,400
8
W
Thoth
16,015
593
147
5
0
568,556
13
W
Geb
14,047
520
35
1
0
519,423
4
L
Thanatos
10,801
400
95
4
0
424,720
0
W
Arachne
15,539
576
182
7
0
559,608
7
W
Achilles
15,047
557
131
5
0
428,355
9
L
Ymir
11,552
428
52
2
0
433,747
6
L
Zeus
13,330
494
202
7
0
443,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role